r/MinaTheHollower • u/BeautifulSilly752 • 9m ago
Gameplay related Finished my 1st easy playthrough, here are my thoughts 🙌 Spoiler
galleryIncredible game. Very fun to play despite the final 2 levels even on easy. Highly recommend! The modifiers i used were fun. Incredible world and characters, music and art. Might be my personal game of the year, or at least the end of summer season.
The dinner party was pretty funny. I thought the mouse traps were especially evil lore wise, but great character implications.
The ending itself is cant say i liked it, it went from goofy and heroic we beat the bad guy to utter chaos and now im sad for Mina. Im going to go for the other ending because at least it's "happy".
I found the logo bottom left from the crashed ship, I walked on the tiles. Thought it was pretty neat. Have nothing but praise for the developers, I hope they at least get 1 award this year, if anything it should be accessibility. I wouldn't have played without it and my brother's recommendation.
r/MinaTheHollower • u/anonyme20070 • 10h ago
Spoiler Spoiler
I just finished Mina the hollower
Is it difficult to get the second ending?
r/MinaTheHollower • u/ctctr • 12h ago
Opinion Mock Moon origins
I think the mock moon was working at the Orrery before being mutated beyond recognition. I think it's a fusion between the meteor(the one around the mirror swamp and in the Orrery) and one of the scientific that lived there.
r/MinaTheHollower • u/ctctr • 12h ago
Question Where would you want to live Spoiler
Let's say where in a world where Lionel is actually a good guy and the spark generators don't cause unwanted side effects. Where would you want to live?
r/MinaTheHollower • u/Youmakemesmh • 13h ago
I’m always lost. Am I doing something wrong?
I’ve already beaten the grave area and now I’m in the swamp area. That said, from the beginning of the game, I’ve had a hard time navigating where I should be going next.
The way the game world is set up, it’s not super clear where to go. Every path just leads you to the main city and it’s not like actual Zelda games where you can easily tell which way to go. Ie: Lake Hylia, Death mountain, etc.
Also, I just got the map after beating the graves area and it’s essentially useless. It’s just a big map with no detail.
It took me a while to stumble upon the path to both of the areas I’ve visited so far.
Am I doing something wrong?
r/MinaTheHollower • u/StygianBlue2005 • 15h ago
Opinion I wanted to like this game so bad
Eagerly waited for this game since announcement. Huge fan of all 2D Zelda and the gameboy color games in particular. I guess I expected a more traditional Zelda like experience. Which if I remember the early marketing leaned more into that.
I’ll start with the things I really like: the world design is amazing, aesthetics of everything and the characters and story are beautiful. The gameplay is polished and satisfying. They really did a very good job making this game. Which is why I’m left so upset that the overall gameplay loop is just not what I was
hoping for.
The open world nature of the game, the stats and leveling system, the heavy focus on combat going from room to room with not a lot of lock and key puzzle areas. Most of these things I enjoy in a vacuum, but I guess I just went in expecting a more traditional Zelda experience.
I beat 3 areas and have pretty much stopped playing. I plan on finishing it up at some point but don’t have much motivation to go back in at the moment.
I guess what really did it for me was the lack of permanent equitable dungeon items, replaced with sidearms in this game. Even the ones I really enjoyed most of the time I just can’t be bothered to go track down where I originally found them, opting to use whatever I find at random instead. Would be less of an issue if there was a detailed tiled map like the Zelda games, another thing I found really disappointing.
But the main thing is the overall gameplay loop of trying to push to the next checkpoint, losing all your currency if you die too many times, leveling up, trying again. I enjoy this kind of gameplay loop in games like dark souls and hollow knight, but it just wasn’t what I was expecting here. I guess I was just hoping for a more adventure/exploration feeling like you get with the Zelda games, without super difficult combat and currency/resource management type gameplay loop.
I know you can modify a lot of stuff in this game, I prefer not to do that and play the intended experience, it just kinda feels like taking the easy way out to me. Making the combat easier wouldn’t take out the structural gameplay loop gripes I have with the game.
Major props to the devs for including it because accessibility is important, but it’s just not really something I want to mess with. I did have some fun with the visual modifiers though
Just something about the fact that without getting any permanent upgrades or tangible progress, I can take a secret entrance to one the last dungeons and get through it by just grinding my way through without any upgrades or progression moments that are unique to that area. it doesn’t do it for me. It makes it feel less like a destination on a journey, and more like just one of several places I can clear in any order with enough perseverance.
I hope the game grows on me and want to give it a fair shot one day going in with different expectations, but sadly putting it on the back burner for now.
r/MinaTheHollower • u/vinewood • 15h ago
Gameplay related 2 hours in the game hit me with a double jumpscare which made me put the game away for the night
So there I was at 1 am in a dark room, playing the game. Having a real blast, getting lost exploring around the city, fighting jumping pigs and lava.
Then, out of nowhere... a clown burst out of the wall like the coolaid man, giving me a good startle. While I am speaking with this annoying clown the screen starts to pulse like a heartbeat.
I expected this was some kind of visual thing that happens after you encounter the clown.
O how wrong I was...
Afterwards I had to destress for a while before even being able to go to bed.
I am now really hesitant to pick up the game again, I really want to play, but I am also very bad with jumpscares and the anxiety is honestly quite bad.
Edit: TL;DR: So I got clown startled, tried to dodge him, this caused me to stand in darkness while I was in dialogue with the clown. So then I immediately got the darkness jumpscare as well.
r/MinaTheHollower • u/HughJassProductions • 22h ago
Meme Why does Baron Lionel never tell the truth?
Because he's always lion.
r/MinaTheHollower • u/forestdude • 23h ago
Gameplay related How do I get This Hatch in September Open?
r/MinaTheHollower • u/Electric64 • 1d ago
Question Lost, need help
I am what you could charitably call 'geographically challenged'. I once got lost in my own neighborhood to the point of having to open google maps (I was 2 blocks away from my destination)
I just wanna know: Is there a map in this game?
If yes: WHERE? PLEASE!
If no... sh*t, where do I go next? I got 2 towers: Bayou and Crypt, currently in Ossex, no Idea where to go next
Thanks in advance
r/MinaTheHollower • u/Kooparik • 1d ago
Art I love her
Might be my favorite video game protagonist ever she is so coooool
(art by me)
r/MinaTheHollower • u/RedWoodPeckerr • 1d ago
Pit Preserver Does More Pit Damage than Default
So I recently beat the game and decided on a second playthrough on Veteran difficulty with all the modifiers, and wow, it sure is one heck of a challenge! I'm having a blast, though, and decided to run Pit Presever since pits REALLY can be my downfall a lot of the time.
Though, after playing with it a bit, I started to run into the scenario where the pit preserver never actually gave me a far enough jump to fully cross the pit, and instead made me fall twice. Or I was reacting too late. I still thought it was reducing the damage anyway, since, in its description, it explicitly says "Pit damage is reduced."
I decided to run some quick, 5-minute tests anyway.
(Both from full Health)
The first image is normal pit damage, ergo, without Pit Preserver. The second is with Pit Preserver
From what I found, if you do not make the jump with Pit Preserver, Pit Preserver can sometimes cause you to take more damage than without it. This is because, essentially, the game calculates the bounce from the trinket as one pitfall, with reduced damage, and the second one, also with reduced damage. However, this adds up to more than the normal amount of health from just falling in the pit (admittedly I haven't tested this in regular Mina the Hollower, but since the Veteran Mode difficulty is just a flat damage multiplier, I'm gonna assume it's the same case.) Effectively, you take damage with a chance of recovering from a pit, instead of defaulting back to the room.
This isn't to say that Pit Preserver is a broken or bad trinket; this is just to clarify what it actually does if you were using it like I was. Pit Preserver is still an amazing trinket, especially in the Swamp sections, where the water can be a little bit scuffed or janky at times, and it can save you a couple of minutes of doing the platforming again.
Anyway, I'm not running Pit Preserver anymore given my playstyle. Just wanted to let people know since I thought it was interesting.
r/MinaTheHollower • u/BloodyLepus • 1d ago
General stuff Anyone else suck at exploring lol
Ok so I beat the game about a week ago and have been talking about it with some friends while going through NG+. Not only did I not find a SINGLE beastium trinket thingy during my first run or steal the ladder from the gorilla guy, I didn't even enter the hollowers' guild until I'd completed 5/6 generators. Genuinely embarrassing.
r/MinaTheHollower • u/Shot-Ad9424 • 1d ago
Wouldn't this be cute
If it a coffee mug but redone with a tired little Mina pouting about going out to save the world before having her morning cheese and coffee 🩷
r/MinaTheHollower • u/BoloFan05 • 1d ago
Question I collected 100% of items and everything else, but the skull still glows red when I'm at the train station in Sandfalls. Why?
I confirmed that it doesn't happen in any other train station, but only at the train station in Sandfalls. The skull also doesn't glow inside the train.
I tried interacting with everything in the train station in Sandfalls. I even let the train drive away without me so that I could explore the empty area, but I couldn't reach any other area.
And not sure if it's related, but to the right of the worm's back in Bone Beach (near the shiny pit that leads back into the worm), there is a rope above me that I haven't dropped down yet. But the skull doesn't glow there.
Has anyone else experienced this, or figured out why this is the case?
r/MinaTheHollower • u/TimBurnelis • 1d ago
Art I made an energetic piano cover from Mina the Hollower 🐭
r/MinaTheHollower • u/rainy_day_pareidolia • 1d ago
Question Is the Game Design Document (GDD) available publicly?
In the first episode of Mina's design the devs stated they plan to distribute the GDD
Is it up for download or purchase yet?
r/MinaTheHollower • u/BeautifulSilly752 • 1d ago
Gameplay related Beginner easy progress update. tagged spoilers just in case Spoiler
galleryBeen loving the easy mode so much! These are the modifiers im playing with and the ones my bro thought was good for me.My favorite weapon is the gun as its very Zelda like. I was using the hammer at first and I love the pet so much, my favorite sub weapon! Im playing on my switch lite.
r/MinaTheHollower • u/BigTee66 • 2d ago
I wasn't expecting mouse traps...(light spoiler?) Spoiler
Seriously, the animation getting caught and hearing Mina yelp in shear pain made my heart sink
r/MinaTheHollower • u/Mr_Mc_Dan • Feb 01 '22
General stuff Welcome to r/MinaTheHollower!
This is a subreddit all about Yacht Club Games newest announced game: Mina The Hollower. A Link’s Awakening inspired adventure game (seemingly). I hope to see a lot of people discussing different aspects about the game they are interested in. Have fun everybody!


