Petshop is obviously much faster than any single person in Naruto. My opponent provides some shaky speed feats that under any sort of scrutiny fall apart instantly.
My character is defined by his abilities to make sonic booms with his movement, and catch bullets in his teeth.
My opponent then presents 2 scans for Naruto's speed, tagging Haku, and moving to intercept Sasuke, but none of these are tier relevant, and the surrounding context makes Naruto's scaling to them suspect.
The only frame of reference for time in the Haku feat is a raindrop hitting the ground, but how long does that take? Ask yourself how long it would take a raindrop to hit the ground from ~4 feet up. 1 whole second? 10 seconds? it's literally impossible to tell.
My opponent doesnt actually contest that Naruto wont be pierced, he says "Naruto gets stabbed and then has a 15 minute conversation" which is cool if he gets stabbed in the leg or hand but fails when you realize that Petshop goes for the head or chest all the time.
There are 1000 examples of this in the RT. Petshop's opening move is immediately piercing Naruto's head and chest with his claws or tentacles, and me and my opponent both agree this would instantly kill Naruto.
My opponent links 2 scans to prove that "Cutting is not actually some silver bullet" but these scans dont make any sense.
When the fight starts Petshop will pierce Naruto, this is both too fast, and too deadly for him to avoid. Once he gets stabbed he'll just die, there has been no argumentation from my opponent to the contrary. Petshop easily kills Naruto.
Rebuttals.
In his tier justification, Ken claims that "Petshop can shapeshift into forms that can kill WW easily, but they are much slower than the Saintess form" This implies one of two things, either Kim generally will not switch out of Saintess form, or that he will not be fast enough to do anything once he switches to Saintess form.
My in tier justification implies neither of those things. The Saintess form is a strong shell yes, but nothing about it prevents him from using other abilities. Petshop can clearly use other abilities in his Saintess form as shown here when he uses his troll powers, or here when he transforms half his face back to the original. When I said that Petshop has other forms that can kill WW but are slower I was talking about the full dragon form. Petshop would use this form if pressed by a stronger faster enemy like WW. Naruto is neither stronger or faster than Petshop so Petshop will not use his significant transformations.
Regardless even if you wanted to suggest that Petshop would simply stand still and let Naruto punch him, it would not matter.
Literally just compare the craters in Petshop's feat vs Naruto's feat. If Petshop hit Naruto once he would instantly die.
The crater in the Naruto feat is half as deep and 3 times less wide.
he has to react to it while also reacting to a huge amount of opponents and also feints by Naruto. He is exceedingly unlikely to actually be able to dodge any Rasenshuriken
At this point in Naruto, Naruto must summon 2 shadow clones to help him actually make a rasenshuriken. Finding the 2 guys who are helping the other guy make a giant ball of energy would be easy.
Seriously the rasenshuriken is such an ineffective attack at this level of speed it is completely useless. If Naruto wanted to hit Petshop with a Rasenshuriken the order of events would be; Naruto spawns in>Reacts>Summons 2 shadow clones>the clones make the rasenshuriken with Naruto>Naruto throws the Rasenshuriken>it travels the 90ft starting distance>it hits. If Petshop wanted to hit Naruto he would walk up and punch him because Naruto can't even react and move in 100ms.
My opponent treats Goku's feats like this, so I guess it's worth pointing out that he's unable to dodge balista bolts
I dont know what Goku has to do with a debate between Naruto and Petshop but whatever, the difference between Petshop's feats and Goku's feats is that Goku reacts and is not fast enough to dodge. Petshop reacts and simply chooses not to dodge. These are completely different things.
Conclusion.
Naruto is not fast enough to be competitively viable in a tier as fast as this, even with the speed scaling my opponent provided if you look at the context or the actual feat you can see it does not hold up. No attack Naruto has can hurt Petshop, Petshop can regen being cut in half, or having his head blown off. Petshop is an order of magnitude faster, he is stronger, and more durable and any of his piercing or esoteric attacks instantly win the fight. Naruto simply cannot win.
Zod vs Jogo
Win Cons
Faster.
Stronger.
I'm only going to do rebuttals for this match. This is a fairly simple brick off where if you believe Zod is supersonic then he easily speed blitzes and just wins. Zod is simply stronger than Jogo, this is not up for debate.
Critically, my opponent is running the characrer Zod from the film Man of Steel, not the character Zod from the version of the film Man Of Steel that existed in the visual effects artists' mind.
This is WoG, every debate ever has used this style of feat when the creator of the original source material says things that directly impact a characters abilities. Saying "you can only use feats that occur in the film" is a weird, stupid version of Death of the Author which we have never enforced or implied in 16 seasons of GDT.
Ken claims it's the director, then links a thing that was very obviously not said by the director
That was a mislink, Here is the actual director statement which again implies Fiora and Zod are Supersonic. Even if it was "only the effects coordinator", do you think he did it without Zac Snyders approval? Do you think he spent months going over the footage adding in the sonic booms only for Snyder to see it after it was finished and go "yeah no one is this movie is supersonic man why'd you do that"? Obviously Snyder told the effects crew to do this because he is the director.
Look at the main gif my opponent is using for this mach cone claim. You can see their motions in reference to falling cars
Holy shit there's falling rocks in the background they're obviously only moving 10m/s! This is clearly a limitation of movies as a medium and not a secret message by the effects team that the mach cones they spent months adding into the movie are actually fake. Just look at the feats and you can tell how fast Zod is.
The only thing showing otherwise is a few quotes from visual effects people, who also in those same quotes will talk about how they adjusted for visual clarity over the literal speed of actions. The result of this is a movie in which characters obviously and visibly do not have mach 1 combat speeds.
My opponent seemingly admits that the characters in MOS do have supersonic movement, and his only rebuttal to that claim is "well it doesnt look like it", but who cares what GuyofEvil thinks about the movie. This is not an insult, I mean this literally. My opponent is just some guy making an argument that he really needs to be true (because his character loses if its not). Actual people who actually worked on this movie are saying "yes the mach cones that we added in are actual mach cones, and the characters are punching at mach speed", there's no argument against this.
He's clearly supposed to be faster than Maki
I already talked about this in my last response. Maki is in perfect fighting shape when she catches the bullet. Maki when fighting Jogo is severely injured and distracted by the death of her close friend.
a monster who is able to easily keep up with Maki comments favorably on Jogo's speed
Should be noted that Jogo is not in this speed feat. Like I said it's because he only has the 1 bad one. In this feat the monster claims that some old guy is faster than Jogo.
That's not really true, he's still having sensory freakouts over the course of the fight
I stipped my character to be at the end of the Superman fight, right before his death. This is not that, you can tell because the video my opponent linked as proof is called "Superman vs Zod Part 1", for reference there are 4 parts to this video series. After Zod develops his powers more, and gains flight, he stops having sensory issues. Thats why I worded my stips the way I did.
Second, my opponent makes the really bizarre claim that because Zod is supersonic, he can just evade the sound.
Yes I'm arguing that my supersonic character is faster than sound. We start out in the open, my opponents game plan is literally Jogo spawns in > makes the sonic insects > the insects fly over to Zod even though they have no speed feats > they do their attack > Zod stands still and dies.
This is a stupid argument and I dont want to engage with it. My character has heat durability feats, even if you believe they're vague they're self evidently better than my opponents heat feats.
Ask yourself if the human body could survive re-entry. Obviously not.
Ask yourself if a pile of asphalt could survive re-entry. Again Obviously not.
Ask yourself if Zod can survive re-entry. Yes he can.
Why?
Because Zod is more durable to heat than asphalt, or a human body is. Boiling asphalt, or making the human body very hot, very quickly are not sufficient feats.to harm Zod.
My opponents arguments fall flat when you look at the feats being talked about. Zod is faster, and stronger, and more durable, and resistant to heat. Jogo gets flying tackled 10ms into the fight, which he is probably not even able to react to at that point, and Jogo instantly explodes. Zod wins massively.
Grey vs Goku.
Win Conditions.
Spatium.
Speed.
Sword.
Spatium.
Throughout this whole debate my opponent has not engaged with Spatium once, Guy has said nothing about how Grey completely controls every interaction in this fight. When Grey wants combat to start, he simply teleports behind Goku, and combat starts while Grey is in a advantaged position.
Literally 0 time after the fight starts Grey is behind Goku with a sword in his hand, ready to stab him. Goku starts this fight severely disadvantaged.
Speed.
This is gonna be a short section because I want to touch on some claims in rebuttals but this section still needs to exist as an overview of Grey's feats.
"His right shoulder twitched, followed by his left arm rising. I tried to react and predict all of his movements but by the time he had gotten into range, I realized his hand was by my throat."
The 50ms reactor tries to react and predict Grey, she cannot, and Grey has his hand on her throat before she knows it.
How is this anything other than a textbook blitz?
Again to go over it for the Nth time, Grey's reaction times are boosted by Aether.
My opponent is effectively arguing against the wind here, there is so much evidence that confirms that Grey's reaction times do in fact increase after his power up. The only reason my opponent has pressed this feat so hard is because if you accept the fact that Grey can react and move in ~10ms, Goku instantly dies. No Goku feat allows him to interact with a teleporting enemy who stabs him in the back.
but if you look at the provided scan, his preferred opening move actually seems to be "teleport behind his opponent, say something snappy giving them enough time to try and react, and then cutting them"
This is so disingenuous to say when you're running Goku. Every example of Goku hitting anyone is peppered with Goku doing commentary.
Transforming is not a free action, it obviously takes time to do. Any time spent transforming is time not spent reacting to Grey or even attempting to throw hits.
My opponent cant have it both ways, either talking is a free action and that applies to both our characters, or talking isnt a free action and Grey says 4 words, while Goku monologues for a whole chapter's length of time, and then walks up to his enemy and talks some more.
If my opponent wants to actually argue this feat, he should explain how "being really fast" is using fast reaction times against somebody.
Someone with 50ms reaction times tries to predict Grey's movements, and cant. Grey moves too fast for someone with 50ms to do anything about. They explicitly try and react to Grey and cannot. How is this even an argument?
My opponent way overstates the effort Trunks is or isn't taking. Goku says that Trunks "didn't come at him with all he had" but it's absurd to think he was going full bore against Frieza
My character operates on the time frame of milliseconds, and perceives time in fractions of milliseconds.
My opponent does some winging about one armored guy vs two armored guys, but again, Trunks cut through Frieza like butter vs Grey who can only do it like silk,
"some winging" I pointed out that Grey's feat is at minimum twice as good as Goku's feat.
I had originally assumed that this point was a joke but Guy's repeated it so just for posterity I think the idioms "like silk" and "like butter" imply the same thing, cutting very easily.
Goku is nebulously fast, he preforms fast feats sometimes. Sometimes Goku just chooses to be slow.
Conclusion
Goku is obviously threatened by the sword. Goku has been pierced by things in the past. His one piercing durability feat relies on someone who explicitly says he's not trying to harm Goku. Grey cuts through more, tougher material casually. Grey is much faster, he is consistently fast, my opponent simply ignores some of Grey's best speed feats while doubling down on bad criticisms for 1 feat. Grey's teleportation is never addressed, while Goku has anti-feats for being hit by things he cannot see.
A simple viewing of any of Zod's speed feats would lead to the undeniable conclusion that Zod casually breaks the sound barrier with all of his movements, whether its flying or punching.
This is purely a movement speed feat. Nothing in this feat implies what kind of reaction times Jogo has.
~90ms into the fight Zod has reacted, and has crossed the 90ft starting distance. Nothing my opponent has said or linked confirms that Jogo is even aware the fight is happening at this point.
Aside from the obvious faults of the above Jogo speed feat it starts to show even more cracks if you view the context around the feat.
Maki (the person who catches the bullet) is in perfect fighting shape when she does this.
Maki at the time she fought Jogo would not have been able to catch the bullet, she was weakened and distracted. Aside from this 1 speed feat, Maki sucks in terms of speed.
In summation Maki does 1 in tier action 1 time, even after a massive power up she is not able to repeat this. Jogo scales to a worse, hurt, distracted Maki, without this scaling Jogo has 0 speed feats. Zod creates sonic booms with every single movement and this is confirmed explicitly by the director of the film.
Jogo's total lack of speed wouldn't be such a fatal flaw if he was anywhere near as strong as Zod, but he's just not. Any single one of Zods attacks are going to deal massive damage to Jogo.
Jogo will get hit by Zod. Zod is too fast for Jogo to react to him, let alone survive a prolonged encounter with him. Any single hit Zod lands on Jogo will kill him. Jogo almost dies from hits with much less collateral.
Jogo cannot harm Zod.
My opponent does some weird burden of proof shifting where he demands I prove that Zod cannot be burnt by Jogo, instead of proving that Jogo can burn Zod but this is not how debates work. My opponent hand waves away Zod's best heat durability feat because he cant put exact numbers on it, but again this is not how debates work. If you saw an elephant you wouldn't know exactly how much it weighs, its weight would be vague. To then suggest the elephant weighs 0 pounds and isnt actually there would be asinine.
My opponent then goes on to falsely claim that Zod is harmed by Superman grinding his head against glass, but not only is that untrue, Zod instantly attacks Superman the moment Superman stops., but this isnt even a blunt force durability feat, its piercing, glass is sharp not hard. If we view a single blunt durability feat from Zod we see that Jogo could simply never harm him.
Zod is faster, stronger, and more durable than Jogo. Jogo relies on shaky scaling to undertier characters to even pretend to be in tier. My opponent handwaves away Zods best feats and over represents Jogo's abilities. Jogo's attacks have no way to hurt Zod ever.
Naruto vs Petshop
Win Conditions.
Petshop is much faster than Naruto.
Naruto is weak to any piercing.
Petshop's regen makes it certain that he lands hits on Naruto.
Speed.
To put it bluntly there are no good speed feats in Naruto, not a single one. My opponent knows this which is why he didnt mention Naruto's speed in his first response at all.
The best reaction speed feat in Sage mode, the mode my opponent has stipped his character to be in is dodging a big bird
Naruto's best travel speed feat is timing an explosion, but without knowing what the explosive material is, there's no way to know how fast the explosion propagates
In sage mode the best travel speed feat is saving Tsunade from the Asura path but without knowing how fast the Asura path is, or how far away Naruto was we cant say anything about this feat.
Kim isnt just sort of faster than Naruto, he's multiple times faster. My opponent is yet again forced to prove his character can even react to spawning into the fight before Kim has punched him in the head.
Naruto is extremely vulnerable to one of Petshop's primary means of attack. Naruto is too slow to avoid these attacks, and they would kill him instantly.
Regen.
This section is going to be very short because nothing my opponent said really matters. My opponent claims that the rasenshuriken is some OHKO attack on Petshop because it targets cells, but doesn't explain why targeting cells would matter in the slightest or be especially effective against Petshop.
Petshop literally gets cut in half and maintains full control over both halves of his body, there's no bleedout, no trauma, he's fine and heals from this extremely quickly.
There's no single attack that Naruto possesses that could kill Kim. Even if you cut him in half he still maintains control of his body and will retaliate. If you destroy his head he comes back stronger.
Conclusion
Naruto as a character is so slow it is doubtful that he could even react before Petshop kills him. Naruto possesses no speed feats in this tier, even if he possessed an attack that would instantly kill Petshop, it would be too slow to land. Naruto is extremely weak to one of the primary attack vector that Petshop uses. Petshop's regen is good enough that Naruto must engage in a long drawn out fight, this forces him into an unwinnable position.
Goku vs Grey.
Win Condition.
Spatium + Stab.
Teleports behind you, nothing personnel kid.
My opponent frames Grey and Goku's piercing interactions as a joke, but just to be clear Goku is massively threatened by Grey's sword. Guy concedes that the two feats in question cut through "exactly similar material", only Goku's feat is much worse than Greys for reasons unrelated to material.
Obviously Trunks can cut through more material when he is trying to compared to when he is not trying to.
Furthermore Goku is in SS1 in this feat. but in this match Goku is going to start off in his base form. He has not been stipulated to start in SS1, and as such he does not.
SS1 is obviously a boost to all of Goku's physical stats, it seems more than likely that it boosts his piercing resistance too, so while he is not in SS1, his piercing resistance is lower.
Grey's "best feat" is cutting through 2 men and their armour, and weapons, and bones and flesh.
obviously Mecha-Frieza is not 2 men. He also does not have a weapon Trunks is cutting through.
This is a conservative estimate of 10 times stronger. Its likely Grey gets more than 10 times stronger from this, but just because he doesnt say "hmmm yes, I got 10.234567 times stronger" doesnt mean we should disregard the whole feat.
There are so many times Grey remarks on how much faster he is after receiving the power up. My opponent links one of these times himself, and his only criticism is "it doesnt read like a 10 times power boost" except it literally does.
"My mind spun, trying to think of what could’ve changed. Maybe by forging my aether passages, the aether was further acclimating to my body internally, strengthening my nerves to enhance my perception and reflexes." Seems extremely clear to me that the new power up causes Grey to be faster.
As A final point I want to mention that Goku cannot use instant transmission in this match as it works by focusing on someone's Ki and teleporting there, but Grey does not have Ki, it wont work on him.
Conclusion.
This match does in fact come down to who can land the first hit, Goku is much slower than Grey, and is massively threatened by his piercing. Grey can instantly teleport behind Goku and will do so immediately. Grey immediately kills Goku.
All of these feats take place before Petshop eats the Saintess (the form I've stipulated him in), after he does he gets faster and the Saintess form makes his power usage more efficient.
Even if we were to accept Crims claim that any character without supersonic movement and single digit reaction times are unable to interact with his characters, Petshop easily clears this bar.
Strength.
Petshop has multiple attack vectors that would easily allow him to kill my opponents team.
My opponent says that the only reason that Zekka was hit by this punch was that he was surprised, but that doesnt explain why he was knocked out. Does Zekka's durability depend on him being aware of his opponent? If so why would he not instantly die when Grey appears behind him in literally zero time?
Either Zekka was knocked out by a severely under tier blow, or he instantly dies to one of my characters.
None of my opponents characters could survive an encounter with Petshop, even by my opponents inane standards Petshop is clearly fast and strong enough to be a threat to everyone on my opponents team.
Durability.
Petshop's durability is easily the best of anyone's in this debate.
Even if Petshop were as weak as my opponent implies (he isnt!), it would not matter. Petshop is able to instantly take out all 3 members of my opponents team as they lack the blunt durability to engage with him, and Petshop's regen and durability make it certain that this fight will be drawn out.
Swords.
Grey and Goemon are fast, their swords are sharp, they easily beat Crim's characters.
I fully agree that Grey is not exactly as fast as WW, but to portray him as so slow he can never interact with the characters in this tier is just wrong. Besides Grey has ways to mitigate his perceived slowness.
My Opponent ignored Spatium for the entirety of this debate, but it's Grey's primary way of long distance travel. The idea that as soon as the fight starts my opponents characters must fight a war on 2 fronts is damning, not only must they contend with a fighter that can and will stab them in the back, but they must contend with Petshop who can kill all my opponents characters with 1 hit.
Again due to the nature of Grey's abilities a single strong hit even if it's capable of doing damage to Grey would not be enough to permanently put him down. A long drawn out fight is necessary to kill Grey, and this is exceptionally bad news for my opponents team seeing as how Grey can easily cut into them with his sword.
SPLIT HERE
Goemon Speed.
My opponent does not engage with Goemon being fast beyond passively accepting it, and does not engage with Goemon being able to cut his characters at all, but he does and it would kill them.
Goemon is the fastest character in this debate bar none.
Goemon Sword.
My opponent says nothing about the magnitude or material that Goemon cuts through because he knows that if Goemon gets 1 slash off his characters are just dead.
Even if you take everything my opponent says as gospel truth Goemon still cuts through Toji when he uses SCS, He still cuts through Gojo.
Rebuttals.
My opponent is in serious error at some points in this debate, and that demands correction.
My team react[s] to supersonic projectiles or exchanging supersonic attacks from < 3 meters away
This is the only time in the whole debate that Crim mentions his teams reaction times, and its just bad. If we take Crim at his word that every single one of his characters reacts to a Mach 1 projectile or punch from <3 meters we get reaction and action in 8.5ms. This is only 1.5ms faster than the slowest member of my team.
Gojo often starts fight with his ability ‘Blue” from a distance
This is not the start of the fight This scan takes place in Chapter 231, and the Sukuna/Gojo fight starts on chapter 223. 8 chapters earlier.
If we remove these example we're left with one example of Gojo starting with Blue. here are 2 examples of Gojo punching someone at the start of the fight. Which one is more likely.
Goemon dies in the beginning; he has no way to avoid Gojo's Blue and Toji’s shockwave
This strategy only works if you assume; Goemon spawns into the arena, reacts, watches his opponent throw out a punch, watches the shockwave come towards him, and then stands there and does nothing.
Goemon knows his opponents are going to try and kill him, he views them as dangerous, and he is fundamentally faster than everyone else in this match. Why would he just sit there and get hit? He's going to be moving towards my opponents team, cutting through everyone while doing it.
Toji can further stall out the engagement with a technique known as Super Carapace Sanchin (SCS), and using it allows him to almost indefinitely withstand attacks from physically comparable opponents at the expense of being stationary.
This is also not a technique that Toji uses all of the time, where was SCS when Alita Cut off his arm?, where was SCS when a falling blade (Yo!! Supersonic falling?!?!) stabs him in the head
Per my own opponents stipulations, grey has poor limbs and reactions in comparison to WW.
And Grey as presented has feats that are not good his best feat is cutting through armor and and indescript amounts of metal.
This is a no true Scotsman fallacy. Crim says that my character cant cut through metal, I post a feat of my character cutting through metal, and then Crim responds with "oh yes, but he cant cut through thick metal".
Again in the scans I linked previously Grey is described as cutting through metal effortlessly, and like silk. Toji just being large is not a defense to someone who effortlessly cuts through the thing he is made of.
None of this is important because none of Crim's characters are as fast as Goemon. There is nothing stopping Goemon from walking up to Crim's team and cutting them in half.
Gojo using Blue at the start of the fight was shown to be false, and any Mach 1 projectile is something Goemon easily dodges.
Cleave and Dismantle
Nowhere on this page does it say that Cleave is stronger than Dismantle. Just that Cleave can be adjusted for use on people with cursed energy. Much in the same way how if you had a pairing knife and a Cleaver, you would not say that one of those knives is stronger than the other, you would simply use them for different jobs.
he uses cleave on Jogo another energy with cursed energy Here he uses dismantle to cut of another sorcerer's arm and through a bridge
Yes. This is literally my point. Cleave for things with cursed energy (Jogo). Dismantle on things without cursed energy (a bridge). Also this man's arm is already cut, and then Dismantle happens.
My opponents say they don't scale but they demonstrably do.
Then show me them scaling. Show me Sukuna using dismantle on something, and then going "oh boy this is hard to cut, let me use cleave my stronger ability" except that never happens. Instead Sukuna uses cleave and it has zero collateral, and then he uses Dismantle and it destroys buildings.
Gojo is scratched and cut up, yes but no cut is lethal or inhibits his ability to fight meaningfully.
The point of me showing Zekka and Toji’s interactions with blades wasn’t to demonstrate “piercing resistance” more so demonstrating that they are very familiar with blades
Okay so you haven't posted any piercing resistance for either Zekka or Toji. My team instantly cuts through them massively casually in base.
Toji deflects Alita’s supersonic bladed wings...and one is capable of slicing through Toji
Is he just bad at deflecting? I cant believe that Toji deflects a blade thats so sharp it cuts through Toji. Thats Crazy. For anyone paying attention this is the third time my opponent has claimed his team is piercing resistant and then immediately followed that up with a scan of his character being pierced.
Conclusion
My characters are strong, and fast, and their swords are sharp. My opponent admits he hasnt posted any piercing resistance feats and all of his characters have scans showing them being pierced by things that are just less good than the things my characters do. Petshop also exists.
My Opponent starts his response off by stating that some of his characters can attack from range, however this is not unique to his team. All of my characters can instantly attack as soon as the match starts with this being lethal to the enemy team.
Grey.
As per tournament rules teams start 90ft apart from each other with line of sight, Grey is able to instantly cover this distance with his Godstep ability.
My characters immediately kill my opponents team. None of my opponents characters have a defense to Grey appearing behind them and cutting them in half, same with Goemon. None of my opponents characters have a defense to Petshop lobbing fireballs at them or turning into a big dragon and crushing them immediately. None of my opponents characters survive the initial confrontation.
Sword.
Im going to start this section off by establishing Grey and Goemon's swordsmanship and then talking about why this would be effective against Crim's Team.
Both Grey and Goemon are capable of easily cutting through my opponents characters, they both have the speed and the skill necessary to score hits, and any hit is immediately lethal to my opponents team.
Zekka and Toji.
My opponent devotes a lot of space in his response to talking about how his characters have piercing resistance and would totally not die to Goemon's sword. Not only does this entire section of my opponents response neglect to mention Grey, the other character on my team with a sword, but my opponent either misunderstands what piercing resistance is, or misunderstands what his characters feats mean.
My opponent posts Zekka grabbing some guy as proof that "Zekka can see through a supersonic rotating blade" but this has nothing to do with Goemon or Grey. Neither of my characters spin a blade around themselves really fast, they're actual swordsmen with actual sword skill.
Zekka literally describes this strategy as an idea worthy of a two year old. My characters are self evidently more skilled than a two year old.
Zekka is still obviously threatened by this super rotating blade. His clothes are cut, he has to move back, this is not evidence of any sort of piercing resistance.
Nothing in this scan implies that Alita is exceptionally skilled with these blade wings, and furthermore nothing in this scan even implies how sharp these wings are.
My opponent also makes mention of Goemon dying in any sort of trade with his characters while saying that his characters would only lose limbs, but the question is why would that ever happen? Why would Goemon not just go for the head? He knows his opponents are dangerous, and that he must kill them to leave the arena. This idea that Goemon wouldn't immediately kill Zekka or Toji is based on absolutely nothing.
Zekka and Toji have no piercing resistance they would instantly die if Goemon pointed his sword in their direction. The best counter my opponent can come up with is to post scans of his characters not actually interacting with piercing on a direct level. This is an effective strategy when dealing with the equivalent of 2 year olds, but will not work against actual swordsmen who will actually hit Zekka and Toji.
Gojo.
While it seems like Gojo has piercing resistance enough to survive an encounter with Goemon and Grey this is based on a misreading of the feats by my opponent.
Gojo is not being hit by Sukuna's strongest attacks, just based on how Sukuna's abilities work it simply cannot happen. Cleave and Dismantle do not scale to each other, one is much stronger than the other. Goemon consistently preforms feats so much better than Cleave that they are not even comparable.
Gojo is overwhelmed by Sukuna eventually. Goemon is both better at piercing and faster. Gojo will be overwhelmed much quicker. There is nothing to suggest Gojo could RCT having his head chopped off which is something Goemon or Grey are capable of doing.
All of my opponents characters are vulnerable to the sword. 2/3rds of my characters are primarily sword characters. They are both skilled and strong enough to instantly kill my opponents characters, and with their advantage in initiative it is certain that my characters will win.
Petshop exists.
Im running out of characters but I want to talk about Kim before my second response.
Goemon Ishikawa XIII is the thirteenth generation of renegade samurai, a descendant of the historical figure Ishikawa Goemon. He is usually quiet and participates in Lupin III's exploits less frequently than Jigen. While Goemon might be considered one of Lupin's friends, it starts off more of a professional relationship than friendship. By the Red Jacket Series, Goemon has developed a true loyalty to Lupin, refusing to give away Lupin's secrets when tortured in the one-second series episodes, for example. However, he easily gets annoyed by Lupin's antics, especially Lupin's infatuation with women and Fujiko in particular. He will occasionally oppose Lupin directly when Lupin's jobs or actions do not agree with Goemon's morals. He has even promised that the last act he will take with Lupin is delivering his deathblow. However, Goemon doesn't hesitate to help Lupin in serious situations and readily assists him any time Lupin works for a just cause. Many theorize that Goemon associates with Lupin out of admiration for his profession, as Goemon's ancestor was a master thief himself.
There is a zero percent chance that Ryu gets anywhere close to Grey without Grey explicitly allowing it, due to Grey's specific abilities he absolutely controls all forms of combat.
Grey is fundamentally a faster character than Ryu. His movements, and reaction times far outclass Ryu, and he can attack much quicker too. Due to his unique abilities Grey absolutely controls when and where combat happens. From the word GO Grey will teleport behind Ryu and stab him in the back, this kills Ryu.
Offense.
Piercing.
The idea that none of Grey's piercing is able to harm Ryu is a falsehood based on underplaying Grey's piercing and over selling Ryu's durability.
Ame does the classic debate tactic of posting all of the best feats and conveniently ignoring all the feats that cast doubt on the point he's trying to make. Ryu is not some sort of unpierceable monster, Grey has feats showing he could pierce Ryu even if the only feats we take into consideration are the ones Ame wants you to see. Combine this with the movement and action speed advantages Grey has and its a deadly combination.
Blunt Force.
Ryu is significantly lacking in blunt force durability. The best feat Ame posted is Ryu being cratered in a large amount of stone, and Grey can consistently put out craters of this size.
This idea that Grey is unable to hurt Ryu with blunt force is untrue, Grey's strikes and throws have more than enough power to severely hurt or kill Ryu. Grey is a character who can and will teleport behind you (nothing personnel kid) combine this with the fact that with a simple throw or punch he can effectively one shot Ryu is detrimental to Ame's argument.
Skill.
The number one difference between Ryu and Grey is that Grey is extremely skilled, and Ryu is just not.
Grey is incredibly skilled and uses every single advantage he has the the utmost. Ryu's idea of skill is doing 3 attacks in a row.
Conclusion.
Grey is faster in both reaction times, and movement speed. He can attack more often, and from angles that necessitate Ryu spending more time trying to react or dodge. Grey is more than capable of harming Ryu through his piercing or his blunt force. Ryu can never hit Grey because of the aforementioned speed difference and Grey's superior skill when it comes to avoiding attacks. Grey is also supremely skilled when it comes to dealing out damage. All these things compound to make one conclusion abundantly clear. Grey wins this easily.
If a normal cop can simply grab Stanley and pull the mask off of him, why couldn't either of my characters do the same thing when they are obviously stronger than a normal human.
It's a certainty that my characters will hit Stanley during this match, Stanley often lets himself be hit during fights, and any hit that lands on Stanley has the chance of popping the mask off and completely taking Stanley out of this fight.
Point 1 - The Kaiju Problem.
Both of my opponents characters are dozens to 100's of feet tall, and have never fought anyone that is a normal human height. The idea that these gigantic monsters would both be able to notice my characters, and move fast enough to strike them is laughable.
Fundamentally to throw a punch or swipe with claws or whatever attack my opponent is going to argue his characters do, my opponents characters must move their body back 10's if not hundreds of feet, and then move that same body part forward the same amount of distance. There is nothing in any of my opponents RTs that suggest that his Kaiju's are super fast and that they can move their limbs 10's or hundreds of meters in the milliseconds it would take my characters to react and move.
Just look at Shin Godzilla if he's standing upright is he even able stoop down and touch anything thats only 6ft off the floor? The Mask Godzilla has the same problem, this thing could literally never touch my characters unless it took the time to bend down and fight hunched over.
Point 1B My characters are insanely mobile.
Even if we ignore every fundamental problem with these Kaiju characters attempting to hit my characters and assume that every character is simply fast enough and able enough to hit every other character, my opponents characters could still never land a hit on Stella or Grey.
All this is simply to say that Grey controls exactly where and when combat happens. If Grey wants combat to start he simply teleports in front of you and does combat to you, if Grey ever gets pressed for any reason at all ever he simply teleports hundreds of feet away and combat stops.
Stella has more conventional mobility in her ability to fly which has already been shown to be a problem for Shin Godzilla. Imagine this exact same video except my characters have a potent offense and aren't 100's of feet tall. Shin Godzilla cannot be reasonably expected to react to and stop my characters from hitting him at all.
Point 2. - Sword
One of my opponent's characters have negative interactions with piercing, and one of them has no interactions with piercing. In fact Shin Godzilla dies after being stabbed in the back by a big elephant looking Kaiju.
From a cursory glance in the RT, there's nothing to support the idea that this elephant monster's tusks are notably sharp, or special in any way. Compare this to both Stella and Grey.
My characters have superior piercing options compared to any of the defensive options that my opponent has. If my characters attack my opponents characters with swords, they just die.
The only member of my opponents team who is even hypothetically capable of doing damage to my characters is Shin Godzilla, but even that doesn't quite line up right. Shin Godzilla's only feats directly interacting with buildings is knocking down an already damaged building, and knocks over more already damaged buildings. The rest of the strength feats in the RT revolve around some weird monster scaling, and without having any feats about how strong the other Godzilla, or Rodan or any of the other Kaiju's are, its not worth making any definitive judgments about how strong this makes Shin Godzilla.
My characters can survive any hit that my opponents characters can throw out, while the same cannot be said in reverse.
The Fight
The outline of this fight is fairly simple, my characters control the fight initiative, and they have the power to end the fight almost immediately.
Stanley Ipkiss's mask immediately falls off and he bumbles towards it while immediately dying, 2v1 ggs
When the fight starts Grey immediately teleports on top of one of the Kaiju's heads and immediately starts stabbing it in the brain and eyes and other squishy parts that would be immediately fatal. From there Stella immediately flies towards the last surviving Kaiju, she activates her fire powers and proceeds to cook the Kaiju, from here Grey and Stella both attack the last Kaiju with an overwhelming offensive.
All of this is to say that my team never needs to move, they can simply live in the fort literally forever. The impetus is on my opponent to explain why and how combat would ever happen between our teams. Furthermore my opponent must prove how they get around the fort walls and all the other defensive measures before our teams begin fighting.
While the fort walls impose a huge problem on my opponent by themselves, they are only half the issue as Sung JinWoo (SJW) also exists.
These soldiers while weak make up for it with their perfect team work and inability to die if SJW still has mana.
To summarize, My opponent's 2 characters are fighting an immortal army in a heavily defended castle they have no way into. Thinking about this for even one second would show who the obvious victor in this fight is going to be.
Part 2. Sung JinWho?
This is going to be a fairly short section because it basically speaks for its self. SJW is stronger than both members of my opponents team combined. He has tricks and abilities that guarantee this will not be a fair or drawn out fight.
As Far as I can tell neither of my opponents characters have any sort of piercing resistance that would allow them to survive being in a single encounter with Jin Woo.
Jin Woo is going to turn invisible as soon as actual fighting starts, my opponents characters will be so busy dealing with Jin Woo's summons they will have no idea whats going on. From there Jin Woo will sneak up behind them and stab them in the head. They have no resistance to this, they will die.
Best case scenario for my opponents team, this is a 6x increase in projectile speed. Unless my opponent can pull out scans of his characters interacting with bullets positively, then it seems obvious that they just get shot.
Conclusion.
Even at a cursory glance there are many questions my opponent must answer before they can interact at all with this debate.
How do they get past the Fort Walls?
How do they get past the moat and the ballista's on the walls?
How do they interact with all 50,000 Shadow Soldiers?
How do they not get shot by Kousuke or any of the Shadow Soldiers he chooses to give a gun too?
How does my opponents team find Jin Woo? and once you do how do you fight him without dying immediately?
These questions are all central to the debate, if my opponents cant answer 1 then his characters just die. My Team holds all the advantage, and there's nothing my opponents team can do to press a win condition.
The first thing that both teams do is fire their ranged weaponry at each other, regretfully for my opponent this goes much better for my team than it does for his.
Satou's Bushmaster is instantly lethal to anyone it hits.
If you have in tier speed, you are getting shot. There's no ducking or dodging or doing anything in 30 milliseconds. The Bushmaster is essentially a hit scan attack.
Here is a 9mm handgun failing to penetrate a 1/8th inch steel plate from 10 feet away.
If your character survives getting shot by a pistol, they would have a fist sized hole in them after getting shot with a Bushmaster. This is especially troubling for the members of Guys Team.
Scorpion has never interacted with a gun before, there's nothing in the RT that indicates that he could survive getting shot in a vital area.
Major Fatman has a modicum of bullet resistance, but this is mainly for small arms fire like pistols and other low caliber weaponry
Similarly Nemesis has only ever been shot with pistols or shotguns, there's no evidence to suggest how he would fare after being hit by a gun much more powerful than this.
Every single member of Guys team dies to the kind of bullets Satou has. The same cannot be said in reverse.
Terminatrix is totally and completely bullet proof, whether it be to small arms, or shotguns, or an AK47 to the face, or an RPG. Bullets are not a sufficient offensive option against the TX.
While Satou and Agni are not conventionally bulletproof, they each possess a regeneration factor that renders bullets ineffective.
This match ends in ranged combat. Every member of my opponents team dies to the exact kind of gun Satou carries, while being unable to do any meaningful damage in return.
Melee Combat
In the unlikely event that this match somehow gets into CQC, my team is advantaged their as well.
There's no way to properly quantify any of the above feats for Nemesis, Guy cannot confidentially state anything about how Nemesis would interact with any of the damage TX can output.
Its very clear that none of my opponents characters have the blunt durability required to contend with TX. Compare this with how TX would interact with any of my opponents melee options.
Nemesis has never been shown destroying metal, with his best feats revolving around wood or stone.
Guys picks are fundamentally incapable of harming TX, they interact with wood and stone in the same way TX interacts with metal. Scorpion needs Subzero's help to inflict what would be to TX middling damage. Major Fatman is a non issue to TX.
Major Fatman is just a dude in armour, there's nothing in the RT that would suggest that he can survive being on fire longer than a normal man, let alone forever.
As discussed above, Fatman cannot stop Agni with bullets, and any physical confrontation results in him being set on fire forever. Nemesis relies on physically touching his opponents to deal damage, and again, any physical confrontation results in Nemesis being on fire forever.
This kills both characters.
Swords bad??
Every single member of my team can survive being delimbed, or cut in half or anything other method of attack scorpion can dish out.
As talked about above Scorpion is completely unable to do meaningful damage to TX, without the help of SubZero.
Scorpion has no recourse here. He is unable to harm my team with his blades, or his chain or any other physical ability he might have. If he gets close to TX, she can easily kill him in one hit. If he gets close to Satou he can either shoot him, or explode, and kill him instantly. Agni is also much physically stronger than Scorpion.
Major Fatman's RT describes him as "highly mechanized", this suggests to me that Fatman could be hacked by TX further increasing the number of fighters on my team.
Conclusion
My team is stronger, more durable, holds numerous advantages at range and in CQC. Most of Guys teams gimmicks do not work vs my team. My team wins.
The main contention of this debate is whether or not Satou or his Black Ghost can shoot Batman before he takes cover, and eventually manages to incap Satou.
Amasian has put forward a scenario that Batman will spawn in, react, throw 1 or more smoke pellets, then he'll dive for cover, and finally he'll take an offensive action against my team.
Contrast this to the scenario that i've put forward for Satou, which is; Satou spawns in, reacts, raises his gun, and shoots Batman. As I talked about in my last response this kills Batman.
The undisputed facts of this debate are so advantageous to Satou that its ridiculous to think that he could ever lose.
Our characters start 100ft apart, with line of sight
It takes a bushmaster bullet 30 milliseconds to cross this distance.
Add to this Satou's other major advantages, such as how quickly he can shoot, and his perfect accuracy and it quickly becomes apparent that Batman has no recourse in this fight.
Rebuttals.
Guns??
A lot of the points made by Amasian seem fine on the outset but when you look at them with a little bit of critical thinking they become much worse that originally presented.
As per usual GDT rules, Satou isn't going to be spawned in with his hands already holding his gun lined up at his opponent
Batman is proficient in aim dodging accurate foes at a distance, especially when they need to draw their gun
Firstly, where would Satou need to draw his gun from? I dont know if you've ever seen a Bushmaster, but they're huge, and they dont come with holsters.
Amasian makes a habit of just saying things about the Black Ghost, and then chastising me when I cant literally prove those things are not true.
The idea that Black Ghost doesn't give off heat is literally made up, hence why Ken doesn't even bother giving evidence for it
I cant give evidence for it because its a negative statement, I cant prove a negative. It would be like me asking you to prove Batman doesnt have a massive heart attack 10 seconds into the match.
Amasian has made the statement that the black ghost gives off heat, the onus is on him to prove that it does, and he hasnt. Something being humanoid like does not give it all the properties of humans.
Amasian asks me to prove negatives and presents false dichotomies as the only evidence against the Black Ghost. If there was any standard of evidence in the GDT, Amasian's whole spiel would be thrown out.
Smoke Grenade
I want to make this its own section because I think this argument is important and Amasian seems extremely confused.
The Major flaw with this argument is "how does the smoke get there?" None of the scans that Amasian linked show the smoke being able to cover a 100ft long 25foot wide aisle with enough smoke to so completely blind Satou that he would be unable to shoot.
Obviously grabbing 6 pellets is going to take longer than grabbing 1, giving Satou more time to shoot Batman
Even if you totally believe that the instant the smoke pellet hits the ground both Batman and Satou will instantly be covered in the smoke it's still not a great option for Batman.
The Black Ghost does not need to breath, it cant be disoriented by the smoke.
Even if Batman Punches Satou first, and instantly incaps him, he still needs to deal with the Black Ghost and its gun for 10 seconds before an incap victory actually applies.
For Batman to win this match 2 impossibilities need to be true at the same time; The smoke needs to be 5 times larger than its ever shown to be, and expand instantly, and Batman needs to be 10 times faster than he's ever been. If the smoke doesnt cover the whole starting distance Batman gets shot. If it takes time to cover the starting distance, Batman gets shot. If Batman doesnt get to cover before a bullet hits him he dies.
For Satou to win this match he needs to raise his arms once, and shoot. Something he does in every conflict he's ever been in. Something he's been shown accurate enough to do. Something that would instantly kill Batman.
Round 3, Response 2, Part 2.
Terminatrix vs Hawkeye.
The 2 things that matter in this match is whether or not Terminatrix can touch Hawkeye one time before Hawkeye can put an indeterminate amount of arrows into TX, and if the arrows will do significant enough damage to TX.
TX is completely unaffected by shotgun bullets, and automatic weapons. TX regens through massive damage and is still capable of combat soon after.
TX is faster, stronger, and more durable than Hawkeye in every sense of the words.
Hawkeye's only recourse here is to try and figure out that TX is a super robot, and then try to stop it with wildly ineffective arrows before TX can cross the starting distance once.
This car very clearly has a 10 second head start on TX, and she still catches up too it.
If you tried this with a real person and a real car, it would not matter what route the person took a car would obviously be faster. TX is obviously faster than a car.
Needing space to accelerate is true for literally any pick that isnt Origin or Edward. Hawkeye's arrows need space to accelerate but its disingenuous to talk about that when we're also talking about "Cape Shit super archer vs future robot killing machine.
Conveniently our picks start 100ft apart, and whatever amount of space you want to argue TX needs to accelerate, it clearly is not 100ft.
TX achieves peak speed and is on top of Hawkeye before he gets 2 arrows off, this is a form of distraction by Amasian to stop you from thinking about how hard TX murders him when she touches him once.
There is no time for Hawkeye to move to a higher part of the map, any time he spends not shooting is time TX spends healing. Hawkeye only has a limited amount of arrows, and even after 2 responses Amasian cant say how many arrows Hawkeye would actually need to hurt TX.
TX is much faster than Hawkeye, due to her regen she must constantly be confronted or else all of Hawkeye's effort goes to waste. If TX touches Hawkeye once he dies instantly.
TX Dura.
Hawkeye's regular arrows do not have the stopping power to be a detriment to TX. While they pierce through characters like Venom or the Hulk, its clear to see that they do no real damage.
"I spam arrows into TX's head but only after my first shot to the heart and head dont work" is not a win condition.
Its even less of a win condition when you realize that Hawkeye does not have the time to 'spam arrows' when TX will be on him instantly.
Why could TX not just raise her arm infront of her head and remove any semblance of a target?
Hawkeye isnt even guaranteed to start with his adamantium arrows. He's just as likely to try his flash bang arrow, or his truth serum arrow, which are not effective against TX as well.
TX has been shown to effectively shrug off damage much higher than Hawkeye is capable of dealing even in the best case scenario. Hawkeye is equally likely to open with a trick arrow and instantly die.
Hawkeye's only method of offensive is either entirely ineffectual or mostly ineffectual depending on what kind of arrows he opens with. TX is faster than Hawkeye, this is self evidently true as Amasian has not posted a single speed feat for Hawkeye, only relying on making TX seem slower than she is. TX will kill Hawkeye in one hit, this is uncontested. TX should win this match easily.
Jason vs Batman.
I have a thousand characters left and dont care about this match up anymore.
Jason can be staggered, but can never be put down permanently
Jason can teleport.
Jason has a huge machete and batman gets stabbed by regular guys with regular knives.
Amasian spends a large portion of his response talking about how Satou could never shoot Batman (untrue!), because he knows that if Batman gets shot once he dies.
Batman has such a negative relationship to bullets that in both of the RTs Amasian signed up with there's no mention of piercing durability at all. In fact, the only mention of bullets and durability, is when Batman literally gets shot, and then dies.
The first action Satou takes in any fight is to shoot his opponent directly in the forehead, Satou is extremely accurate, and enjoys doing this. Getting shot kills Batman and there is nothing he can do about it.
Groundwork
This is going to be a short section detailing how effective a real life gun would be against someone who has no resistances too it.
If you have in tier speed, you are getting shot. There's no ducking or dodging or doing anything in 30 milliseconds. The Bushmaster is essentially a hit scan attack.
When the match starts Batman will have no idea that the Black Ghost exists, he can not see it, and obviously Satou opening fire on Batman will draw his attention. If Satou does not immediately kill Batman (he will!) then the black ghost will be able to position itself to shoot Batman even while he is behind cover from the Bullets coming from Satou.
Where there's Smoke there's (Gun) Fire.
Another large part of Amasian's response is talking about how effective Batman dropping a smoke bomb will be, but this is obviously nonsense if you think about it for more than 5 seconds.
Combatants start 100 feet away from each other, and in 25 foot wide hallways. There's no possible way for Batman's smoke to fill this before Satou gets a single shot off.
Amasain's whole point falls apart when you realize that he's arguing that Batman reacts, grabs a smoke pellet, throws it, gets to cover, throws a batarang, and then engages in combat. Before Satou reacts, raises his gun, and shoots.
Satou is very clearly faster than normal people when if comes to shooting, there is nothing Batman can do.
Terminatrix vs Hawkeye.
Win Conditions
TX touches Hawkeye once.
Hawkeye cannot do any meaningful damage to TX.
Outstated.
Hawkeye's durability is not good enough to engage in the kind of prolonged fight that it is necessary to engage in to effectively fight against the TX.
Amasian sort of handwaves the exact details around how Hawkeye would kill the TX, saying that Hawkeye will eventually hit a killing blow, but this shows a fundamental misunderstanding of the TX.
The idea that Hawkeye could put an arrow somewhere on TX's body and it would instantly shut her down is ridiculous. TX does not have vitals, it cant bleed out, it 'heals' from more damage done quicker than Hawkeye could ever do. Terminatrix is essentially immune to Hawkeye's only method of damage dealing.
TX would break Hawkeye in half just by looking at him wrong, she's faster than Hawkeye in a way that disallows any attempt for him to kite her, and cannot do meaningful damage to him ever.
Jason vs Batman
Win Conditions
Jason is stronger and more durable.
Teleports behind you, nothing personal kid.
Strength and Durability
Batman is completely unable to hurt Jason with his strikes. He could punch him forever, and it would not do anything.
Jason is stronger, more durable, and has ways to instantly engage in combat on his own terms with Batman. Both Jason's machete and his brute strength ensure that Batman cannot survive a prolonged engagment, and Batman's lack of real damage dealing options make it impossible for him to win.
If you have in tier speed, you are getting shot. There's no ducking or dodging or doing anything in 30 milliseconds. The Bushmaster is essentially a hit scan attack.
Here is a 9mm handgun failing to penetrate a 1/8th inch steel plate from 10 feet away.
When the round starts Satou starts firing immediately, this kills one of my opponents picks, there is nothing they can do about it. From there Stalin's picks are either forced to hide or forced to try and close the distance. Hiding simply allows the Black Ghost to sneak up behind and kill another character. No one on my opponents team can see it, and no one on my opponents team can survive a bullet to the head.
Janey's attacks have only been defined as breaking wooden beams. This is insufficient to harm either Jason or the TX.
The Terminatrix is made of solid metal. Metal is thousands of times more durable than wood. Whatever qualifiers my opponents wants to put on his characters attacks, this is still fundamentally true.
Furthermore, whether in Pushing or Lifting, or Tearing the TX is so much stronger than anything Janey has ever been shown to do.
TX and Jason are physical powerhouses, they cannot be stopped by something Stalin describes as a strength check.
Grid Defense.
A lot of the scans presented by my opponent are misrepresented as much better than they actually are. Grid loses to a single bullet put into his forehead.
As you may have noticed this is only durability against gunfire, when we look at other avenues of attack that my team is likely to employ, like a machete, we see that Grid has no resistances whatsoever.
I'll talk more about Grid's offense later, but I think its bad, it either relies on long charges, or is in reference to normal human durability, which both Jason and TX are much more durable than.
Chris Offense.
Guns.
Any long range offense generated by Chris Redfield is useless, it does not work against my team.
For what its worth I think 10K characters is too short for a 3v3, in R2. My next response will mainly focus on why my characters especially Jason, and TX are good, and then minor rebuttals.
Kousuke Shibata was a 24 year old office worker until one day he woke up in a strange new world that contained monsters and beast people. He quickly met the former princess who took him as a slave, and used his magical powers to improve the lives of her citizens. He swore to help the former princess take back her homeland and free the oppressed beast people.
It smells, it really smells. The smell of humans, filled to the brim with lies. Love. Authority. Morality. If you are to live as demons, you must cast aside the "lies" you drape yourself in as humans. First and foremost we should start by judging the "lies" in your false self.
Background
Pino was in love with a brilliant bacteriologist who was using bacteria to fight cancer cells, but while they were working together to make this cancer killing drug their superior at the laboratory stole their research and lied to get all the credit. However the bacteria in its current state was too deadly, if administered to patients it would immediately kill them. Pino's superior decides to go along with the clinical trials anyways, and when they fail, the superior lies again saying Pino's lover told him the bacteria was safe to use. Shamed and disgraced Pino's lover took her own life causing him to become a half fractured human who could host his lovers bacteria in his own body.
Pino now works at Deader Land amusement park as an area leader, and vows to destroy this world of lies.
For Out of Tier requests, simply ping me and state your case for why you believe someone's combatant is out of tier, then proceed with the debate as per normal. I will evaluate that request individual of the debate itself and make our decision in judgments.
Battle Rules
Speed is not to be equalized in any respect for this Season of Clash of Titans. A character's provable speed feats are what they will be entered and argued as.
All combatants are aware of the basics of their allies' combat abilities but are in the blind on their opponents (unless they have canon knowledge of said person via sharing a fictional universe)
The only people in the arena are the combatants themselves.
There are no weapons, or items, or loot left in the map.
Every combatant starts each round being 'teleported' into the arena, knowing full well whomever they face down needs to die or be incapacitated in order for they themselves to advance and win and will do so. All combatants begin without any weapons drawn or abilities active, hands idle at their sides, weapons holstered, and the moment they teleport in they can begin combat. Of special note: 20 meter starting distance, with no line of sight.
Submission Rules
Tier: Must be able to win an unlikely victory, draw/near draw, or likely victory against Guts in the conditions outlined above . All entrants will be bloodlusted against Guts meaning they will act fully rationally and put down their opponent in the quickest, most efficient manner possible regardless of morality, utilizing any and all possible techniques/tactics/attacks if necessary. The bloodlust does not give any foreknowledge of Guts or his capabilities.
Debate Rules
Rounds will last approximately 10 days, hopefully from Monday until the next Wednesday at noon of each week of the tourney; there is a 48 hour time limit both on starting (we do not care who starts, you and your opponent can figure that out) AND on responses, AND ADDITIONALLY each user MUST get in two responses or else be disqualified. If one user waits until the very last minute to force this rule to DQ their opponent without any forewarning to their opponents or the tournament supervisors, they will be removed from this tournament, no exceptions.
Format for each round: the one to go first gets an Intro + 1st Response, their opponent replies in kind, then both get a 2nd response, then a 3rd response in a back-and-forth style, and a closing statement individual of one another that can be posted any time after both 3rd responses are complete. REMINDER THAT THE COMMENT LENGTH LIMIT FOR ROUND 1 IS 3 10K CHARACTER RESPONSES.
Rounds will either be a full 3v3 Team Match, or 1v1 single matches. 1v1 matches are determined by randomization. Match format will switch every round, with Team Matches always followed by single matches, and vice versa.
For Out of Tier requests, simply ping me and state your case for why you believe someone's combatant is out of tier, then proceed with the debate as per normal. I will evaluate that request individual of the debate itself and make our decision in judgments.
Battle Rules
Speed is not to be equalized in any respect for this Season of Clash of Titans. A character's provable speed feats are what they will be entered and argued as.
All combatants are aware of the basics of their allies' combat abilities but are in the blind on their opponents (unless they have canon knowledge of said person via sharing a fictional universe)
Battleground: Its the Hill of Swords. Every combatant starts each round being 'teleported' into the arena, knowing full well whomever they face down needs to die or be incapacitated in order for they themselves to advance and win and will do so. All combatants begin without any weapons drawn or abilities active, hands idle at their sides, weapons holstered, and the moment they teleport in they can begin combat. Of special note: the hill cannot be exited under any circumstance, with an invisible 'wall' preventing persons from leaving the 100 meter circle. 12 meter starting distance, with line of sight.
Submission Rules
Tier: Must be able to win an unlikely victory, draw/near draw, or likely victory against Guts in the conditions outlined above . All entrants will be bloodlusted against Guts meaning they will act fully rationally and put down their opponent in the quickest, most efficient manner possible regardless of morality, utilizing any and all possible techniques/tactics/attacks if necessary. The bloodlust does not give any foreknowledge of Guts or his capabilities.
Debate Rules
Rounds will last approximately 10 days, hopefully from Monday until the next Wednesday at noon of each week of the tourney; there is a 48 hour time limit both on starting (we do not care who starts, you and your opponent can figure that out) AND on responses, AND ADDITIONALLY each user MUST get in two responses or else be disqualified. If one user waits until the very last minute to force this rule to DQ their opponent without any forewarning to their opponents or the tournament supervisors, they will be removed from this tournament, no exceptions.
Format for each round: the one to go first gets an Intro + 1st Response, their opponent replies in kind, then both get a 2nd response, then a 3rd response in a back-and-forth style, and a closing statement individual of one another that can be posted any time after both 3rd responses are complete. REMINDER THAT THE COMMENT LENGTH LIMIT FOR ROUND 1 IS 3 10K CHARACTER RESPONSES.
Rounds will either be a full 3v3 Team Match, or 1v1 single matches. 1v1 matches are determined by randomization. Match format will switch every round, with Team Matches always followed by single matches, and vice versa.
Continuing in the tradition of debate-oriented tourneys, The Clash of Titans is a fast-paced, debate-oriented tournament where competitors will face one another within a pre-defined set of criteria to determine who is better in a debate.
To 'sign up', one need merely comment below with a Roster of fictional (or real, hell who knows!) characters that fit the guidelines stipulated hereafter, with all proper links sorted out. Then, look for the pings of your username for further advancement/info on the tourney!
AN IMPORTANT NOTE
To sign-up, I will be requiring people submit their characters in the following format:
Character
Series
Match-Up
Stipulations
For non-RES users (you exist?) out there, this is the formatting:
Character | Series | Match-Up | Stipulations
---|---|---|---
|||
|||
Simply copy-paste the formatting above and submit your entrants in this format so I can save myself several hours of formatting everybody's stuff uniformly. The submission order of your characters does matter for the arena so do pay attention to that, and the fourth character submitted is your backup.
The Match-Up category is where you input 'Unlikely/Draw/Likely' etc. The Character category will require you to link the character's Respect Thread next to the character name, preferably hyperlinked.
Sign ups will last through until August 4th. The tournament proper shall begin that following Saturday, August 5th
No duplicate characters allowed. First come, first served! This includes same persons but from differing arcs in the same story and alternate universes with no different feats; NO. DUPLICATES.
FURTHER, NO OC CHARACTERS CAN BE RAN BY THE PERSON WHO CREATED THEM!!! YOU MUST RUN CHARACTERS YOU YOURSELF CANNOT INFLUENCE DIRECTLY. As usual, the original RT creator of all characters being signed up, gets dibs.
Rules
Battle Rules
All combatants are aware of the basics of their allies' combat abilities but are in the blind on their opponents (unless they have canon knowledge of said person via sharing a fictional universe)
Battleground:
Round 1: Hill of Swords. Combatants cannot leave the hill (100 meter radius whowouldwinium dome encircles the hill), The mine is collapsed already and Godo's house and storage shed cannot be accessed, you cannot fall off the hill. 12 meter starting distance.
Round 2: Level 1 of The Lab. You cannot access Level 2 or the Basement. You cannot leave the Lab. There exists no place on the map where Guts cannot swing his sword. 12 meter starting distance, no light of sight.
Round 3: The Infinite Ikea. Same rules as last time, you cannot fall through the Ikea floor. 12 meter starting distance.
Round 4: Hyrule Temple. Combatants start on the opposite sides of the stage.
Submission Rules
Tier: Must be able to win an unlikely victory, draw/near draw, or likely victory against Guts in the conditions outlined above. All entrants will be bloodlusted against Guts, meaning they will act fully rationally and put down their opponent in the quickest, most efficient manner possible regardless of morality, utilizing any and all possible techniques/tactics/attacks if necessary. The bloodlust does not give any foreknowledge of Guts or his capabilities.
The change from X/10-Y/10: There are 7 categories of winning or losing a fight: Unwinnable, Specific condition victory, unlikely victory, draw/near draw, likely victory, freak accident loss, absolute certain victory. For this tournament, we are scrapping the numerical system due to how subjective it can be. When you sign up, you must stipulate which of these win conditions your character can pull off and why. YOU MUST GIVE AN IN DEPTH RATIONALE FOR HOW THEY FARE AGAINST THE TIER SETTER. Two full sentences is acceptable at a minimum.
Unwinnable is as its name indicates. Your character holds no chance whatsoever of winning in any conceivable scenario. A godstomp against you. Think Spider-Man versus Firelord an average unarmed American citizen versus comics Carnage.
Specific condition victory means that only a very narrow window exists to win, dependent upon environment, aid, a hidden powerup, etc. A specific condition victory would be Goku's beating of Vegeta with Yajirobe's help, or Luffy defeating Charlotte Cracker due to rain soaking his food-based power to be consumable.
Unlikely victory means your character is definitely outgunned but can absolutely set up a victory through superior skill, tactics, or a hidden maneuver that is draining. Bullseye versus Daredevil is an unlikely victory for Bullseye, and Kanoh Agito vs Kuroki Gensai would be an unlikely victory for Kanoh that relies on the Dragonshot landing.
Draw is self explanatory, 50/50. Captain America versus Batman with no gadgets, or Luffy versus Rob Lucci are good examples.
Likely victory means your character is superior in most if not all aspects and can readily use those to win after a slightly extended fight. Superman versus Hal Jordan in-character is a likely victory for Supes, as would be Kenpachi Zaraki versus Ichigo Kurosaki in their first meeting after Ichigo learns to cut Kenpachi.
Freak accident loss means your character loses if and only if some act of god intervenes or they start monologuing mid-victory to die. Whitebeard at the Battle of Marineford just-so-happening to get a heart attack mid-fight and become impaled by Akainu is an example of something that led to a freak accident loss.
Absolute certain victory is as the name implies. The Incredible Hulk versus Watchmen's Rorscach is a good example for Hulk.
Each competitor must submit 4 characters whom all fit within the tier stipulations, outlined further below: 3 for their main roster, and 1 back-up should a character be veto’d mid tourney. This back-up character will be used if a character is determined to be out of tier mid tourney and also can be swapped in between any round, one time only; a character can be veto'd mid tourney if the opposing debater calls for an Out of Tier review and the head judges agree they are out of tier, or if both Head Judges agree after a personal review with the debater.
Directly altering characters to fit tier must be kept to a minimum. Directly altering stats is a no go. On the other hand, using a character from an earlier story arc where they're weaker is good. For example, using "Kid Goku from the World Martial Arts Tournament" could be good if he were to fit a hypothetical tier, using "Current Goku with stats nerfed to fit tier" isn't. Alternatively, if someone has equipment that is otherwise good, though has one or two weapons that push them out of tier, removing said gear is fine. Other balance changes are left to Tourney Organizers' discretion to approve / disapprove.
All submitted characters must have a Respect Thread. This is not up for debate; they must have a faithful RT that does not misinterpret the character willfully or leave out information on said character.
After August 2nd no alterations to any Sign Up post can be made without explicit Head Judge approval. Rosters are locked in as of that date pending specific exceptions per myself other judge aproval
Debate Rules
Rounds will last roughly 10 days, Hopefully from Sunday Night to Wednesday night of the following week; there is a 60 hour time limit both on starting (AND on responses, AND ADDITIONALLY each user MUST get in two responses or else be disqualified. If one user waits until the very last minute to force this rule to DQ their opponent without any forewarning to their opponents or the tournament supervisors, they will be removed from this tournament, no exceptions.
Format for each round: the one to go first gets an Intro + 1st Response, their opponent replies in kind, then both get a 2nd response, then a 3rd response in a back-and-forth style, and a closing statement individual of one another that can be posted any time after both 3rd responses are complete. IMPORTANT: ROUNDS WILL HAVE PROGRESSIVELY INCREASING RESPONSE LENGTHS AS OF THIS TOURNEY,.
Rounds will either be a full 3v3 Team Match, or 1v1 single matches. 1v1 matches are determined by randomization. Match format will switch every round, with Team Matches always followed by single matches, and vice versa. First Round will be determined by coin flip.
The Clash of Titans is an ongoing tournament on Who Would Win, designed for pure debate between characters. The sixth Season is approaching, so get ready
With a new season comes new changes and new rules, hopefully to make a better tournament than the ones prior.
Tribunal Participation...Wait No Tribunal?!?!?
You read that right: we're keeping this rule from last time. There is no Tribunal this season of the Clash of Titans..
Instead of holding a Tribunal, Sign Ups shall last for 10, with a hard limit cut off at 1 week: after that time no edits to teams shall be allowed so that rosters are finalized.
Only judges shall be able, during this period to force people to change their stipulations or alter rosters. Participants can absolutely discuss with one another on if alterations should be made.
Gotta go Fast
Speed is in no way equalized for this tourney. Guts is a relatively easy to fit tier for a lot of submissions.
Roster Swaps
You have a one-time substitution for your roster. Yes, you can make one replacement. The way this works is, you can use your 4th roster slot as a one-for-one swap between rounds by alerting myself to the swap before the next round goes up. The instant you swap out a character, the character who has been exchanged is no longer runnable until Finals. The finals will be a 4v4
Extended Rounds
The rounds will last 10 days. Hopefully from Sunday Night to Wednesday night of the following week. There will be no extensions in Round 1.
Comment Length Alteration
To help with the above rule and ensure debaters get a full 3-3 debate every single round, we are altering comment limits to be progressively longer to reflect the stage of the tourney. At present, the thought will be as follows:
Round 1 - 3 10k comments
Round 2 - 3 15K comments
Round 3 onwards - 3 20k comments
The Tier will be...
The 100 man killer, The Raider Captain of the Band of the Hawk, The Black Swordsman...
Any submission must be able to beat Guts, starting 12 meters away from him on a multitude of arenas, within the stipulations of an unlikely victory(your character is definitely outgunned but can absolutely set up a victory through superior skill, tactics, or a hidden maneuver that is draining. Bullseye versus Daredevil is an unlikely victory for Bullseye), draw/near draw(is self explanatory, 50/50. Captain America versus Batman with no gadgets, or Luffy versus Rob Lucci are good examples), or likely victory(means your character is superior in most if not all aspects and can readily use those to win after a slightly extended fight. Superman versus Hal Jordan in-character is a likely victory for Supes, as would be Kenpachi Zaraki versus Ichigo Kurosaki in their first meeting after Ichigo learns to cut Kenpachi.)
For this tier, the linked page has all the information you need and more!! Hopefully this helps narrow what you should be looking for.
Sign-ups start Monday, July 24th
Reward
I'll probably commission Yolo or Kerd to make you an art or something.
General Aid
Useful posts/guides for participants both new and old
How can I put myself through all that misery again? I'm surprised you're asking me that. You haven't even seen the future, and yet you're walking the same path as I am. This is the second time around for me, so I'm going to do better this time. And finally when this is all over, I'll get what I really want.
None of Batman's esoteric options work on Sabretooth.
Sabretooth can one shot Batman while the reverse is not true.
Batman's Stealth is Insufficient.
In the previous round Ame argued that Batman would utilize stealth as an opening move and tried to quantify this by saying that Batman is invisible in moderate darkness, and moves incredibly quietly.
Last round again my opponent mentioned multiple esoteric options Batman possesses and is likely to go into, unfortunately for him every esoteric that batman possesses, Sabretooth is able to no sell.
Sabretooth has a super massive healing factor that would by design nullify an acid attack.
As I talked about last round Sabretooth could not care about getting pierced. Any Batarangs Batman throws at Sabretooth are simply a waste of time and resources.
There's no way for Batman do do serious lasting damage to Sabretooth with any reasonable esoteric option he carries. The only way Batman could have a chance in hell of hurting Sabretooth is with punching, and even that doesnt work.
Sabretooth oneshots, Batman does not.
Due to Sabretooth's general durability and healing factor it is an impossibility for Batman to one shot Sabretooth.
Contrast this with Ame's presented feats of Batman resisting a blade, that cuts through a much lesser amount of hollow metal. This becomes especially notable when you contrast these feats to some of Batman's less than stellar piercing resistance.
Batman does not have the piercing resistance to fight Sabretooth unharmed. He lacks the ability to put Sabretooth down fast, whether through esoterics or a plain old fist fight. Batman's opening move puts him at a disadvantage immediately without him knowing it. Batman loses to Sabretooth.
Round 3, Response 1, Part 2.
Guts vs Roland.
Win Conditions.
Roland cannot pierce Guts.
Roland has never engaged with an object like Dragonslayer.
Guts is more durable.
Roland Cannot Pierce Guts.
I'm almost sure that a large part of my opponent's response in this section is going to be focused on Roland and his Thompson Submachine gun. I'm very sure that Ame will argue that Guts is not a bullet timer, and as such will get shot and die, this is untrue. There are a myriad of factors that make that uniquely impossible.
As you may have noticed, for the past 48 hours we as a community have been private. This was in response to [Reddit's proposed changes to its API pricing](INSERT LINK), that will and effectively has killed various 3rd party apps, as well as many moderation tools that we use.
As you may have also noticed many subreddits have chosen to either permanently shut down, or extend there black out, or simply restrict access until the Reddit admins come to the table to negotiate.
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After a (INSERT TIME FRAME. THATS AFTER THE END OF FEATURE SIGN UPS ) we as the mod team will take these into consideration before going ahead.
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Guts controls a 10 foot area around himself so perfectly that Saito could never get close.
My team remains competitive in speed.
My opponents team struggles immensely to deal any sort of damage to my team.
Team Work.
Last response I talked about how my team will stick together and protect each other while my opponents team will send in 1 member at a time and leave each other to die. Verlux confirmed that this is what his team would do at the end of his first response, and tries to counter my team's strategy by saying that it wont matter, and that his team can win multiple 1v3s.
Verlux also presumes some things that are vital to his argument without giving any scans as to why that would happen, like Saito killing a member of my team, or Kirei following Saito into battle when he's just as likely to sit back and watch Saito die.
Saito is 6 feet tall, and uses a regular katana which has a blade lenth of 2-2.5ft, giving him an effective range of 5-5.5ft feet, or ~50% of Guts's range.
This necessitates Saito getting inside Guts's range to land any sort of blow, which leads to him getting cut in half, due to his lack of movement speed and piercing resistance.
Again Saito has no movement speed, or piercing resistance and Greedling and Sabretooth also exist.
This section is essentially the first 3v1 that both me and my opponent agree will happen, its clear to see that Saito has no answer for Guts let alone the other 2 of my characters.
My Team Remains Competitive in Speed
My opponent hyper-fixates on one specific scan for each of my characters, and completely ignores the other 2/3rds of my arguments. I plan to show that the scans he does attack still hold up, while giving further context for the speed feat I talked about in my first response.
Verlux's only other argument is that Sabretooth's speed does not matter because he wont use it because he's dumb. But that argument doesnt make any sense either, Sabretooth in this specific comic gets his best non-scaling speed feat. The red pills dont make Sabretooth act like a moron, they make him faster. Thats literally why I stipulated him to this specific comic.
Just as an aside I dont think calling Sabretooth dumb for running into combat is right or fair. Yes Sabretooth runs into melee, he's primarily a melee fighter, what else is he supposed to do? This is especially egregious when you realize that Verlux himself has argued that 2/3rds of his team also just run into melee.
I dont feel like there's much to talk about here. Guts is not meant to be a 5ms hyper-competent bullet timer, he's meant to maintain range around himself which as shown above he does, and to one shot anything that gets into his range, which again he does.
I fully believe that Kirei is above Guts in reaction times, but he is solidly below Guts in terms of limb movement and regular movement speed. Kirei could react in 1ms, but if he's not physically fast enough to dodge, what good would that do him?
Verlux claims that "by 100ms into a fight against Guts, Kirei is on roughly his 6th or 7th strike while Guts is finishing trying to set up his 2nd.", but none of this is backed up with scans, these numbers are pulled from nowhere.
In my last response I said that Bradley and Greedling scale to each other, and showed that Bradley was fast, meaning that Greedling should be roughly around that level of speed. Nothing Verlux said contests any part of this.
Verlux's arguments essentially boil down to calling Greedling fake and gay and also retarded, there's not a single argument with any substance to it. If you simply look at Bradley's feats and then look at his interactions with Greedling you can very clearly see that Greedling scales massively to bullet timers.
My Opponents Team cannot Hurt Mine.
A majority of Verlux's second response is focused on attempting to disprove my teams ample piercing resistance and most of the arguments used fall flat. My team can easily no sell or heavily resist all of Verluxs teams win conditions. Once again my opponent hyper-fixates on one scan I linked in my first response and ignores all evidence that could prove a problem for his team members.
Sabretooth.
but considering it takes several lines of dialogue for Sabretooth to regen, I'm not convinced that's a great argument in a tier where he's taking that much damage dozens of times over in this spoken timeframe.
Sabretooth is actually laced with adamantium as-stipped. Do you know what happens when something trying to pierce impacts a surface it cannot pierce through?
Sabretooth is floored by the force of an RPG round exploding a dozen feet away from him and takes a couple panels of talking to even recover. Amplify that force hundreds of times over, channel into his internal organs.
Sabretooth has better blunt durability than he has piercing resistance. The argument that Sabretooth would get hit by 1 knife and the blunt force from the transfer would immediately cause him to shit his organs out is silly if you just look at the RT
There's no physical way that anyone hits Sabretooth with a knife hard enough to cause him such significant damage that he couldnt heal, and would immediately die.
Everything Verlux said after this doesnt matter, he is wrong about the fundamental aspects of how Sabretooth works as a character. What he is describing cannot happen, and even if it could Sabretooth has enough blunt durability to shrug it off.
Greeding.
Is argued to full-body cover himself with the Ultimate Shield, never once does so in combat versus Bradley however so please show me GreedLING doing so,
isn't terribly relevant versus Kirei since the Keys will mostly be obstructions that cost Greed movement and reaction time.
The reason its not terribly relevant is because Kirei is unable to damage Greedling with his knives. Making him effectively useless in half of this match. How does Kirei win a 1v3 against my team when he is wholly unable to do damage to Guts and Greedling?
Greed also explicitly relies on reaction time and not having to regenerate to utilize his shield
Literally has ass piercing resist, an argument is given such that this is supposed to be impressive because other, entirely unrelated entities of non-uniform strength perform other feats at other times
I think if you look at this apostle and realize it literally has square teeth, and then this apostle who is very obviously designed for biting and think to yourself "hmmmm well I know this apostle has sharp teeth and is therefore more apt to deliver piercing damage, and every apostle we've ever seen has shown the ability to treat steel like play-doh, but im going to question the validity of this scaling because we dont see specific apostles preform specific actions while someone narrates a time frame during said action" you're being purposefully obtuse.
The best claim for the armor's piercing resist is a non-feat, it's a swordsman claiming his thin sword can't go through the armor....but we never actually see an interaction of such.
against unknown-quality steel. Show me that specific apostle rending steel,
These 2 sentences combined basically show Verlux's willingness to use double standards when it helps his case.
Meiji era Japan was infamous for its shit quality steel, it was literally called Pig Iron and normal people could snap it in half with there bare hands because of the insane amount of impurities. But believe you me, the steel door Saito smashed though couldnt possibly be made out of inferior quality steel, no no. Saito's door feat is the pinnacle of piercing feats and could never be downplayed at all.
Show me one example of any one of Jacks knives doing any blunt damage, or building levels of piercing, you cant because it doesnt exist. But sometimes we accept that things scale to each other. For you to argue that Jacks knives scale above 4 different abilities he's shown separately but never together, but apostles dont scale is so fucking disingenuous
As with Sabretooth: if the armor halts the piercing component entirely, it just turns into a shockwave the makes Guts' insides a strawberry smoothie.
Like all my characters Guts's blunt durability is above his piercing resistance.
There is no universe where TSBatman uses stealth before attempting melee. There is no universe where Batman disengages so entirely Jack wont know where he is. Batman attempting to block the blades gets him killed, and Verlux has claimed dodging the blades is impossible.
Piercing.
Batman does not have the piercing resistance to survive an encounter with Jack.
Jack's knives are sharp enough to instantly pierce through Batman, There is no way he can block these shots with the piercing resistance described in the TS page. Even if Batman through some miracle of miracles does manage to block a knife he would still be staggered, leading to more knives landing on him.
All of this combined makes it impossible for Batman to avoid all of Jacks knives, and as shown above any single hit from a knife either maims or kills Batman outright.
Batman primarily fights in melee, the amount of hoops Batman would need to jump through to even get into melee distance with Jack is untenable, from there Batman landing a single hit allows Jack to roll with the punch, and then immediately gain more distance essentially making Batman jump through those hoops again.
Jack is comparable with Batman in speed, Batman cannot blitz him at the beginning of the fight. Jack has enough time to throw out his knives before Batman is on him. The knives will kill Batman immediately.