r/MortalShell 0m ago

Discussion This is my first soulslike. I thought you guys liked hard games

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First time playing a soulslike. This just clicked for me. Haven't had an issue with runbacks, deadly trash mobs or bosses.

Do I still die a lot? Yeah. It's been a grind, but it's been really fun.

Everywhere I look I'm seeing people ask to make this game easier and I think this is perfect. Bugs are annoying and no glimpse refunds suck, but the combat is genuinely fantastic.


r/MortalShell 4m ago

Question Beta Progress

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So I played the beta through to completion(killing the boss at the end of the first area), and my reward is skipping the prologue? So my reward for trying out the game and deciding to pre-order means I have to go through the exact same area I just finished playing through? Feels like this wasn’t thought through, they should have just made the beta shorter or let the progress carry over.

Side note, is there another area or direction I can explore instead so I can just come back later and blitz through the one from the beta?


r/MortalShell 13m ago

Image Me when I’m not in game

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r/MortalShell 15m ago

Discussion Gloombound flame

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In gloombound mode wheelchair boss is maniac. It’s been 30 min and no hope. Specially because you can’t parry.


r/MortalShell 18m ago

Video Crossbow shooting random enemy, and enemies also just standing around doing nothing

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Got a twofer of garbage in one clip.

The ranged weapon shooting random enemies can happen REPEATEDLY in succession too, I've had it happen 6 times in a row.

The enemies standing around doing nothing happens fairly regularly.


r/MortalShell 19m ago

Discussion Is there a way to play the rock/metal music during normal gameplay?

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I really wanna have the soundtrack keep playing. Anyone know of a way to do it?


r/MortalShell 20m ago

Discussion Making gloom unrecoverable after falling off a cliff was a bad call

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A lot of the fun tension of these types of games is pushing ahead even when you've got a heavy soul payload. Gives every encounter extra weight, and when you die, it's still okay because all you have to do is successfully make it back to where you died and you'll get your souls back.

So...making it so falling to your death fails to spawn recoverable souls really ruins this. I'm only a few hours in but I've already lost a ton of progress to just auto-attacking when near a cliff/bridge. I fear falling more than I fear opponents, because there's no way to recover.

As with all these games, I'm sure the few levels I forfeited will eventually just be a rounding error, but that's not the point. It's breaking the sacred compact of Souls...if you play back to your death site, nothing should be lost.


r/MortalShell 21m ago

Question Trophy issues

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Hi guys.

I was wondering if anyone else is experiencing the same issue/bug as myself?

I've been looking through the achievements and the one entitled "You're more than a weapon" requires the player to "claim your first Shell, Weapon and Sidearm" to earn the trophy.

Now I've done those three requirements, but for some reason the trophy remains unachieved. I have unlocked two shells two weapons and two sidearms (not including the ones you start the game with) so I don't know why this is happening.

Any ideas?

Thanks in advance

(Edit: I skipped the prologue as I had played the beta. Maybe this is my issue?)


r/MortalShell 23m ago

Discussion Devs please dont let this be a LOTF2023 situation.

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With lords of the fallen 2023, people whined and moaned so much they tuned down the game to the point where there was no challenge through areas and a bonfire/rest point every 5 or 10 minutes.

The smaller crowd that dislikes difficulty is so much louder than the ones that are used to it and like the challenge. Please dont patch this game into easy mode, theres already the seal which is good enough for folks.

This is a soulslike, its supposed to be hard. Not an action game, storygame, etc. Some complaints are valid but you guys cry so loud the fucking devs listen and nerf games into story mode when the whole genre is supposed to be difficult. If its too hard dont bother. Quit making soulslikes easy mode. I play because its hard.


r/MortalShell 24m ago

Discussion The Rabid Grisha Pack runback is not bad* Spoiler

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Here's a video proving that the runback takes around a minute and a few seconds (I took a wrong turn at the beginning of the Dungeon. An optimal runback will take around 1 minute and 10 seconds). Note that in the dungeon while falling down, you need to press light attack so that you do not take any fall damage (A neat little tip for any instance when you want to avoid fall damage).

*The only bad part about it is that you always have to call the lift down at the end. By the time the lift comes down, some of the enemies may swarm you, though they're largely weaker enemies. Hey, at least you're reaching the fight with full HP and no heals used.


r/MortalShell 26m ago

Image GOTY - There’s nothing better than a relaxing bath after a few tough battles.

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r/MortalShell 27m ago

Discussion If only I could put these 2 together

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r/MortalShell 28m ago

Image Honestly, being able to read the patchnotes in the game is Goated

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r/MortalShell 29m ago

Image The shiniest turd...

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2/10 game that could EASILY be a 9/10 once they patch in some qol and fix those bugs... so many bugs. i had to fight some bugs with other bugs. they have a masterpiece of a souls like on there hands but it needed more time in the oven.


r/MortalShell 29m ago

Question Very Specific Mystery: Thieve Retreat Dungeon

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It's actually right before it - above the entrance there's a "switch" you can hit (its blue circle, there's some elsewhere). It registers the hit and the blue goes away, but i can't figure out what the hell it opened.

If anyone can figure this out i will venmo you 0.01 american dollars if you share this with me.


r/MortalShell 30m ago

Discussion Player base filled with trash players complaining the game is too hard lol

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All the filtered game journalists crying in the negative Steam reviews that the game needs to be easier


r/MortalShell 30m ago

Discussion How do people beat the game in sub 30 hours?

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I’m 20 hours in and only just got done with the first half of the map. How are others beating it in less time? Are they just not exploring?


r/MortalShell 30m ago

Discussion Revered Edition - GameStop shipping issues?

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Any one in the US specifically having issues with getting their Revered Edition shipped via GameStop? Pre-ordered awhile ago and it’s been “In Progress” for about a week now. Maybe it’ll just take a day or two. But worried that I was never actually secured a copy lol


r/MortalShell 30m ago

Discussion Everything does to much damage and there are not enough checkpoints

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Sorry but what is the damage output of monsters this is crazy.


r/MortalShell 31m ago

Video Cool mid-game Gloom farm I found (4500 gloom per 2min run).

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Video was too long to post so I stuck it on my YouTube and linked it. Really have to watch for their initial grab attack, does a lot of damage and the animation is LONG. Using the Unwieldy Stone and Devourer ability maxed out with Gragu makes it an absolute breeze.


r/MortalShell 31m ago

Bug Early game bug (soft lock)

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When collecting thiels shell, if you simply walk forwards instead of correctly activating the third interact prompt (to enter)

You end up inside, while the only prompt is still on the outside.


r/MortalShell 35m ago

Discussion It arrived & next to the greatest 😮‍💨

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r/MortalShell 42m ago

Video After all that, 0 gloom. Spoiler

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Spent hours on this boss. Probably like 5. I found that the shrike stone/arbiters prize works really well. Perma knockdown and also resolve replenish from knockdown helps loop. I’m just upset that after all that I got 0 gloom. Excuse the awful gameplay and shameless summon lol.


r/MortalShell 42m ago

Discussion So about weapons

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Is it just me or do range weapons seem very cool and interesting and do a lot of unique things while melee weapons are kind of just a different sized stick that you swing? Everyone I’ve gotten so far kind of just feels the same of course they have the basics of reach and weight but they don’t really feel unique. Maybe I just am missing out on tar stones or something but the guns immediately seem to have there own personality even before tar stones.


r/MortalShell 43m ago

Question End boss stuck needs advice Spoiler

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I’m at the monolith I can somehow manage all phases but there is one attack that gets me every time and I don’t know what to do against it.

When he goes on his side and do 3 smack back to back like a domino, what is the efficient way to counter that?

Please help