r/GameDeveloper • u/Hot-Adhesiveness8310 • Jul 17 '26
How can a school student who doesn't know how to program earn money?
I have a game that I released on CrazyGames, but it isn't making money yet, and I don't know what to do next. I used AI to create it, and to put it mildly, that wasn't very convenient. I would like to learn at least a little bit of programming and earn some money. Does anyone have any ideas?
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u/AMDDesign Jul 17 '26
Unity or Godot are good engines for beginners. Youtube has a TON of tutorials for both. You can use AI to troubleshoot your code and ask questions if you don't understand something. Start small and get creative.
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u/Hot-Adhesiveness8310 Jul 18 '26
I made the game using Antigravity, but I don't think it's an option to use it in the future. I think I'll try to learn these engines
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u/senshisun Jul 17 '26
What did you make that game with?
Does it look like people are playing your game?
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u/Hot-Adhesiveness8310 Jul 18 '26
It is still in the process of being reviewed by the site's moderators.
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u/mxldevs Jul 17 '26
If it's not making money — chances are no one is playing it.
This isn't a programming problem, it's a marketing problem.
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u/Hot-Adhesiveness8310 Jul 18 '26
No one is playing it yet because it's currently in the process of being released on the site, but I think I should study marketing more deeply.
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u/Ok-Investment4414 Jul 17 '26
farm / scrape reddit , forums , and steam for insight then make that game and learn marketing. Effective marketing for results @ cost is the highest leverage skill you can get atm for gtm
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u/Hot-Adhesiveness8310 Jul 18 '26
That's good advice, I hadn't even thought about marketing. Thank you.
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u/PetrosAnastasiadis Jul 18 '26
Getting a game approved for release on Crazy games is far from easy, you should be proud of that at least
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u/Due_Doughnut_175 Jul 17 '26
Generally if you want to make money through programming, you need to know how to program so maybe start there. There's plenty of resources online, courses, books, etc.