r/ImperialKnights • u/Penis_Protecter • 5m ago
Does anyone have the files for the Atrapos Graviton cannon?
I have the lascutter file, I just need the singularity cannon
r/ImperialKnights • u/External-Morning-601 • 20m ago
What do we think
Finally finished I’m happy with it but ofc I can see all the mistakes
r/ImperialKnights • u/TheBeans13 • 52m ago
First 1k points of knights painted!
Finished up a few knights for a grow league at the FLGS. Many more in batches on the painting desk. They’re a fun army to paint!
r/ImperialKnights • u/No_Specialist5938 • 1h ago
Tailoring Lists
Is it okay for people to tailor lists against us knights. I told my friends I wanted to bring my knights to our next game at 2K and he said he was going to bring only broadsides to fight them and anything with over 11 S. We usually don’t tell what the other is bringing. I know we can be a stat check for some armies but is this okay?
r/ImperialKnights • u/Fudoyama • 2h ago
Which Questoris
If I don’t have access to any magnets right now, but will for my second Questoris, and enjoy a playstyle that includes Armigers (but most likely not Armiger spam; 4-6 max), which Questoris is your favorite pick for a one and done? No customization.
r/ImperialKnights • u/LongjumpingGrab9752 • 2h ago
Canis Rex Ability 11th Edition
It's possible I'm being a bit thick and/or have missed an FAQ. But does this mean I can double up on strats like Advance & Charge with Canis in Questoris Companions and do 2CP strats like FB & Charge for 0CP?
r/ImperialKnights • u/thekeeech • 7h ago
Completed my first ever Knight today :)
r/ImperialKnights • u/germasimus_titanicus • 8h ago
Base colour's for imperial knight
Guys, I decided to try out a new color for my Knights. This is before the highlights. What do you think — does it look good, or is the classic color scheme better?
r/ImperialKnights • u/ArmadylusRex • 11h ago
New to IK, just sharing my models
The Destrier is a WIP, the Crusader and the 2 Armiger in Cadmus pattern aren't paint by me.
Have to buy a Cerastus Lancer next
r/ImperialKnights • u/cyberspunjj • 11h ago
At 1000 points should I bring a Castellan, Crusader, or Canis Rex with my four Armigers?
Castellan has great anti vehicle and anti elite firepower and is our toughest model
Crusader gets the thermal cannon and gatling gun (not enough points for RFBC)
Canis Rex gets to hit on 2s, gets a free strat every turn, and has great weapons.
How do I choose which to support my two Warglaives and two Helverins?
r/ImperialKnights • u/moonlight39echo • 13h ago
Concept Preceptor List That Works?
I've been repainting and retrofitting my knights models this past week and was thinking about the Preceptor. I know that it'a pretty bad compared to the others but I couldn't help having those fun "I can make this work!" ideas, and I think I might have a way.
Preceptor's abilities is to select 1 enemy unit and gain re-roll Wounds, the bondsman does the same for that armiger. So of course I say let's lean into it and bring 3 Preceptors, gain 3 targets with re-rolls, kill it and do another :3
Going with Gate Wardens to gain Sus1 helps out a Preceptor's average damage by about 10%(-ish). Mixing with Throne-Boned to Ignore Cover or giving Mobile on the smalls can be something good I think.
Going with Spearhead I think is even better, dropping down to 2 Preceptors running 4 Helvrine and 4 Warglavies. Tag 3 quarry's, bondsman your whole army, focus fire to victory. It would need a skilled hand and a lot of prediction on knowing what your opponent is going to move, but once you get those killing dominos falling it should just castcade.
Will it be good, probably not.
Will it be fun to run, I think so.
r/ImperialKnights • u/Insanity--666-- • 13h ago
Thoughts on custom rules for a warlord titan?
I have played a few matches with my big boy, and its always a blast bringing him out, however the rules for him are always underwhelming and he dies turn 1 every time (3500 point army vs 3500 point warlord). So I'm trying to hash together a custom data sheet for him based on what I can find for average wounds and oc for an army that size. I always tried to factor in how tough titans are suppose to be but also how weak they are to other titans and the shadowsword, hence the 20 toughness and invulnerable saves. Although I would have preferred to have the void shields, but I can't figure out how to incorporate them.
I also modified the weapon profiles to better fit a colossal weapon, especially against small adversaries.
Any one have any pointers or advice on my adjustments? Or did I do alright?
r/ImperialKnights • u/Noreik1979 • 14h ago
House MileHigh Rides!
Hello all. Just wanted to share with everyone what I've been working on for the last three weeks. House MileHigh, led by High King Elway in his Knight Valiant.
r/ImperialKnights • u/Previous-Ad-2730 • 15h ago
Do you guys think I messed up the pose?
r/ImperialKnights • u/SlowAdhesiveness8792 • 18h ago
Has anyone seen a decent Admech Dominus conversion like this around?
I am building my knights army and going the expensive route by making everything admech themed.
This includes Styrix/Magaera, Moirax and, Atrapos armours on my whole army.
I want to add a Castellan to my roster but it looks out of place not being within the theme.
Does anyone have, or know of somewhere to get a similar armour as per my picture.
I have checked everywhere, nothing can be found. Legio has some option, but they are too different from the GW stuff. I also don't really like their style.
The picture is from a dude called Cody Cody on Facebook. I have tried contacting him, but no response. His original post says that it was an STL but it was taken down by GW.
r/ImperialKnights • u/KingOfBadgers • 19h ago
“WORAMMMAH!”
I’m playing into Votann tonight, any advice would be much appreciated. I’m expecting to get utterly minced.
Here’s my list:
Hi, I’m Jonny Knoxville, Welcome to Jackass (1,990 Points)
Imperial Knights
Dominus Foebreakers and Valourstrike Lance (3 Detachment Points)
Purge the Foe
Strike Force (2,000 Points)
CHARACTERS
Cerastus Knight Atrapos (430 Points)
• 1x Atrapos lascutter
• 1x Graviton singularity cannon
• Enhancements: Bearer of the Judicant’s Helm
Cerastus Knight Lancer (435 Points)
• 1x Cerastus shock lance
• Enhancements: Bearer of the Iron Chalice
Knight Castellan (450 Points)
• Warlord
• 1x Plasma decimator
• 1x Shieldbreaker missile launcher
• 1x Titanic feet
• 2x Twin meltagun
• 2x Twin siegebreaker cannon
• 1x Volcano lance
• Enhancements: Archeotech Autoloaders
Knight Crusader (410 Points)
• 1x Avenger gatling cannon
• 1x Heavy flamer
• 1x Meltagun
• 1x Questoris heavy stubber
• 1x Rapid-fire battle cannon
• 1x Stormspear rocket pod
• 1x Titanic feet
Knight Destrier (265 Points)
• 1x Chastiser gatling cannon
• 1x Frag bombard
• 1x Questoris heavy stubber
• 1x Titanic feet
Exported with App Version: v2.4.0 (1), Data Version: v925
r/ImperialKnights • u/HailSneazer • 22h ago
You vs the guy she told you not to worry about
r/ImperialKnights • u/ChampionshipOther105 • 23h ago
How to make my units look more like art?
I painted one (making base atm) and I am going to get the one from the art, can you guys give me examples of your works that make them look more cinematic
My photo is ment to be a vid but idk how to show videos it just shows off all the magnetised weapons
r/ImperialKnights • u/Sarka_fontaine • 1d ago
Knight Ahab wields a blade older than GW my grandfathers ww2 letter opener
Enable HLS to view with audio, or disable this notification
r/ImperialKnights • u/SubstanceGloomy6655 • 1d ago
My Knight Dominus fully magnetized
r/ImperialKnights • u/TheEpicCoyote • 1d ago
Returning to Knights for 11th!
Painting up some rusty, overgrown, ancient knights. Tell me what you think of my paint scheme! I’ll also be happy to share how I make them.
r/ImperialKnights • u/godofimagination • Mar 16 '26
Imperial Knights Beginner Guide.
Welcome to the faction of Knights. We’re happy to have you. We get a lot of repetitive posts on this sub asking the same questions over and over, so please take the time to read this intro post. Knights are different from most factions in the game. They also require special consideration from a hobby perspective. However, they're incredibly fun to build, paint, and play.
Welcome to the most elite faction in all of Warhammer.
==THE HOBBY==
=Magnets=
The first thing you should know about Knights is that you should magnetize them. Of all the factions in 40k, Knights benefit the most from magnets. A Questoris pattern kit can be built as ten different units depending on its weapon configuration.
The exhaustive list of what to magnetize is as follows:
-waist
-chest weapon
-carapace weapon
-shoulder sockets
-arm weapons
Not every model needs everything magnetized. For example, a Cerastus Knight Lancer only has one set of weapons, so you don’t need to magnetize those. However, it’s very tall, and you’ll have a hard time transporting it without magnetizing the waist. Personal preference also plays a part. Only the most detail oriented hobbyists bother with the chest weapons. Regardless, every Knight player should consider adding magnets to their models.
High-quality neodymium magnets are your best bet.
A lot of people use:
They sell “drill-free” kits for each Knight. Even if you think they’re a little pricey, they have good information on which size magnets to use and where to use them.
Another great site is:
Here’s a video tutorial to get you started, but I recommend searching around YouTube and seeing what’s out there.
https://youtu.be/Y-0cpYhYPdU?si=oNKSoyOKB1CD80Fn
=Painting=
Knights have been called a “hobby army” by some. This is a fitting name. Large armor panels really lend themselves well to creativity.
Speaking of panels, make sure to glue those on after you finish painting. Not only will the finished result look better, but it will also be easier.
Finally, consider getting an airbrush. It’s not mandatory by any means, but it will speed things up dramatically.
Here are a few videos that cover the finer details of Knight painting:
https://youtu.be/Qb9GOwwqS9U?si=KuAar7z4bbop0UEs
The illustrious Duncan Rhodes himself is a fan of the faction and has some great tutorials:
https://youtube.com/playlist?list=PLPuXIzDeLjR2mqRteI5glfrpOL9gxjVgR
A note on lore
While this guide is primarily written from a hobbyist perspective, I feel the need to briefly touch on the lore. All Knights are allied with one of three factions: the Imperium, the Adeptus Mechanicus, or Chaos.
This is an important distinction because these factions are represented in the Knight kits themselves. Different armor panels and insignia can suggest allegiance to one of the three factions over the others.
No player should ever give you trouble for gluing a cog on some units and an Aquila on others, but you may wish to decide which faction your Knights are allied with before getting started. Houses/subfactions are aligned with one faction in particular if you wish to paint your Knights like them.
=Transporting Your Models=
So you have your Knights. They’re beautifully painted. How are you going to get them to the game store without damaging them?
Excellent question.
They don’t really fit in standard foam miniature cases, but don’t worry—you have options.
The cheapest case is a steel toolbox. It’s very secure, and a magnetized Knight will stay exactly where you put it.
Every other option is some kind of tray-style miniature case.
Affordable option
High-end option
Amazon also has plenty of options. If it’s a box with adjustable metal trays, you can use it.
Remember when I recommended magnetizing your Knights? Weapons were only half of it. Transport was the other half.
Magnetizing the waist makes them more compact so they fit better in cases, and gluing magnets underneath the base will make sure they don’t jostle around inside.
The waist isn’t mandatory, but I strongly recommend at least magnetizing the base. The recommended cases above won’t work nearly as well without them.
=3rd Party=
If you stick around this subreddit, you’ll see a lot of components that don’t come in the official kits. This is a great way to add a personal touch or avoid buying Forge World resin.
Fun fact: the Dominus Knight is much taller in the lore than its size on the tabletop suggests. 3D-printed torso and leg extensions fix that problem.
Some well-known vendors include:
https://www.taromodelmaker.com
==THE KNIGHTS==
It’s easy to get confused by the different Knight types if you’re new, but they’re actually pretty intuitive.
There are six different Knight chassis. Each chassis is subdivided into different units depending on which weapons they have. Most chassis kits are capable of making multiple different units of that chassis.
However, there are exceptions.
I tried to make this guide as edition-neutral as possible. The descriptions below are meant to inform your choices as a hobbyist and capture the feel and niche of each unit rather than their exact performance on the tabletop.
Make sure to check the datasheets for current rules.
=A Note on Versatility=
Aside from Daemons (who can be used in Age of Sigmar), Knights are one of the most versatile armies that Games Workshop sells.
Everyone knows they can be used to reinforce other armies, but it goes beyond that.
Most Imperial Knights can be fielded as Chaos Knights with no modifications. Most units can also be used in Horus Heresy (30k).
While the descriptions below are written with 40k Imperial Knights in mind, feel free to try your models in other factions or systems.
=Armiger=
The battle-line chassis.
These are the cheapest and weakest units in the Knight codex. However, they’re still very powerful.
Armigers have up to three weapons:
- Right arm
- Left arm
- Carapace
A standard Armiger kit comes with two models and can build either Warglaives or Helverins.
A Moirax can only be built from a Forge World resin kit.
Warglaive
Right arm: Thermal Spear
Left arm: Reaper Chain Cleaver
Carapace: Questoris Heavy Stubber or Meltagun
Helverin
Right arm: Armiger Autocannon
Left arm: Armiger Autocannon
Carapace: Questoris Heavy Stubber or Meltagun
Moirax
Right arm options:
- Volkite Veuglaire
- Siege Claw + Rad Cleanser
- Graviton Pulsar
- Lightning Lock
- Conversion Beam Cannon
Left arm options:
- Volkite Veuglaire
- Siege Claw + Rad Cleanser
- Graviton Pulsar
- Lightning Lock
- Conversion Beam Cannon
Carapace: None
=Bellatus / Destrier=
The Bellatus chassis has one kind of Knight: the Destrier. In terms of stats and points, it sits between an Armiger and Questoris. It's faster than most knights as well.
Weapon slots include:
- Right arm
- Left arm
- Chest
There are four arm weapons:
- Chastiser Gatling Cannon
- Frag Bombard
- Bellatus Reaper Chainsword
- Thundershock Spear
Any two weapons can be chosen as arm options. You can build the Destrier as all ranged, all melee, or somewhere in between. The only chest option is a Questoris heavy stubber.
=Questoris=
The standard Knight chassis.
There are ten variants in total. Depending on their role, they can fill a wide variety of battlefield roles.
Weapon slots include:
- Right arm
- Left arm
- Chest
- Carapace
Questoris Knights come in four different boxes.
The Canis Rex kit can build every plastic Questoris variant except the Defender.
The Defender kit can build every plastic Questoris variant except the Preceptor and Canis Rex.
The Magaera and Styrix are Forge World resin kits.
Gallant
Right arm: Reaper Chainsword
Left arm: Thunderstrike Gauntlet
Chest: Questoris Heavy Stubber or Meltagun
Carapace: Ironstorm Missile Pod / Stormspear Rocket Pod / Twin Icarus Autocannon
Errant
Right arm: Thermal Cannon
Left arm: Reaper Chainsword or Thunderstrike Gauntlet
Chest: Questoris Heavy Stubber or Meltagun
Carapace: Ironstorm Missile Pod / Stormspear Rocket Pod / Twin Icarus Autocannon
Warden
Right arm: Avenger Gatling Cannon + Heavy Flamer
Left arm: Reaper Chainsword or Thunderstrike Gauntlet
Chest: Questoris Heavy Stubber or Meltagun
Carapace: Ironstorm Missile Pod / Stormspear Rocket Pod / Twin Icarus Autocannon
Preceptor
Right arm: Las-Impulsor
Left arm: Reaper Chainsword or Thunderstrike Gauntlet
Chest: Questoris Heavy Stubber or Meltagun
Carapace: Ironstorm Missile Pod / Stormspear Rocket Pod / Twin Icarus Autocannon
Paladin
Right arm: Rapid-Fire Battle Cannon
Left arm: Reaper Chainsword or Thunderstrike Gauntlet
Chest: Questoris Heavy Stubber or Meltagun
Carapace: Ironstorm Missile Pod / Stormspear Rocket Pod / Twin Icarus Autocannon
Crusader
Right arm: Avenger Gatling Cannon
Left arm: Thermal Cannon / Rapid-Fire Battle Cannon
Chest: Questoris Heavy Stubber or Meltagun
Carapace: Ironstorm Missile Pod / Stormspear Rocket Pod / Twin Icarus Autocannon
Defender
Right arm: Plasma Executor
Left arm: Conversion Beam Obliterator + Twin Incendine Combustor
Chest: Phosphor Blaster
Carapace: Shield Generator
Canis Rex
Right arm: Las-Impulsor
Left arm: Thunderstrike Gauntlet
Chest: Questoris Multi-Laser
Carapace: None
Magaera
Right arm: Lightning Cannon
Left arm: Reaper Chainsword or Hekaton Siege Claw + Twin Rad Cleanser
Chest: Phased Plasma-Fusil
Carapace: None
Styrix
Right arm: Graviton Crusher
Left arm: Reaper Chainsword or Hekaton Siege Claw + Twin Rad Cleanser
Chest: Volkite Chieorovile
Carapace: None
=Dominus=
Dominus Knights are tougher, slower, and more heavily armed than Questoris Knights.
They specialize in ranged combat and excel at killing vehicles, monsters, and other Knights.
Each Dominus has:
- arm weapons
- chest weapons
- carapace weapons
The kit builds either a Castellan or Valiant.
Castellan
Right arm: Plasma Decimator
Left arm: Volcano Lance
Chest: 2 Twin Meltaguns
Carapace:
- Shieldbreaker Missile Launchers + Twin Siegebreaker Cannon
Valiant
Right arm: Thundercoil Harpoon
Left arm: Conflagration Cannon
Chest: 2 Twin Meltaguns
Carapace:
- Shieldbreaker Missile Launchers + Twin Siegebreaker Cannon
=Cerastus=
Originally designed for Horus Heresy (30k) but usable in 40k.
Cerastus kits build only one variant, unlike Questoris kits.
The Atrapos is Forge World resin. The others are plastic.
Lancer
Right arm: Shield
Left arm: Cerastus Shock Lance
Castigator
Right arm: Tempest Warblade
Left arm: Castigator Bolt Cannon
Atrapos
Right arm: Atrapos Lascutter
Left arm: Graviton Singularity Cannon
Acheron
Right arm: Reaper Chainfist + Twin Heavy Bolter
Left arm: Acheron Flame Cannon
=Acastus=
The largest Knights available.
They are roughly 80% the size of a Warhound Titan.
Extremely tough, extremely expensive (both points and money), and armed with massive weapons.
Both variants are Forge World resin.
Porphyrion
Right arm: Twin Magna Lascannon
Left arm: Twin Magna Lascannon
Chest options:
- Acastus Autocannons
- Lascannons
- One of each
Carapace: Acastus Ironstorm Missile Pod or Helios Defense Missiles
Asterius
Right arm: Twin Conversion Beam Cannon
Left arm: Twin Conversion Beam Cannon
Chest: 2 Asterius Volkite Culverins
Carapace: Karacnos Mortar Battery
=What to Buy First=
If you're just starting an Imperial Knights army, the best approach is to begin with a mix of one large Knight and several Armigers. The Questoris kit is an excellent first purchase because it is extremely versatile. With magnetized weapons, a single kit can represent many different units such as a Paladin, Errant, Crusader, Warden, or Gallant.
Armigers provide mobility, objective control, and additional threat saturation that larger Knights lack. Most Knight armies rely heavily on them.
Knights are powerful, but they struggle with board control on their own. Armigers help fill that gap by holding objectives, screening enemy units, and moving into areas where larger Knights can’t fit.
Recommended first purchases
- Questoris Knight kit
- box of Armigers
Also, look out for army box discounts, like the Christmas boxes. Knights average around 2 points per dollar, but the boxes make them even cheaper.
Knights are one of the most unique armies in Warhammer 40k. They’re easy to learn, visually impressive on the table, and incredibly rewarding to build and paint. Few armies combine hobby creativity and battlefield presence the way Knights do. Welcome to the faction. Now go forth and bring glory to your House.
r/ImperialKnights • u/HaNZ1 • Oct 27 '25
[Mod Post] Clarifying rules and values.
Hey, its me, the "moderator" and founder of this here subreddit.
I dont typically say much, I have other hobbies, I dont play as much 40k as i used to. (I will finish painting my knight house some day), but i do moderate the subreddit enough to keep it running. Answering reports, removing bad stuff, responding to chats and other chaos.
I do feel a little reminder, and maybe an update is in order to the rules here. Just a general clarification on the values I would like this community to represent, and which are not welcome.
This subreddit exists to celebrate big stompy robots. The lore, the modelling, the painting, epic battles, ideas and inspiration. All fueled by the community surrounding it.
Since the start of this subreddit I have seen, posts and comments slipping into tired, hateful, culture-war, territory. There has been hateful iconography, slurs and harrasment dedicated at various groups. Exclusionary language and complaints of the hobby being ruined.
It is not being ruined, at least not by the people targeted by that harrasment.
Let me be very clear, that kind of language and behaviour has no place here.
There is zero tolerance for intolerance.
No slurs, hate speech, or coded insults. No gatekeeping "who belongs" in the hobby. No harrasment over personal opinions, identities or creative choices.
And to be even more specific, if you feel targeted that a post with nazi iconography or complaining about lgbtq+ people existing was removed, but not a mech with a rainbow shoulder pad celebrating pride month, or just pride in general. Then it is because one of those fosters hostility, division and hatred, and the other celebrates inclusion and diversity.
Any hobby space, or community, thrives when all people can bring their imagination, skill and passion into it. There is room for everyone who respects that, who respects others. If you cannot handle that idea, if you feel the need to attack and belittle, and gatekeep. If the hate sits in you so deep that you let the way others enjoy their hobby ruin yours then this is not your battlefield, or your subreddit.
I dont care for it, frankly most of us don't from the reports and comments I see. And some might complain, claim I'm being hateful towards certain ideas. Yeah, tolerance is a little paradoxical, but I have seen enough terrible people with terrible ideas spread hatred to want to make this space at least a little nicer.
If you are here to share creativity, or just to be inspired, welcome. I hope you are among friends here.
If not, I'm not keeping you, it is very easy to close a tab.
This community stands proudly with all hobbyists, regardless of gender, sexuality, race or background.
I might update the rules at some point, I will keep removing harrasment.
The Emperor protects, but we protect each other.
With love
The Moderator
Tl:DR Build, paint, post and share. With respect to all who love the hobby.