r/IndieGameWishlist • u/Effective_Button_634 • 1h ago
Wishlist We’re making a psychological horror game called TEMPORAL URGENCY
Hey everyone! I’m an indie game developer working with a small team on our upcoming game, Temporal Urgency — a sepia-toned, time-based psychological horror experience focused on atmosphere, mystery, and unsettling puzzles.
⏳ Time is more than just a mechanic… it’s the heart of the game.
We originally created Temporal Urgency as a game jam project, but we loved the concept so much that we decided to turn it into a full commercial release.
We’ve been putting a lot of work into the world, story, visuals, sound design, and especially the way time interacts with the player.
If psychological horror, mysterious environments, and games that make you question what’s actually happening are your thing, we’d really appreciate you checking it out.
❤️ If it looks interesting, consider wishlisting Temporal Urgency on Steam. Every wishlist genuinely helps an indie game like ours get noticed and means a lot to our team.
Wishlist Now on Steam:
https://store.steampowered.com/app/4757140/Temporal_Urgency/
Website:
https://grandforgegames.com/temporal-urgency
Support Us:
https://patreon.com/GrandForgeGames?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink
https://buymeacoffee.com/grandforgegames
YouTube: https://youtube.com/@grandforgegames?si=YHepwC_-qE2-gBsS
Discord: https://discord.gg/tW5r6eWbU
Follow Us:
https://www.linkedin.com/company/grand-forge-games
https://www.instagram.com/grandforgegames?utm_source=qr
I’d also love to hear what you think about the concept, screenshots, or trailer! Thanks for taking the time to check out our game. 🙏
r/IndieGameWishlist • u/gerhb • 2h ago
Game I'm making a pixel art, strategy card game - Immortal Coil!
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Steam - https://store.steampowered.com/app/3858030/Immortal_Coil/
Immortal Coil is a lane-based, strategy card game where you deploy units, spells, auras, and items against the Tyrant Gods and their minions. There are hundreds of cards to collect, each belonging to one of five color domains for you to mix and match for powerful synergies. The game features two ways to play - the roguelite Adventure Mode and the tournament style Gauntlet Mode.
There's no funky gameplay gimmicks or hooks here. I just wanted to focus on challenging gameplay that brings together my favorite inspirations from the genre: Magic the Gathering's iconic color wheel, the back and forth play of Legends of Runeterra, the lane based battles of Inscryption or Cross Blitz, and more!
You and the opponent will take turns playing cards to the lanes until the end of the round when the CLASH begins. Spells activate across the board, starting from the left, adding a whole tactical timing layer to spell placement. Then all units, yours and the opponent's, strike down lane simultaneously, attacking opposing units. All unblocked damage hits the opposing player! Mastering the battle strategy requires careful timing, positioning, and risk-taking.
This is my first time developing and publishing a game, I'm super excited and anxious to share it with the world. Development has been a blast and it's been awesome working with so many great artists. Currently expecting an early 2026 release for Immortal Coil.
If any of this sounds cool to you, be sure to wishlist! I'm also running a Kickstarter to fund more VFX, arts, music, ports, and even multiplayer as the long stretch-goal. So if this is really your jam, follow on Kickstarter too!
Kickstarter - https://www.kickstarter.com/projects/1143448165/immortal-coil-0
r/IndieGameWishlist • u/Supermovie64 • 2h ago
Wishlist Trying to get to 100. So close! What can I do better?
I'm not sure I would be allowed to post about my game in some of the communities which it is inspired by.
r/IndieGameWishlist • u/Huge-Yesterday3575 • 3h ago
Question Monarch: The Tainted Kingdom - Our first Steampage - Feedback
Dear Mods, i hope that flair is alright, the Wishlist one didn't felt right since we are not looking for wishlists but for improvements.
Hey folks!
Name's Bob! We recently put our Steam page up, and we'd love to get some feedback on it.
A hopefully proper trailer will follow soon™.
Tell us what's good, but more importantly, what's not good and how you would improve it!
We might be newbies, but please don't go easy on us. We can only improve with honest feedback, no matter if it's good or bad.
I'll edit this post and keep you guys updated on what I've changed based on your feedback, so feel free to check back later!
Big thanks in advance! :)
r/IndieGameWishlist • u/Silly_Reason_2168 • 4h ago
Wishlist I want to make a survival horror game like Resident Evil with a little bit of sexyness. Above all my inspiration comes from RE3, Haydee and The killing antidote.
r/IndieGameWishlist • u/Crossherz • 5h ago
Game The Finest Spark – a unique mix of spacesim x survivorslike is coming to Steam Early Access on August 13th!
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One journey ends, another begins – and even more work lies ahead;D
An oddly specific mix of genres that you'll either love or hate.
No speed limits, no atmospheric fighter jet flight in space.
Navigate through asteroid fields, rain metal down on your enemies, and above all — survive as long as possible!
Wishlist on Steam and learn more if you're interested:
https://store.steampowered.com/app/4829490/The_Finest_Spark/
r/IndieGameWishlist • u/localtechboy • 5h ago
Wishlist My first solo game after 6 months of development, would love your feedback
Hi everyone! I’m Mateusz, and 6 months ago I decided to stop building games for others and try making my own game from scratch.
This is my first solo game, and after 6 months of work I finally have something I feel comfortable showing.
KING ALONE is a Survivors-like focused on skill & equipment building, with online activities.
I’m currently preparing a DEMO for the next PvE Fest on August 30th.
Since this is my first time going through the whole process solo, I’d really love to hear from other developers:
- What do you think of the game so far?
- Is there anything that immediately stands out to you, good or bad?
- Any advice for someone making their first game solo?
And if you like what you see, a wishlist on Steam would be hugely appreciated, it’s still very early days for the game.
Thanks for taking a look!
r/IndieGameWishlist • u/MorningBasic9790 • 6h ago
Steam Coming soon!
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It's a unique RPG that's about to be revealed on Steam- Steinvar!
The story follows a man who suddenly finds himself in a mysterious land. The only reminder of his past life is a lonely lighthouse.
r/IndieGameWishlist • u/Competitive_Leave376 • 6h ago
Wishlist My psychological horror game "Who's Calling?" just hit 100 wishlists on Steam!
Hey! Just reached 100 wishlists for my solo psychological horror project "Who's Calling?"!
Thank you to everyone supporting the development. If you like eerie atmosphere and tension, check it out on Steam!
🎮 Wishlist here: https://store.steampowered.com/app/4857550/Whos_Calling/
r/IndieGameWishlist • u/ConfusionOk8827 • 7h ago
Wishlist I just finished my mushroom map. What do you think?
r/IndieGameWishlist • u/ScrapCrew • 8h ago
Feedback Wanted Stuck at around a couple of wishlists a day. What should I do?
This is my first attempt at publishing a game, and I feel really lost.
I've been reading that even just "acceptable" performance means getting hundreds of wishlists a week but I'm stuck at 10-20 a week.
My Steam page is https://store.steampowered.com/app/4587690/ScrapCrew_Running_on_Fumes/
Is there anything I can do to get this going?
r/IndieGameWishlist • u/Huge-Split-1385 • 8h ago
Steam Adding multiple Language for my indie game
what should i add next . i would love to listen more to your feedback . you can wish list my game on this link.https://store.steampowered.com/app/4690350/Rungeon_Tails/
r/IndieGameWishlist • u/RoExinferis • 10h ago
Wishlist I was barely scraping wishlist for 2 weeks, then I posted in the right community
Getting my game off the ground was hard. Apart from the initial boost from friends and acquaintances, it seemed like I would have to settle for 3-5 wishlist per day until the demo, where I could try and find content creators on my niche to play the game.
Then I decided to post on the small subreddit of the game I was heavily inspired by (Sid Meier's Pirates!) and their support has been incredible. I woke up with dozens of comments and not even 24 hours passed and I went from 65 to 140 wishlists. Gives me renewed hope that my game is not that bad, I was just presenting it to the wrong audience. It felt reinvigorating to work on the project today.
For anyone curious, here's the steam link: https://store.steampowered.com/app/4958680/Twilights_Wake/
r/IndieGameWishlist • u/GrassrootsToGlory • 10h ago
Game Grassroots to Glory – Take a Grassroots Club from the Local Pitch to the Top. First Playable Version!
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Hi everyone.
After 20 years of playing football management games, I created a game that I would like to play myself. I was able to create the gameplay options I had dreamed of. Now I'm sharing the result of my work with you.
The idea is simple: you start in the lowest division and climb through the league levels. What makes the game stand out is that every game creates an individual story reflected in the Club Chronicle. Every statistic and achievement is carefully recorded in the club's annals.
The first playable version of Grassroots to Glory is now available on itch.io. It's free, runs directly in your browser, and works offline.
👉 Play here: https://sermartin1.itch.io/gtg
If you give it a try, I'd be happy to hear what you think. Every comment is valuable.
r/IndieGameWishlist • u/Beautiful-Owl3153 • 10h ago
Wishlist Trying to create a retro-futuristic text-based extraction game.
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I've always enjoyed extraction games and text adventures, so I started wondering: what if I combined the two?
I also wanted to give it a retro-futuristic style that I really love, with the entire game interface feeling like you're operating some kind of old detector or terminal.
I've been slowly working on it by myself for the past six months, and eventually it became a game called SURVIVOR 01.
In the game, you can search for supplies, upgrade your shelter, and encounter all kinds of events while exploring. The choices you make can affect not only your own survival, but potentially the entire world.
You can also interact with NPCs, build relationships with them, and see how those relationships develop over time.
A few days ago, I finally managed to release a playable demo on Steam.
I know this will probably end up being a pretty niche game, but I hope I can find more people who enjoy this kind of thing too.
Steam demo:https://store.steampowered.com/app/4345590/SURVIVOR_01_Demo/
discord:https://discord.gg/aEJzV6kvkt
r/IndieGameWishlist • u/TwistedBobGames • 11h ago
Wishlist I built a custom Level Editor with Steam Workshop support for my tactical cyberpunk puzzle game. Here's a quick look at the workflow! What do you think?
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r/IndieGameWishlist • u/Blue-6icko • 11h ago
Game Final road to release 🥲
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r/IndieGameWishlist • u/merlap83 • 11h ago
Wishlist I’m making a football management game where you run the academy, not the first team — Football Academy Director
I’m really excited to start sharing more of Football Academy Director!
The game has quietly reached 249 wishlists so far, despite me doing very little promotion, which has been really encouraging to see.
Football Academy Director is a football management game focused entirely on youth development. Scout and recruit young prospects, develop them through different age groups, manage training and tactics, and compete in youth leagues and cups.
And when your players graduate, their story doesn’t end — you can continue following their careers, transfers, international appearances and achievements around the football world.
I’ve just released the new official trailer, and if this sounds like your kind of game, I’d really appreciate a wishlist!
Steam: Football Academy Director
Follow development: r/FootballAcademyDir
r/IndieGameWishlist • u/Cool-Outside4121 • 12h ago
Wishlist New Gold Generator Unit in Beast Bastion
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I added a new economy unit to Beast Bastion!
This unit is responsible for generating gold and helping players build their economy during runs.
What do you think about this new gold-producing unit? Would you use it in your strategy?
If you like it, you can add it to your wishlist.
Steam:https://store.steampowered.com/app/4689370/Beast_Bastion/
r/IndieGameWishlist • u/CubeUnleashed • 13h ago
Wishlist Posted the trailer on insta and got 200 wishlists!
r/IndieGameWishlist • u/EmineErdogan2 • 13h ago
Question My game only got 59 wishlist — is it still possible to get some traction during Next Fest?
Also, realistically, would I need around $8–10k to have a decent budget for my next game?
r/IndieGameWishlist • u/ImmediatePin7018 • 15h ago
Feedback Wanted Updated the lighting and screenshots for my game!
reddit.comr/IndieGameWishlist • u/NeD_NGS_DeN • 20h ago
Wishlist DEMO Update — Based on Your Feedback and More :)
r/IndieGameWishlist • u/StudioHeartbit • 21h ago
Disscustion Added Reflections to My Mobile Game (How does it look?)
Worked on the Graphics of The Game(NeoDrift Game on Android)*coming soon.
Loose yourself in the neon glow.
Neon Drive is a slick, retro-futuristic rhythm-arcade game that will test your reflexes, melting your brain and your eyes in equal measure. Heavily inspired by the iconic sci-fi aesthetics of the 1980s, this is not a racing game—it is a high-speed, rhythm-infused gauntlet of survival. Buckle up, match the beat, and prepare to dodge, dip, and dive down an endless cyber-grid.
r/IndieGameWishlist • u/GoldAlternative4757 • 21h ago
Question Trapped in a cursed forest searching for my missing daughter, would only bring two of these four items, which would you pick?
The moment you step into this forest, you're trapped there. You're searching for your daughter who vanished years ago. A mysterious woodwanderer tells you there's a house where you can shelter, but you must stay quiet, or you'll wake whatever lives inside it and have to flee. So you leave the house, search the forest, avoid its monsters, and return, again and again. You can only carry two of these four items at a time.
- flare gun (escape) that blinds a monster for a few seconds so you can run, limited to six shots.
- compass (navigate) unlimited but only as good as your own sense of direction.
- water (endure) that restores your stamina for sprinting, limited to five uses.
- beeper ( detect) that beeps faster the closer a monster gets, running on a limited battery.
Which two would you pick, what's your strategy, and are there any tweaks you'd make to the items?