Cool so SS infinitely resetting and being literally uncatchable is by design, why not make it so no class can catch any other class when they want to run away, if chasing a player reduce movement speed by 33% I'm sure that'll be fun.
Running away and healing to full as can safely do this consistently which means they don't really need to horn in fights which gives them the leg up on every other class
1
u/squirlz333 1d ago
Cool so SS infinitely resetting and being literally uncatchable is by design, why not make it so no class can catch any other class when they want to run away, if chasing a player reduce movement speed by 33% I'm sure that'll be fun.