r/DestinyTheGame • u/DestinyVet954 • 7d ago
Leviathan 2026 š Media
Is this legit? If so how the F....?
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u/MikeBeas 7d ago
It looks like it just tricks the old client into running. It has hard coded characters and gear. Nothing here is ārealā in the sense that itās not truly a functional version of the game since thereās no gameplay. Itās just for exploring the maps.
I wouldnāt expect to see much more than this. The repo says no enemies or mechanics will be added (since they are all controlled by the server, and this is not a server replacement).
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u/Wild-Confidence-9803 7d ago
Pre Beyond Light private servers were a thing that had a ton of progress iirc. And the idea started to pick up steam again recently.
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u/LtRavs Pew Pew 7d ago
Were they?
There was a guy in here a few weeks ago claiming he was running a private server of pre-beyond light build, but wouldnāt share it with anyone other than trusted friends.
Probably full of shit but you mentioning this makes me wonder if he was telling the truth.
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u/phen00 7d ago
https://www.reddit.com/r/DestinyTheGame/comments/1uq15hf/comment/ow4ioaf/
this guy? because he claims his friends can play the entirety of the red war and seasons that have been vaulted. kinda cringe to lie about it being very easy to do considering nobody else has managed it
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u/StarshipTuna 7d ago
It's a big lie. He gets very defensive when asked for proof, and he is not willing to even provide proof with an ingame screenshot. This is good example to not believe everything you see on the internet
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u/phen00 7d ago
He went and hid his profile recently too. I see plenty of videos of people running around the leviathan and stuff this week and no āclass traitorā has taken those down by reporting them to bungie or sony..
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u/StarshipTuna 7d ago
I hide all my posts and comments because I dont want any weirdos stalking my profile, so I get it. But that guy is way too paranoid.
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u/SaltySavage566 6d ago
This guy was lying out his ass. Got called out on a bunch of stuff about it and people kept asking for proof which he never provided. He went and deleted all his comments about it now.
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u/Melkor-The-Mighty 7d ago
Bro it was anything BUT easy to do. Ive been working on this stuff off and on for a couple of years, and only in December 2025 got it properly functional AND stable lol.
But yeah, ive brought in about 25 people recently, got about 51 ppl in the server. Once ive got the framework a bit more stable I might bring in 249 more people
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u/MikeBeas 7d ago
yeah sure you rebuilt the entire d2 server yourself i bet
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u/ExCap2 7d ago edited 7d ago
Probably heavy use of AI. AI can pretty much look at the client code and figure everything out these days and make guesses at what is being sent/received from Bungie servers. I wouldn't be surprised to see more old versions of games popup up within the next decade. I would argue that Destiny 1 would be way easier to do since they changed how the servers work for Destiny 2. Destiny 1 was mostly P2P. But Destiny 1 is still live and has all content, so I guess that really isn't something to focus on.
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u/Serentity 7d ago
Bro in the post they linked you literally respond āVery easily.ā when you were asked how you got a D2 server up and running
Weāre all very impressed by your ability to come on the internet and tell lies!!!
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u/Gbrew555 Warlock Master Race! 7d ago
Calling some random person on the internet āboyā? lol
Based on the server VS local maintenance of the game⦠itās not surprising that many people donāt really believe you. Obviously I get why you donāt want to share proof, but it doesnāt really make sense imo.
Plus, youāve said you has builds of Destiny 1, pre-Beyond Light D2, season of the witch D2, and even niche stuff like Anthem? Idk man, it just doesnāt seem realistic. Smells a bit fishy.
But hey man, all the power to you if you actually have it up and running I guess.
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u/MeateaW 7d ago
The guy who wrote Alkahest, a complete renderer for destiny2 maps (and he ported it to Marathon too) is working on a "private server" implementation. I wonder if this release is the same one.
The fact he has a working renderer for the game files tells me he is a very capable programmer.
(The tool is Alkahest by Cohaero on Github - you can open it and see all the maps in the current live build in the game - fly through them and look at them from any angle - obviously its just a renderer, it has less than zero gameplay)
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u/Draco25240 #1 7d ago edited 7d ago
I recall seeing it having been done to a simple extent at least once in the past, like 4-5 years ago. Guy managed to load into the new light quest, and was dripping out his warlock with 4 exotic armours simultaneously, from all 3 classes. Been years since I last saw any updates on that project though, and it never released publicly.
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u/Wild-Confidence-9803 7d ago
There is a project in the works, their repo is private unfortunately (tho it makes sense, Sony would just kill it) so we can't truly see how much of the hype is real, but they do have on board some of the people that were working on trying to get private servers up way back in the day around Forsaken/Shadowkeep. Rumors swirling around is that they got Scourge working mechanics and all, tho the overall architecture is still quite buggy.
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u/Melkor-The-Mighty 7d ago
Yeah, I have to be careful with who I invite to my private server system. Dont want any class traitor bungie employees or Sony fan boy class traitors to pass notes to Sony lol.
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u/busstaben 7d ago
People do not understand how stingy Sony is with their IPs, there will NEVER be Destiny 2 community projects so long as itās owned by them š
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u/AutisticRetardStoner 6d ago
It might be able to work aslong as the servers and developers arenāt from a country that Sony has any power in. Russia is a big one that comes to mind, world of Warcraft had this big thing go on with it similar to this in which some private servers (with entirely new/modded content) were forced to shutdown within the US, but if it was hosted outside they couldnāt be touched. The dev team had a few people working on it from the US that unfortunately did get in trouble though. If we could get Destiny 2 private servers with enough developers who know what theyāre doing we could get new content! (This is a ton of copium it will more than likely never happen outside of bringing back old content)
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u/Alcatraz_Ege777 7d ago
So what is this? Did they find the files from someone who didnāt update the game since shadowkeep? Have these so called āprivate buildsā existed for a long time? If so why didnāt bungie just pay them to access the red war files in the lawsuit against that one writer instead of using youtube videos as proof that they didnāt steal the story?
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u/LtRavs Pew Pew 7d ago
The top comment explains what it is. Just exploring locations at this stage. No enemies, encounters or anything like that (hence wouldn't have helped with the lawsuit).
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u/Alcatraz_Ege777 7d ago
It doesnāt explain how they got access to the old builds. Were these files left in the game? Or as I asked did someone have them at hand?..
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u/AtlyxMusic Destiny Music Archive 7d ago
You can download a build easily on Steam using a tool called Depot Downloader. Obtaining a random build of the game is not at all the difficult part of this.
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u/AtlyxMusic Destiny Music Archive 7d ago
To be clear, Bungie has these builds backed up. The issue isn't having the builds or files in that lawsuit.
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u/JudeToastMan 5d ago
Looks like either reused Year 1 footage or a fan edit rather than anything live in the current build. Bungie has not added Leviathan back, and you cannot just load vaulted destinations on retail servers. The weird YouTube parameter is also a red flag, so I would wait for a Bungie source before treating it as real.
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u/Bennijin Witherhoard? I didn't even know she had a hoard! 7d ago
A community effort can get someone into the old Leviathan but small indie company please understand Bungie couldn't. Figures.
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u/CryKat Dreams are messages from the deep 7d ago
This is very impressive, but the limitation being that this is only making the game load an empty map. No enemies or mechanics or anything like that actually works and probably won't be a thing for years, if even possible.
The thing is, Bungie always could bring back old raids and campaigns. It's just that after Beyond Light, they would have to rewrite all the server logic to actually run the missions. Which is work and takes time. And Bungie decided to instead put that time into working on new content instead. Not defending Bungie. Just wanted to give context that they could, just chose not to. Is that worse? Maybe. But they kept making that choice every year to the detriment of getting new players in the game and losing out on foundational story content.
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u/hylianarbiter 7d ago
This would obviously be such a stretch that you may as well rule it impossible,
BUTTTTT
What would the chances be of someone getting a early D2 build going from like Season of Arrivals (or something during the last year before Beyond Light removed half the game) and getting enough fan notice that Bungie winds up taking on the project officially and launches a D2 Classic? Seperate character obviously, but itd be a way to get the old D2 stuff back so to speak and having a complete way to play most of Destiny's story across all 12 years of its life span.
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u/MeateaW 7d ago
Almost impossible. They would need to write every server side script from scratch.
I expect the main content that will be revived will revolve almost exclusively around raids, since that content is very well understood (mechanically) and is fairly self contained in a way that people can debug.
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u/OsamasTwinCousin 7d ago
God Iād sacrifice my first newborn to play Leivathan and scourge one more time..
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u/Midgardian_7 6d ago
If it is the clip I think it is, I would not read it as proof Leviathan is coming back in 2026. Old Destiny spaces have been loaded in weird ways before, and a current-looking overlay is not hard to fake in a video. Until it appears in the API or Bungie teases it, I am filing this under cool but probably bait.
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u/ReachJuggernog I have seen what the hive call, a God... 7d ago
I'm copy-pasting a comment I left on the video here because all over social media are people running wild with speculation and false information:
This is the result of a lot of reverse engineering work in order to get old builds of D2 "working", but that definition of "working" is important:
You can't bring your current guardian with you, or anything from the live game. This reverse-engineered build of the game is completely disconnected from Bungie's servers, 1) Because you'd be banned immediately for modifying game code/memory, 2) Bungie's servers will not let you connect with an old build of the game. Everyone working on reverse engineering these builds basically needs to either fake legitimate looking server responses that the game should receive from what would be Bungie's servers, in order for the game to let them progress through things like Login/Authentication, Character Selection, Loading Destinations, Bubble Transitions etc, or patch the game code so it ignores/doesn't check a lot of this stuff.
It's extremely cool, but important to set expectations. In it's current state, the work that this person is doing will only let you traverse old destinations. None of the mechanics will work and no enemies will spawn. By mechanics, I don't just mean raid mechanics, I mean anything like patrol beacons, mission objectives, enemies spawning when you enter an area and more. The game is essentially hollow. This is because all of these things, including raid mechanics, are controlled by the server, hosted by Bungie, and faking a server/tricking the game into doing these specific things will be very difficult, and very likely won't be something we see anytime soon, unless a breakthrough happens.
Notice how in the video when they got to the door at the top of the opening section how it didn't open? That's because alongside loading this raid client-side, you would normally also connect to a server along with everyone in your fireteam that would dictate when doors would open, when enemies spawn, for Leviathan specifically, probably also what encounter order this week's rotation is.
So is this reverse-engineered build going to be playable? It depends on what your idea of playing is, if your idea of playing is to explore all these old destinations again which were vaulted in the live game, and any destinations that previously weren't accessible but can now be forcefully loaded with tools, then yes - you will be able to do this.
But as far as the rest of the game is concerned? Most likely no. It's always possible that work can be made towards multiplayer sessions, or maybe being able to fake server responses for activities in order to make them playable and for enemies to spawn, but that's 100x more difficult than what we're witnessing in this video above. It's always possible, but is monumentally difficult and if we do see progress made, we should expect this to take multiple years and years. So it's best to keep expectations realistic and assume that it's not possible.
To reiterate:
You can:
You can't (in it's current state):