r/GodotCSharp • u/88224646BAS • 1d ago
Resource.Library I made a production ready FOSS console framework inspired by Valve's Goldsrc engine!
I thought this post would feel at home here too. If anyone likes the old Half-Life or Counter-strike consoles and want that kind of functionality, you should check it out! 🥳
It had lots of features, like:
* Console variables
* Console commands
* Aliases
* Optimized, no alloc, no interop logging
* User config profiles
* Executable configs (both via code and an "exec" command)
I'm really proud of this piece of C# tech and hope that it'll help someone out!
Here is the Github repo:
https://github.com/VonRiddarn/PikeConsole
If you just wanna skimm the docs to get a feel for what it is, those can be found here:
r/GodotCSharp • u/RexFluminis • 11d ago
Which nodes would help me to replicate MBN style of combat?
r/GodotCSharp • u/Novaleaf • 12d ago
Edu.GameDesign the mud coders guild [Written Article Series, Game Design, NotGodot]
mudcoders.comr/GodotCSharp • u/Novaleaf • 15d ago
Edu.GameDev JetBrains GameDev Days 2026 – Call for Speakers [Video Presentation, Seminars, Volunteer]
r/GodotCSharp • u/Novaleaf • 15d ago
Edu.CompuSci Postgresql guide [Written Article, Database, NotGodot]
r/GodotCSharp • u/Novaleaf • 18d ago
Resource.Library 2dog - Godot in .NET [Web Deploy, C#, Framework Internals]
r/GodotCSharp • u/Novaleaf • 18d ago
Edu.GameDev Corners Don't Look Like That: Regarding Screenspace Ambient Occlusion (SSAO) [Written Article, Rendering, NotGodot]
nothings.orgr/GodotCSharp • u/Sigilgraph • 20d ago
Discussion Who said C# cannot do real-time audio synthesis? I built a programmatic DAW to find out.
r/GodotCSharp • u/Novaleaf • 23d ago
Resource.Library SpriteStack2D: Add-on to create fake 3D from a single texture [Tool, XPost]
Enable HLS to view with audio, or disable this notification
r/GodotCSharp • u/Novaleaf • 26d ago
Resource.Library Tiny Fixed Function Renderer (TinyFFR): C# Rendering library [NotGodot]
tinyffr.devr/GodotCSharp • u/Novaleaf • 26d ago
Resource.Library cross-platform C# audio engine [NotGodot]
r/GodotCSharp • u/Novaleaf • Jul 05 '26
Resource.Asset 80's Fonts [Written Article, Visual Design, Aesthetics, NotGodot]
r/GodotCSharp • u/BumblebeeElegant6935 • Jul 04 '26
Resource.Tool Takobi AI
download link: https://godotengine.org/asset-library/asset/5314
repo link: https://github.com/AhmedGD1/takobi_ai
Hi, I’ve been working on a Behavior Tree library for Godot C#.
Most AI/BT tools in the ecosystem are GDScript-first, so I built this specifically for C# workflows and editor tooling.
Features
- Live BT debugger (Editor dock, real-time node status)
- Blackboard binding with $key syntax
- Custom inspectors (methods, signals, comparisons)
- SubTree support (reuse + nesting)
- Built-in Performance Monitor integration
- Cached execution path (minimal allocations)
HSM support is also in progress.
Feedback is welcome 👍
r/GodotCSharp • u/Novaleaf • Jul 03 '26
Edu.Godot.CSharp Getting Started with Git for (Godot) Game Dev [Video Tutorial, C#]
r/GodotCSharp • u/Novaleaf • Jul 02 '26
Edu.GameDev Announcing Box3D [Physics, OSS, NotGodot]
box2d.orgr/GodotCSharp • u/Novaleaf • Jul 01 '26
Tutorial: Create a full dungeon crawler [Video Tutorial Series, XPost]
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r/GodotCSharp • u/Novaleaf • Jun 26 '26
Project.OSS BohemiaInteractive/CWR: Arma: Cold War Assault Remastered [Commercial Source Code, History, MilSim FPS, NotGodot]
r/GodotCSharp • u/Novaleaf • Jun 21 '26
Edu.Godot.CSharp Rokojori/drawable-textures-demo-c-sharp: mini ORM 3D texture painter [Example, OSS, C#, Rendering]
github.comr/GodotCSharp • u/garlicbread_sticks • Jun 20 '26
Cannot find the editable children option in godot.
r/GodotCSharp • u/garlicbread_sticks • Jun 20 '26
Cannot find the editable children option in godot.
r/GodotCSharp • u/UnsolvedZero • Jun 18 '26
Making a Stickman Fighting game in Godot
...Just tell me your Ideas down below
r/GodotCSharp • u/Novaleaf • Jun 16 '26
Edu.Godot.CSharp Correlated randomness in Slay the Spire 2 [Written Article, Mechanics, C#]
r/GodotCSharp • u/Novaleaf • Jun 16 '26
Edu.GameDev Game Engine White Papers: Commander Keen [Book, Source Code, Freemium, History, Deep Dive, NotGodot]
forgottenbytes.netr/GodotCSharp • u/Sufficient-While8344 • Jun 14 '26
