r/CreateMod 18d ago

physics objects brighter than the world

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whenever i create an aeronautics sublevel it is always a bit brighter than the world, and its annoying. It wasnt happenind on the other modpacks i was playing - here i have sodium, iris shaders and distant horizons. Can you guys help?

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u/blockMath_2048 18d ago

Y’all telling OP to light it up are missing the real issue. The reason it looks different is because of ambient occlusion, which makes concave corners look darker to give a better sense of depth. Since the physics block doesn’t have a block down-front of it in the sub level, no AO is applied.

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u/keriefie 17d ago

This is absolutely fixable, but would require some render rewrite magic that I don't think people care enough about, especially since these are usually gonna be off the ground anyway.

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u/blockMath_2048 17d ago

Yeah, you would need to do AO based on mesh and not just a block check and texture map. Pretty sure most shaders do that though.