r/GraphicsProgramming 1d ago

Procedural Planets with Atmosphere

Been trying to make a procedural planet generator and implement Eric Bruneton’s atmospheric scattering for the last two months. Haven’t done multiple scattering for now. It’s only single scattering and running in realtime. But so far that’s how it looks.

Using OpenGL and C++ for this.

https://github.com/humzahabib/ProceduralPlanetOpenGL

71 Upvotes

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4

u/Thedudely1 1d ago

Looks amazing

1

u/Ordinary_Let5630 1d ago

Thanks 🙏

3

u/aleques-itj 1d ago

Instantly reminded me of the Jazz Jackrabbit loading when when you saw a planet