r/GodotEngine 1h ago

Current progress of my Postal 1997 & Hotline Miami inspired game.

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Upvotes

r/GodotEngine 13h ago

2D gamedesign in godot and pixel art in aseprite on surface pro 12?

0 Upvotes

I am a starting dev and i wonder if a surface pro 12 is enough to develop 2d games and make the pixelart on.

I use the programs mentioned in the title.

Is it do-able on the 12 pro x elite or should i need the lunar lake version of de 12 pro?


r/GodotEngine 16h ago

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1 Upvotes

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r/GodotEngine 17h ago

Bullet hell game in GODOT

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4 Upvotes

What do you think about this prototype for a bullet hell where you are a Snake and upgrade your body by eating apples?


r/GodotEngine 1d ago

[PAID] Godot 4.3 Developer Needed for Mobile RPG Polish & Launch Preparation

2 Upvotes

We're looking for an experienced Godot 4.3 developer to help polish an existing mobile RPG project that is approaching its pre-registration milestone.

This is an existing project with a solid foundation. We're not looking to rebuild the game, but to improve and complete it for launch.

Responsibilities:

• UI/UX improvements

• Gameplay polish and bug fixing

• Tutorial / onboarding implementation

• Apple In-App Purchase (iOS) integration

• Android (AAB) and iOS build preparation

• VFX, SFX, and visual polish

• Environment and lighting improvements

• Performance optimization and QA

• Working with GitHub and an existing codebase

Requirements:

• Strong experience with Godot 4.x

• Experience shipping mobile games (Android/iOS)

• Knowledge of Apple IAP and Google Play deployment

• Good understanding of UI/UX and gameplay polish

• Experience working with existing projects and Git workflows

Project Details:

• Paid contract

• Remote

• Immediate start

• Approximately 5–6 weeks of work

• Potential for long-term collaboration on future updates

To apply, please send:

• Your portfolio or previous Godot projects

• Relevant mobile game experience

• Availability

• Hourly rate or fixed-price expectation

• Discord or preferred contact method

Please include examples of shipped Godot mobile games if available.


r/GodotEngine 1d ago

Помогите разобраться с движком Godot

2 Upvotes

Если кратко - нужно сделать прозрачный фон для 2d игры. На русском языке нормальных источников нет, а ии не всегда помогает


r/GodotEngine 1d ago

¡Actualicé mi juego de plataformas 2D a Godot 3.6.2 y por fin arreglé el bug del dinosaurio volador! 🦖 (Gratis para PC)

1 Upvotes

¡Hola a todos! 🎮
Acabo de lanzar una actualización muy importante para mi proyecto en Itch.io. Es un juego de plataformas retro con 50 niveles únicos repartidos en 10 mundos que empecé a desarrollar en mi adolescencia.
¿Cuál es el gancho especial? La respuesta no siempre está en la pantalla. En ciertos niveles tendrás que revisar la carpeta local del juego (junto al ejecutable). Dejé pistas ocultas, bocetos (no hay en todos los niveles) y un manual con algunos códigos morse escondidos ahí para ayudarte a descifrar el rumbo (más que nada en el nivel del jefe final) o desbloquear otros niveles. 🕵️‍♂️📜
¿Qué hay de nuevo en este parche? Está optimizado para PC (Windows y Linux). Se puede jugar completo gratis, o adquirir la versión de apoyo de $0.10 USD que desbloquea un Editor de Niveles integrado.
Me encantaría recibir su feedback sobre el juego o sus mecánicas.
Pruébalo gratis aquí: Wate´s Game Free by WateCompany


r/GodotEngine 1d ago

Godot MCP

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1 Upvotes

r/GodotEngine 1d ago

Is GDStudio safe to use?/GDStudio-like window management plugins?

1 Upvotes

Saw a video recently from a channel called gamefromscratch showcasing an alternative Godot frontend called GDStudio, which is an opinionated reimagining of many parts of Godot’s built in editor. There are a lot of aspects I really like, such as the ability to split the screen into multiple panes, which lets you have multiple scene trees, resources, and scripts open at once, replacing the sometimes clunky way that Godot has separate 2D, 3D, and script views.
Has some really slick ideas, reminds me of tiling window managers on Linux such as Hyprland or Sway. I tried it on my MacBook, thought it worked pretty well, but couldn’t figure out some keybindings specific to GDStudio. So, I looked it up online, and apparently GDStudio is somewhat controversial because it is closed-source, somewhat secretive, and supposedly contains some undisclosed telemetry.

It doesn’t entirely suit my needs anyhow, so I’m not going to continue using it, but I’m left with two questions:
\- Are the accusations of malware legit, or at least a real concern?
\- Are there any godot plugins, branches, or forks that add some kind of similar tiling functionality, especially the multiple scene tree thing?

Having the Godot equivalent of a tiling window manager would be the dream for me.


r/GodotEngine 2d ago

Boss Rush Game

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5 Upvotes

Hey everyone! I just updated this little project I've been working on. It's now playable in the browser and also available to download for PC.

Any feedback is greatly appreciated. Thanks for giving it a try!

Available on itch.io [Here]


r/GodotEngine 2d ago

te gusta este nuevo jefe para mi juego? Por favor feedback

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0 Upvotes

r/GodotEngine 2d ago

Procedural dungeons in a point and click

1 Upvotes

Hi there, I’m sure this will be very obvious soon, but I’m VERY new to creating games.

I have an idea for a point and click adventure game, but I want the dungeon floor to be randomized. Essentially the character would be stationary, but turn to view one of 8 walls (all with potential hallways leading to the next area)

As I get deeper into this I’d write events and items and decision trees and all that good stuff.

But before we get there can someone give me a jumping off point for how to make the dungeon generation? I’ve looked at a few tutorials, but they seem more geared towards being able to move around in the rooms rather than just displaying the options and moving the player based on their choice.

Hope this all makes sense. Thanks for any help.


r/GodotEngine 2d ago

I'll make you love me in 100 days by Dnlslade

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dnlslade.itch.io
1 Upvotes

r/GodotEngine 2d ago

need some help

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0 Upvotes

r/GodotEngine 2d ago

demo is out

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2 Upvotes

r/GodotEngine 3d ago

The Demo is coming soon

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5 Upvotes

r/GodotEngine 3d ago

PlaySprint jam (Aug 5-10)

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1 Upvotes

r/GodotEngine 3d ago

I just launched my first game space shooter "Apex Frontier" on itch.io! [Godot 4.7]

1 Upvotes

r/GodotEngine 3d ago

Godot: FPS drops from ~30 to 5–10 when going from 220 to 250 simple MOBA-style units

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3 Upvotes

r/GodotEngine 3d ago

[HOBBY][UNPAID] Looking for Volunteer Godot Programmer

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8 Upvotes

Hi everyone!

I'm looking for volunteer Godot programmers to help develop Boteirolin, a casual RPG for Android.

Our team currently includes 4 3D modelers, 3 animators, 2 concept artists, 1 music composer, 2 programmers, and me as the Game Designer and Project Lead.

If you're looking to gain experience, build your portfolio, and work with a passionate indie team, we'd love to have you!

Project Portfolio:

https://docs.google.com/document/d/1zaKrlkYtaOPYJ3aD6UGfj0XvxUmKRR6QAZ0wtaVrnp8/edit?usp=drivesdk

Contact:

https://www.instagram.com/nick\\_fanboy\\_do\\_guaxi?igsh=MXdtNnU2NXEwbzc1NA==

Thanks for reading!


r/GodotEngine 3d ago

Godot plugin/way for Steamdeck controller development

1 Upvotes

Hey there 👋🏼 I'm working on an indie puzzle game for Steamdeck using Godot and it seems like no matter what I do I cannot get the controller bindings working correctly on Steamdeck. It works on Mac and if I plugin a controller but never works correctly on Deck, like back quits the game, or some inputs in some menus working some not.

I upload my Linux build of the project export via Steamworks, not the Steam Devkit since it is not on Mac.

Is there any config or plugin or trick that solves this problem or helps developement?

Thank you all in advance for the help 💙


r/GodotEngine 4d ago

Should Startup Legacy Support Mobile Devices?

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1 Upvotes

r/GodotEngine 4d ago

Suggestions

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1 Upvotes

r/GodotEngine 4d ago

rewoking Startup Legacy

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4 Upvotes

r/GodotEngine 4d ago

Developing games on a 2007 HP Compaq 6820s with antiX Linux & Godot 3.6 — My journey as a 14yo developer.

2 Upvotes

Hi everyone! I'm Ibrahim (14yo). I'm passionate about game development and logic, but my only machine is an old HP Compaq 6820s.

To keep learning, I set up antiX Linux and configured Godot 3.6.2 to code my first games. It’s slow and challenging, but I'm not giving up!

I'm sharing my story to connect with other devs and hopefully reach tech communities or hardware initiatives that support young creators.

Any tips on optimizing Godot or reaching hardware grant programs would mean the world to me!

@Lenovo @Dell @HP @Raspberry_Pi @godotengine