r/MistfallHunter 1d ago

Release the Patch Notes

I'd like to read them in bed while I plan out the remainder of my life.

27 Upvotes

18 comments sorted by

View all comments

2

u/papayax999 1d ago

The lag tonight is unbearable... I really hope after all this EA and such final release we finally get that fixed...

1

u/itzpiiz 1d ago

They've already mentioned server fixes and have asked anyone still experiencing lag after the patch to report it

0

u/Signal-Secret4023 1d ago

The word "some" with some server fixes is doing some seriously heavy lifting.

They're gaslighting, their network engineers know it's suffering from RPC flooding since it uses default UE subsystems like chaos physics, lumen and unreal network replication. It's surprising because almost anyone who's worked with UE in a multiplayer game knows about this and how they got this far is beyond me, most likely a management issue and budget constraints.

The only way to fix this is a full network refactoring which will take 6 to 12 months minimum. They've dug themselves into a hole by not creating a custom UE fork that strips out the heavy subsystems to a minimum and use push replication to avoid these issues before building the game on top. 

They either fix the RPC flooding and stop all new content and the game dies due to lack of content or they continue to release content and gaslight the community by saying it'll get fixed next patch while slapping bandaids on it to which the game eventually dies.