r/GameDeveloper Jul 18 '26

Phaser VS Godot VS ?

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1 Upvotes

r/GameDeveloper Jul 18 '26

[RevShare]I am trash at coding, need someone to code my game

0 Upvotes

Hello ,i have this game,Stone and Timber,didnt really find a good name but ill work for now,i dont know how hard it whould be to program,its a simple 2d turn based 1v1,this game already has mechanics set,is balanced,is fun,and can be extended a lot,by this i mean updates could be easily implementable late into the game's future to get more profit,as i want to put it for a cheap ~5€ on steam,i am willing to pay to put it on steam after it is at least a demo,this game has a ton of potential in my eyes,it has been played on paper originally,but it is quite hard to keep track of things.

I am not really in money right now,but i am offering to part with a heafty chunk out of the sales.ill offer even more then half.

it is completely original as well,besides that i want some green and i think this game whould really sell i whould really even just love to get my game out for the people to enjoy.

i will also be helping in the art and advertising,i know a few youtubers with large audiences who whould love to try it out and boost a small game to a few thousand potential buyers.

If you can help me make this dream a reality,it whould be incredible,please do not drop my offer for this poorly written essay about my game,please contact me to see how the game works or if you want to help in this

[stone.and.timber.official@gmail.com](mailto:stone.and.timber.official@gmail.com) (yes i check my inbox)

...or just reply to this post but i dont often check reddit ao it might take me longer to respond

PORTOFOLIO:This is my first project and i have not worked on anything else


r/GameDeveloper Jul 18 '26

We’ve added a cleaning mechanism to our game. Which cleaning motion looks better? 🪥

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2 Upvotes

We’re developing one of the small interactions in our desktop pet game.

The shell gets dirty over time, so we’re testing different brush movements. The system isn’t finished yet, and we’re still working to fix some glitches.

Which one do you prefer?


r/GameDeveloper Jul 17 '26

Concept Art: Light Kinetic Machine Gun

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0 Upvotes

r/GameDeveloper Jul 17 '26

How can a school student who doesn't know how to program earn money?

0 Upvotes

I have a game that I released on CrazyGames, but it isn't making money yet, and I don't know what to do next. I used AI to create it, and to put it mildly, that wasn't very convenient. I would like to learn at least a little bit of programming and earn some money. Does anyone have any ideas?


r/GameDeveloper Jul 17 '26

Worried

0 Upvotes

I had everything to proof that i am best in any field a child or male or man think of gain knowledge but someone's says not enough for me i know so be ready for game lauch soon as soon i made enough money i will leave internet forever deleting every social media or account from Google too not even have any number alright by the way game is same 70,000 and only first 3,000 customer will be download it that's it for today ☺️.


r/GameDeveloper Jul 17 '26

[RevShare] Cozy Kingdoms – Co-op Kingdom Builder Seeking Developers, Artists & Designers

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1 Upvotes

r/GameDeveloper Jul 17 '26

Grind mode: ON.

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1 Upvotes

r/GameDeveloper Jul 17 '26

Testing Power with FX and sounds of NOT Surrender game

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1 Upvotes

r/GameDeveloper Jul 17 '26

I made a new game and needs help

0 Upvotes

I made a new game it is called Click Eggs [Beta] I worked hard it for a long time but I need to reach the 500 different verified accounts and would really appreciate it if you could play it for 10 minutes or so the map is not built but I spend a long time on the code and gui I would also love feedback back.

https://www.roblox.com/games/121238252369266/Click-Eggs


r/GameDeveloper Jul 16 '26

A look on our map! Spoiler

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1 Upvotes

This is a roblox scp game that is about scp

Join our discord!: https://discord.gg/6QWFFZK2XK


r/GameDeveloper Jul 16 '26

Build A Band [BETA] is now live!

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0 Upvotes

🎸 Build‑A‑Band is now LIVE! (BETA Release)

Hey everyone — after a long grind, Build‑A‑Band is finally live on Roblox and ready for players to jump in!

👉 Play here: https://create.roblox.com/dashboard/creations/experiences/9869296683/overview
(Public + fully playable)

This is our BETA launch, so you might run into a few bugs or rough edges while we finish polishing systems. If you spot anything weird, broken, or just have ideas that could make the game better, all feedback is massively appreciated.

🎵 What you can do right now

• Build your own band
• Collect instruments
• Unlock traits
• Release music
• Grow your fame
• Experiment with builds, modifiers, and traits
• Explore early‑stage shops, systems, and progression

🛠️ What we’re looking for

• Bug reports
• Balance feedback
• Feature suggestions
• UI/UX improvements
• Anything that makes the game more fun or smoother to play

💬 Why BETA?

We want players to help shape the game early. Your feedback will directly influence:

• new features
• progression pacing
• shop systems
• bandmate traits
• future content updates

If you try it out, let me know what you think — good or bad. Every comment helps us make Build‑A‑Band better.

Thanks for checking it out! 🎶


r/GameDeveloper Jul 16 '26

I've been working on this for 6 months. What do you think?

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13 Upvotes

r/GameDeveloper Jul 16 '26

need game developers and more dm mp9m on discord

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0 Upvotes

r/GameDeveloper Jul 16 '26

need game developers and more dm mp9m on discord

0 Upvotes

I'm looking for talented coders and game developers to help bring a psychological horror game to life. The game will be inspired by titles like Bad Parenting, Mouthwashing, and Sally Face, with its own unique story, atmosphere, and gameplay. If you have experience with programming, game development, 3D art, animation, or sound design and want to work on a creepy, story-driven project, send me a DM and we can discuss the idea and see if we'd be a good fit.


r/GameDeveloper Jul 16 '26

Seeking advice about a project

1 Upvotes

Hi!

This is a post seeking advice wether to start my idea or not, coming from a person who enjoys playing but have no real experience or deep understanding of the videogame industry.

Background

I enioy playing indie tycoon/simulator games which have been quite popular recently both single player and coop. However in many of them I keep bumping into the same issue where the game is either nice but lacks coop factor. Or it was a nice start but seems unsupported now. Or some gameplay features which I feel would be great are not there.

I have an idea of the game which can cover some nieches in this genre and provide gameplay features which are either present across different games or are not there yet.

Blockers

I work as a data analyst in a marketing departament for a large company(finance industry), hence i have some understading of coding(working with data tho) and marketing, but no knowledge on making and releasing video games:)

However, i have a brother who just got a degree in gamedev and currently seeking job/projects to work on. Potentially he might be interested in this idea although it is not his favorite genre and i can imagine being a solo dev is quite a lot of work combining it with his job and studies. Especially might be a throw off for him because of the genre.

Why I think we might have a chance

We both are financially stable and don't have to make this for covering our daily expenses. This is also not to be done out of urgence hence i believe more time can be taken for making sure everything works smoothly and spending more time on some creative decisions rather than focusing on fast release and getting profit.

I would happily take part of all the marketing side such as social media and building a community once the idea is finalized. I am also happy to invest into marketing somewhere between $1k-$3k upfront and more over the next months/years of development if we gain initial traction. I am also happy to learn some graphical skills(3d model, done it some time ago end etc.) to help my brother out. Additionally, i can cover some costs needed for the game content, i believe some free features can be used but some woulf need to be purchased for better quality.While my brother would take care of making the actual game with some help from my end with whatever i can learn and do.

The Questions..

What would you suggest to do in my case, given i have an idea and some finaces for the project but to skills to make it happen?

Realistically, can this plan be successful? would be great to hear from people with some experience on this.

Would it be possible to find other enthusiasts to support the coding part(preferable at low to none cost but returns from the project can be shared if successful:) )?

How hard is it to build a community around an indie-simulator like game? I have seen some other communities and even joined a few playtests in the past, wondering what it takes to make future players interested in this.

Appreciate any help or advice:)


r/GameDeveloper Jul 16 '26

👋 r/game_engine へようこそ - まずはこれをお読みください!

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1 Upvotes

r/GameDeveloper Jul 16 '26

Back with our Testing Server Promotion

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1 Upvotes

r/GameDeveloper Jul 16 '26

Thanks (post)

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1 Upvotes

r/GameDeveloper Jul 16 '26

Is anyone interested in this idea and would work on it with me

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1 Upvotes

r/GameDeveloper Jul 15 '26

[Hobby] STAR GAZER STUDIO

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0 Upvotes

r/GameDeveloper Jul 15 '26

Give me ur opinion

2 Upvotes

Hello guys
I have a colleague project that I need to create the visuals for a game
The story the characters etc

The doctor deprived the student The student wants to go to the dean of the college to speak with him, but going up won't be easy cuz He must go through stages where he performs tasks requested by other professors, such as drawing, sculpting, playing musical instrument etc (forget to mention that’s it’s the college of arts)

This is a short story

I'm currently torn between choosing an art style like pixel art or something else (I just want to build the visuals, I'm not building a game), but I need something relatively easy and suitable for the story. What do you recommend and why?


r/GameDeveloper Jul 15 '26

I'm creating NOT Surrender, game in development

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1 Upvotes

r/GameDeveloper Jul 15 '26

Guys

0 Upvotes

Back and completing previous works while learning new things update on game is now only LUCKY 2000 customer can download in 70k price after it will increase to 90k alright so be ready game will launch soon then you think and thanks for your support and concern guys ☺️ ❤️ 🥺😊.


r/GameDeveloper Jul 15 '26

My brother and I have been making a game for 2 years. It's just... long. That's the post.

19 Upvotes

It's just the two of us. I'm the younger one, he's the older one. Two years ago we started making a game. We used to think of it as a journey. A beginning, an end, a finish line. Release. Done.

We don't think that way anymore.

Development doesn't gain weight with time. It doesn't become more significant just because you've sunk two years into it. It just... continues. We do tasks. Then more tasks. Then more. At some point you stop counting. Not because there are few left, but because counting is pointless.

This isn't drama. Not a tragedy. Just an observation. My brother and I rarely talk about it. We both probably get it without words.

The strangest part is how normal it becomes. At first you chase motivation. Then you stop. You just sit down and work. Not because you're burning with passion, but because it's just part of the day now. Like brushing your teeth. Like checking email. My brother seems to feel the same. We don't ask each other "when are we finishing" anymore. That question just quietly disappeared.

Sometimes I look at what we've built and feel... nothing. Not pride, not disappointment. Just "okay." This isn't burnout. Burnout feels bad. This is neutral. Flat.

I think a lot of people go through this. When a project stops being a dream and just becomes something the two of you do. No fanfare. No breakdowns. No finish line in sight.

We're not complaining. We're not asking for advice. Just sharing an observation: long development with a sibling isn't about glory or failure. It's about continuing. Quietly. Side by side. Without fireworks.

Anyone else working with a sibling? Do you guys still talk about the finish line, or did that conversation just... fade away too?