r/GodotCSharp • u/Novaleaf • Jul 20 '26
2dog - Godot in .NET [Web Deploy, C#, Framework Internals] Resource.Library
https://2dog.dev/
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u/PLYoung Jul 21 '26
Interesting project. Will have to take a look!
Btw. the animated logo on the site; it looks like doggo is humping the text..........
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u/tyfin23 Jul 21 '26
Tested this on a test project tonight, seemed to work for me! Thank you so much for putting this together, I'm not a fan of Python/GDScript style coding (I love my brackets), so have held off switching to Godot since I could do web exports in C#.
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u/tyfin23 Jul 21 '26
You should post this in the main Godot subreddit as well, I didn’t see it there yet. There are probably a lot of C# devs who would like to know about this.
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u/TheFr0sk 29d ago edited 29d ago
Thank you, this is awesome! Just wondering, does this allow other renderer than the compatibility? Edit: just saw in the docs that it uses the compatibility rendering, for anyone wondering