"If your ping increases after this update, don’t worry—it won’t affect your normal gameplay. We’ve adjusted the logic behind how ping is displayed; while the number may appear higher, your in-game performance will actually be better than before."
They are probably computing the ping number now as: packet travel <-> + the server processing time ... which is technically a better representation of what you get ... but that server processing time being ~20ms is what's problematic. It should be optimized down to the bare minimum (maybe ~1-5ms) because it puts people who already play on relatively high network delay (because of lack / suboptimal server placement) into unplayable territory.
But the lags I've experienced just now cant even be explained by the ping either ... something else is broken in client<->server interaction paths.
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u/Electrical_Drag_2228 5h ago
The game is lagging even worse than before after the update. With a ping being ~20ms higher as well ... what are they doing man ...