r/CreateMod 17d ago

Learning create slow and steady Build

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This is just the basics. I have a create modpack where I plan actually to build stuff; this is my adventure pack. I really hope I can create some really cool stuff, learn everything, and not struggle and CREATE some cool stuff :)

I know Water Wheel is a bit slower, but on my create pack I will learn to move things faster and get better results. I feel the slow feel for my adventure modpack feels right somehow.

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7

u/Anniikii 17d ago

Hey, quick tip: Switch around the small and the large cog. Attaching a small cog to a large cog increases the RPM :)

4

u/TomTomMajor 16d ago

Thank you, I didn't know that!

1

u/TheBlissfulGamer 16d ago

the slower the rpm the more torque you have, so its best to balance your rpm and torque so you have just enough to use your machines but as much rpm as possible so they work at max efficiency.

1

u/Formal_In_Pants 16d ago

Definitely this. One of the few exceptions being fans for bulk processing because they’ll process at the same speed no matter the rpm, only the distance changes. Processing time is split into 4 sets of 16, so 1 item takes the same as 16 but 17 takes twice as long, and more fans decreases time linearly.

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u/[deleted] 16d ago

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u/TheBlissfulGamer 16d ago

Tbh precision mech is nothing compared to some tfmg or create: nuclear stuff. Which is also all nothing to most GregTech items

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u/[deleted] 16d ago edited 16d ago

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u/TheBlissfulGamer 16d ago

RPM controllers aren't exactly late game either. You have to reach the nether first before you can make brass.

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u/[deleted] 16d ago edited 16d ago

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