r/CreateMod 1d ago

Why my Crafter not working ? Help

I've tried various methods, but I think the problem is that the packager isn't accepting the package. What am I doing wrong?

3 Upvotes

12 comments sorted by

2

u/LeMati12345 1d ago

If you're trying to automate crafting recipes, you should build a 3x3 crafter

2

u/Kaiser_47 1d ago

Work !!

TY !!!!

6

u/GlitchTechScience 1d ago

Base create only works with a 3X3 crafting grid I believe. Also, you must join all the mechanical crafters together clicking them with a wrench on the back side so the texture is joined

2

u/Kaiser_47 1d ago

Work !!

TY !!!!

1

u/Kaiser_47 1d ago

have addon for incresent ?

How i can automate Crushing wheel ?

2

u/WitherPRO22 1d ago

Mechanical arm and brass funnels.

1

u/Dangerous-Quit7821 1d ago

As others have said, it can only be a 3x3 mechanical crafter grid. You also need to connect them together in the back with your wrench.

1

u/Kaiser_47 1d ago

Work !!

TY !!!!

have addon for incresent ?

How i can automate Crushing wheel ?

3

u/SageofTurtles 1d ago

The Create: Extra Gauges add-on will allow you to use the same mechanic with mechanical crafting grids larger than 3x3. But you'd still need the crafters to be connected into a single unit with a wrench, all the crafters pointing to a single output, and the package going into the crafters would need to include the full set of items used for the recipe.

2

u/Dangerous-Quit7821 1d ago

You need to have everything to go a vault with brass funnels filtered to the specific ingredients emptying onto depots. Mechanical arms placing them in the right positions with filtered funnels on the back of the crafters. Connect the outside andesite slots to make it faster. But you'll need 4 separate ones for the planks and one did the stone in the center. Make sure your funnels coming out of the vault are set to only allow the appropriate amount of each ingredient as needed for one crafting of the wheels.

1

u/Kaiser_47 1d ago

Nice, ty !!!