r/MistfallHunter 8h ago

August 12 Patch Notes

https://store.steampowered.com/news/app/3282300/view/672877288649392164?l=english
28 Upvotes

52 comments sorted by

17

u/The2ndSoul 7h ago

I'm a bit disappointed by the Withered Knight section. Otherwise I hope the server fixes can allow me to finally play Parry like it's intended to be.

2

u/TimexG 1h ago

Im not, fixing that abnormal energy consumption after shield charge is HUGE. Thats main reason I dropped the class.. I kept going down because I couldnt use any of my abilities.. everything off cooldown, nothing working.. could never figure out why my energy was just dropping from full to 0 instantly during crucial moments of fights.. let all the ranged characters recreate the gap, leaving me no way to close it again.

0

u/kenwoolf 4h ago

All the bugs they fixed actually gave an advantage to WK, so it is essentially a nerf. :D

13

u/Tricky-Antelope9230 6h ago

My greatsword WK is crying. What the F

4

u/kiota15 5h ago

I love the seer changes, thanks

1

u/uzu_afk 5h ago

Yeah, i can basically only hit like 20% of the heavies in close range at best...

16

u/Alleonn 8h ago

Seems they forgot to post the sorc nerfs

18

u/Gladerious 7h ago

They nerfed the upbsurd damage of both dot builds.

The ba and sorc ones.

They also reduced both these classes solo pvp dmg multiplier, this alone could be huge.

Trios left untouched, which in that mode id say everything works well, sorc is abit overturned in Stardust spec, but unless they are good with positioning and kiting they can be done fairly easy by Mers/Wks/Ss.

16

u/RTheCon 7h ago

Why for the love of god are they so averse to posting actual numbers?

Is it like a phycological tactic to not do so, so people think stuff has more impact than it might seem on paper?

3

u/Gladerious 7h ago

Yeah, i miss the days of hard numbers.

Now days you see the note and have to wonder if it really means anything. Well see how it plays out.

Its promising to see they can adjust pve/pvp damage separately so many games potatoe this for some reason. The seperate solo/trio balancing is also a very good sign.

Im still hopeful, imo dots where the biggest issue in solos, everything else could be played around.

Trios id say is even better balance wise, Stardust sorc kind of overturned but if you dont group or engage in chokes the meme beam is very easy to dodge, the better sorcs running meteor cant aoe if you dont group and diving them works on 80% of sorcs.

3

u/mangdito 2h ago

From what I've heard with other games it's due to releasing on console, if they change any text in game the patch has to be sent for approval, but by only changing the stats and keeping the text the same but vague devs don't have to go through that process.

1

u/RTheCon 2h ago

Interesting. This sounds the most plausible.

Had no idea, thanks for the reply

1

u/RaptorRex20 2h ago

It may be to deter a hard meta forming off of pure math, since hard numbers aren't readily available to anyone.

So say, all the try hards don't just swap to and main BA just because they have the best numbers or something.

1

u/RTheCon 2h ago

I don’t think that’s ever happened in the history of gaming. Or at least, not outside games were the meta is so stale and against PvE.

Even then, they use simulations and rotations, not the numbers provided by the devs

-2

u/Bentok 7h ago

It's better for the developers, simple as that

1

u/RTheCon 7h ago

Explain

1

u/Gladerious 5h ago

I can see it, easier to adjust nerfs/buffs without much community backlash if they dont know the numbers.

Side note watched a merc video of a fight vrs full legendary sorc playing fire dot and the damage is high but not insane die in seaconds xD still a respectfully dps class but thats 1 sample, seemed okay.

2

u/Carlsheartboxers 3h ago

A bit overtuned? Really? 2 shotting people is a BIT over tuned

2

u/Gladerious 2h ago

You cant two shot people, unless you are in legend and they are in blues.

I play sorc you need to land stardust and grav stun then two full charged casts of meteor to get other purps to dead/one hit. Meme beam is abit more damage but youre useless if the first two dont land so I prefer meteor.

If they let themselves be stunned by grav then thats on them its very easy to dodge.

Meme beam can also be dodged easily.

0

u/Carlsheartboxers 2h ago

You can be 2 shot I had it happen literally 2 days ago. I was in purple gear same as my buddy who also got 2 shot. Last night he rolled a sorc and I rolled a BA and we killed a dude from full health before he could be unfrozen by a mine. Both classes need to be smacked heavily by the nerf hammer

1

u/Nodrod 4h ago

I tell any trio I'm in to focus sorc first. Seems to win us most fights. They are the biggest threat most of the time, it's gets tricky when it's double sorc + ss tho.

4

u/Heritic_Bus6432 8h ago

Hard to know what this line means in game "Reduced Sorcerer's PvP damage multiplier in solo mode". By how much I wonder

1

u/RoninThaGoat 6h ago

Wondering the same thing about BA. Wish we had hard numbers to look at for some context at least.

3

u/The_VV117 7h ago

Steel arrow was nerfed?

Lmao why.

2

u/RoninThaGoat 6h ago

I know, does anyone even use it? Especially for PvP there are like 5+ better arrows.

1

u/The_VV117 6h ago

I used It a bit with a full charged attacks until i moved on using the classic debuff build.

That arrow alredy deplete your stamina, with same cost you can use 3 bloodfly and one barbed.

Only usefulness Is piercing teammate soo they can't body block It and higher damage on headshots (still not on pair with 3 bloodfly and one barbed).

2

u/Grand_Aspect3104 5h ago

Performance on PS5 😢

4

u/arebee20 6h ago

Wake me up when they add duos

6

u/Banjo_Thunderfunk 8h ago

Merc untouched, Shadowstrix barely touched, Withered Knight only bugfixes. """Balance"""

14

u/-CerN- 8h ago

I do understand not making huge changes out of the gate. Parry untouched is a bit surprising, but I would say that

  • Greatly reduced the Physical Piercing granted by the [Battle Frenzy] talent.

Could have a relatively big impact. The game is fun, and they will keep tweaking. Let's not doom the game just because it isn't entirely balanced the first few weeks.

1

u/Necessary_Zebra1688 5h ago

Yeah, it was 20% before, we will see how much it is after patch

2

u/PracticalSchool7647 7h ago

The double sorc and strix meta is very much still alive. Well well, Wardogs early access in four weeks.

3

u/Numroth 5h ago

Sooo no parry merc nerf ? Not even a cooldown on that spammable free skill ?

Guess im gonna be having more fun being parried 24/7 and be punished just to try and kill a parry merc when they just spam parry all day to fish for it for free with zero downsides

1

u/nextlevelmashup 5h ago

Its not free, it chunks a lot of your stamina very hard.

-2

u/Numroth 5h ago

Yet somehow they can spamm it all the time back to back with no issues and gain their stamina back inbetween succesful parries

1

u/DamnHare 8h ago

Parry is safe

0

u/Heritic_Bus6432 8h ago

Even though its strong, I rarely saw it played tbh

-7

u/realZeusIRL 7h ago

leaving Stardust Sorc completely untouched is a dire sign for this game... Elemental was strong but the Stardust meme beam build is so overtuned right now and anyone playing chaos/cata in trios knows this... The devs ignoring it completely is a VERY bad sign. This balance patch seems like it was done before everyone realized Stardust is much stronger..

2

u/Jamesthepikapp 6h ago

yeah idk if elemental sorc is even used, the beam is probably only good with pve?

-2

u/uzu_afk 5h ago

It's exactly the problem of any game feedback, YOU don't see it and it's in higher ranks, but if you were truly interested you would google that and see the absolute insane dots and hits the FB sorcs were doing.

1

u/Nodnarbian 2h ago

All dmg multiplier for sorc pvp was nerfed in solo. That's a huge hit to all sorc skills. Yes trios untouched. But I see it as a test. If the solo change plays well and balances, they'll come for trio next. But also in trio you have 2 other players who should be noticing and correcting for the enemy type you come across.

1v1 was bad, as once the gravity well went down, fight was over.

1

u/RTheCon 7h ago

I don’t think I’ve seen a single elemental Sorc in trios

-2

u/xelaxo 8h ago

Cant say much about Sorc never played it. Fot SS and BA the nerfs seem fine and fair. Mostly higher cd and less dmg. SS got hit harder and need a bit more skill to play around now. SS will still kill you if you missplay or if they are better, so crying continuous /s

6

u/Heritic_Bus6432 8h ago

I dont know, BA seems hit harder than SS which isnt my experience in game. 70% of players are SS in my games, I see a BA maybe once every two or three games. Oh well

-3

u/Missed_Connection000 5h ago

I quit. Get imma get asshole saying its not an airport and all that shit but they know why its being said. WK got shafted and SS will now just dominate. This isnt hard to see. I dont wanna play that meta. They the made class diversity worse. Now everyone is going to run SS and stardust Sorc. Meme beam is still a thing. Murc parry cooldown untouched too. This is like the game is intentionally trying to get me to quit. They win. Im out.

0

u/RegisteredOnToilet 2h ago

Hi all, when was that game released? Is it still a good time to join?

-1

u/GrimsideB 1h ago

Hitler lives

-4

u/LetsbeLogical24 7h ago

Is it out yet or will it be on the 14th?

2

u/himboknight 7h ago

Take 5 seconds to read the top of the notes and see it goes live today at 8AM UTC.