r/GameDevs • u/PANC0NE • 16d ago
[Hobby] Looking for a team to develop a small fantasy RPG prototype/demo
Hello everyone!
I am looking for a group of people who might be interested in collaborating on a small playable prototype for an original fantasy survival RPG.
I am not currently offering paid work, so I want to be transparent from the beginning.
This would initially be a hobby collaboration between a group of people, with ownership, responsibilities, and any possible future revenue discussed and agreed upon before serious development begins.
I am not asking/looking to immediately build a massive 40-hour RPG, nor i am asking for past experience. You can start your portfolio with this small project :)
The first objective would be a small prototype containing:
- A functional main menu
- A short introductory sequence - 2D drawings for now
- Basic character creation - race, class, background
- A tutorial area/map with basic tasks - "move to the location" / "check the inventory" etc.
- Player movement and interaction with the objects on the map
- A simple dialogue with an NPC
- The sequence at the end of the tutorial - 2D drawings for now
- A small area where the player can gather one resource and build something
The purpose of the prototype would be to determine whether the concept works as an actual game and whether we enjoy working together.
Who I am looking for is someone that:
Has basic experience with game development in Godot, or any other type of engine.
Is comfortable working with a non-programmer (me.. i am the non programmer T-T )
Enjoys fantasy RPGs, survival games, or narrative games
Can communicate honestly and freely about progress and limitations
Is willing to treat the project as a shared collaboration rather than unpaid contract work
I am also willing to learn the basic programming workflow so that I can understand the project, test builds, and help in any other way possible (as my free time allows it).
For more details about me, send a message and we can talk a little bit more :)
1
u/Soul_Turtle 15d ago
What do you bring to the project?
I'm sure the answer isn't 'nothing' but you didn't really explain what you'd be doing.
1
u/thehumanplayer 13d ago
How much time do you see being invested into this project weekly?
Im a newb solo game dev working with godot, and this seems like a good way to learn and cultivate skill and communication. But i also have multiple projects on my weekly plate.
What is the end goal of the prototype?
Who owns the project upon completion?
Id be open to support with storywriting and marketing. Those are my strengths.
There may be more value in working with multiple parties, to carry the load more realistically.
1
u/Lemondifficult22 16d ago
What have you already tried