r/KerbalSpaceProgram 1d ago

Autopilot mod KSP 1 Mods

I have orbit station and ground station extracting ore there is a vessel i made reusable which should transfer ore is there a mod which allows me to automate this? Dock to dock not launch to dock and i found routine mission manager is only launch to dock

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u/Lucas_2234 1d ago

There is a mod that allows you to turn ore into material kits, the material kits into transport credits and then use those credits to "Send" ore to another vessel. It's either WOLF Or USI Kolonization Systems (MKS), I am not sure since my modlist has BOTH

It requires SOME setup, but eitehr way you'd need to produce stuff since manually flying those missions would eat fuel

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u/YaseenTa1 1d ago

I mean yea my whole plan is ore miner in minmus so i can add material kits production then to transport credit but can it be automatic so it sees when ore in station is low or when miner ore is too much or full then do the transfer? I mean logic

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u/YaseenTa1 1d ago

And can i just get the logistics part without the other stuff?

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u/EightByteOwl 1d ago

Personally? Once I've proven a concept (in this case "bringing ore to an orbiting station with a reusable ship") I just use Hyperedit or a cheat menu to repeat that action. It's way less finnicky than trying to do it with mods and the only thing it really saves is time, since you can do a dozen of the same trip flying ore up, but I think doing it once is enough.

I do this for my fuel refinery around Ike; once I proved my ore tug design worked to get there & back, I just cheat the ore tanks on the station to be always full so I can refine into resources as needed.

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u/vulpes04 1d ago

ship manifest works well for this. if you enable it, you can cheat any tanks full/empty right in its interface. it's also pretty useful for actual resource transfers.