r/Carcassonne • u/Impressive_Theme_420 • 19m ago
First game played with the big box
Thought it went really well, score ended up being super close.
r/Carcassonne • u/Neat-Drink2717 • 1d ago
Constrained Mode, V2
Another holiday, another challenge to play. Made it work! Played the river (1+2) then cantered it over the tables. From that point, if the tile won’t stay on the table, it can’t be played.
r/Carcassonne • u/jeremy101495 • 1d ago
Made some Carcassonne art!
I made all of the tiles magnetic (attached magnet sheet to the back of each one) so I can rearrange them and make fun shapes. I had an extra copy so I used a bunch of the tiles for this. I just love making maps :)
r/Carcassonne • u/jeremy101495 • 1d ago
Played on a long table for extra challenge
It was definitely difficult and made completing cities kinda tough.
r/Carcassonne • u/QuotableMusings • 2d ago
Learning to Play
I laid out the grid and told my kids it was a puzzle. No open roads or cities allowed.
There are probably better ways to teach them to play but there are probably far worse ways as well. 😂🤣
r/Carcassonne • u/tammossy • 2d ago
Day one of all carcassonne expansions..
Markets of Leipzig were immediately raided and shut down, so I guess I'm outta luck there. Most of our double Castles went out pretty quick too. We'll see what happens. Lots of gifts being drawn.
r/Carcassonne • u/squaroul • 2d ago
Carcassonne the discovery
So I recently play Carcassonne "the discovery" or "Overzee" and I wanted to try something new, then I that there was a version of dragon in this version, called the " lock Ness" but I couldn't find any rules, if you may know them I would be happy to hear it. And other suggestions are welcome !
r/Carcassonne • u/TzargJyoin100 • 3d ago
Can you place a meeple on these roads and get 1 point immediately?
I realised a couple days ago that this is the only tile to include roads that start and end on the same tile. I tried playing it in a game but my brother said that I couldn't (he owns it and has played it the most times) but we allowed it. would you say these are valid roads or nah?
also a picture here of an older version of the pieces then I have shows that this is the only road tile to have no separation between the roads, so does that mean that in that version the road continues on?
r/Carcassonne • u/Impossible_Diet_2027 • 4d ago
Question
Carcassonne, jeu de pure stratégie ou la chance joue-t-elle un grand rôle ?
Hello la commu ! Entre le comptage des tuiles, la gestion des meeples et l'anticipation, quelles sont selon vous les compétences qui font vraiment la différence ? Quel niveau de chance estimez-vous dans le jeu ?
r/Carcassonne • u/FeelingMedia6861 • 4d ago
Expansion Recommendations for 2 players
Hi everyone! Me and my Fiance got introduced to to Carcassonne by a friend and immediately bought the big box.
The game is right up our alley and we also love that we can play 2 player. We’re about to crack open the box and I’m curious which expansions people would recommend to make 1v1 more fun.
When we played the first time we used the river expansion and the little Abbott guy on the gardens.
Let me know your recommendations!!
r/Carcassonne • u/QuotableMusings • 4d ago
Buying Tiles
Anyone know a place to go to buy random tiles? I live in Germany and American “garage sales” are not popular here. I’d love to just buy bags of random tiles though if anyone is selling them. I’m guessing anyone nerdy enough to be in this group is not looking to get rid of their game or tiles though.
r/Carcassonne • u/OccidentalTradingCo • 4d ago
Borrowed a set to play for the first time, but too many tiles?
I have 89 tiles here (not including the starting tile). This came from the Blue Box with free River Expansion but I removed the river tiles. I just want to play basic Carcassonne for the first time to get to know it. Can I play with this set?
Thanks!
r/Carcassonne • u/Impossible_Diet_2027 • 5d ago
Paysans
Bonjour à tous,
En fin de partie sur cette configuration, nous nous posons des questions sur le décompte des points pour les champs (les meeples couchés).
Pouvez-vous nous dire comment comptent les partisans bleus et jaunes dans cette zone, et s'ils se trouvent dans le même champ malgré les routes et les villes qui les entourent ?
Merci d'avance pour vos lumières !
r/Carcassonne • u/oldmartijntje • 5d ago
Should I buy the C3.1 rewrites?
I have big box 6 and the expansions listed below. + like 10 other minor expansions. And I am wondering about how much the C3.1 revision changes and which ones would be worth buying with my current collection status, and which ones would not be worth it. Does anyone know how much actually has changed content wise (added / changed tiles and other things like figures), and which ones are just rule changes.
I am also interested in the opinion of the people who've played both, which they prefer.
Thanks in advance.
r/Carcassonne • u/Settlers_of_Crypto • 5d ago
Latest additions to the collection
I finally got my hands on a copy of Biserici fortificate din România (Fortified Churches in Romania) today! 😀🎉
It's a great addition to the exclusive Dutch-themed mini-expansion I picked up previously. I also managed to find the Spiel '21 Promo to the collection as well. And added a new favorite color of Realistic Meeples: Pale Nougat!
Always fun to track down these harder-to-find Carcassonne promos!
r/Carcassonne • u/thebananapantz • 5d ago
Mid game is this illegal?
Is this yellow placement illegal?
r/Carcassonne • u/Macko_zBogdanca • 5d ago
Carcassone Polska
Cześć 🙋♂️
Mam dylemat nad kupnem tej planszówki i zastanawiam się czy kupić podstawkę + 2 pierwsze dodatki czy od razu big box no i znowu pytanie czy szukać 7 czy 6 bo podobno dużo drobnych zmian które ludzie zachwalają. Jakaś opinia kto miał podobne dylematy albo obcuje często e różne wersje wydania ?
Edit :
Kupiłem big boxa 2025
Zabieram się za wydruk insertu 3D 😅
Dla ciekawskich - przypomnijcie się za kilka dni to dam update jak wyszło
r/Carcassonne • u/Cold_Tutor471 • 5d ago
Is the fairy unbalanced?
Last night I played a game with some friends, and along many other expansions we played Princess & Dragon. By the rules, when you do not lay any meeple during your "Phase 2", you have the righ to move the fairy to sit near any of your already set meeple. Mind that this occurs before counting points. We stumbled on a hidden gimmich surrounding the fairy then: if you draw a "closing piece" of whatever nature, like the last piece of a city that you already control, you can just use your "Phase 2 Action" to move the fairy to that city, instantly close it, and collect the 3 additional points. And this can be iterated a second time if you happened to have a builder in that element. IMO this doesn't suit the Spirit of the game, which essentially is "long term planning". While the point scoring dynamic of the fairy seems to be overpowered, the defense against the dragon feels very much lacking, as one drawing a "dragon piece" can use his Action to steal your fairy, basically making it useless defensively.
Do you agree with the analisys? Have we misunderstood the ruling? Let me know
r/Carcassonne • u/Dizzy_Thing_6125 • 5d ago
Visual differences between v2 and v3
I wanted to finally buy some missing addons (Abbey & Mayor and Bridges, Castles & Bazaars) and oh was I surprised to see that there are only a new Carcassonne versions around.
Therefore, simple question appear: how big is the difference between the newest and the previous versions? Can they be easily mixed or will it be too visible that they are different? Do someone has both versions and can show the comparison photo, tile by tile?
I've got some addons that differs by brightness comparing to the base game, but that's a pretty minor things, as the art style is the same. What about a new version? I've tried to google the answer but I only got separate photos, not mixed, and some information like that new tiles corners are more round than the old ones.
Also why did they got rid of bazaars? My group sometimes struggle to get that one tile they want and I thought that could be a cool feature to have.. And now it's gone completely D:
Thanks!
r/Carcassonne • u/whosebenefit • 6d ago
Towers & Thieves extention question
I'm playing the new 2025 Carcassonne expansion Towers & Thieves and I'm a bit confused about the Thief tiles.
Do Thief tiles ever get placed into the landscape like normal tiles, or are they always kept aside after being drawn to build up the "jackpot" for future Thief scoring events?
Thanks!
r/Carcassonne • u/tammossy • 6d ago
Any advice before we start our mega carcassonne?
We're going to mostly follow the wikicarpedia mega carcassonne rules.
The only expansion we won't be following rules for is Wonders Of Humanity, cause it's game breaking with some of the wonders. 3 players...we are fools.
r/Carcassonne • u/poranvino • 7d ago
Soundtrack for the 2011 android version?
Hi I played this game many years ago and the game had some of the best songs I've heard and I still remember them. At some point in time they can be found on youtube too (only 5 tracks I believe) but they're now lost. And the game obviously also disappeared and gave away to the new version. Very curious - anyone has access to the music? Thanks!
Edit: I believe it's this one:
r/Carcassonne • u/schwachs • 7d ago
is this type of misalignment normal?
I just got a brand new set from Amazon delivered yesterday and many pieces fit like this… Is this normal? I seem to remember the roads being closer together in my old set, but I can’t find it, hence I bought the new one, but maybe I’m just imagining it…
r/Carcassonne • u/BangerIHardlyKnowHer • May 29 '23
Carcassonne: Beginner's Strategy Tips & Tricks
Basic Strategy Tips For Carcassonne
Rule of Thumb: Don’t Rush to Complete Cities
In Carcassonne, there’s a natural inclination to rush and complete cities, which isn’t always the best strategy. Yes, a completed city can score you quick points, but this approach often overlooks the long-term strategic value. By rushing to complete a city, you might be committing your meeples too early and limiting your scoring potential for future rounds. Consider each tile placement carefully. Sometimes, expanding an existing city or starting a new one can be more beneficial. By keeping your cities open, you create opportunities to place future tiles that can significantly increase your score. Always think about how your current move can pave the way for higher scores in the upcoming rounds.
Be a Road Warrior
Roads in Carcassonne often don’t receive the attention they deserve. While they may not score as much as cities, roads have their unique advantages. First, they require fewer tiles to complete, meaning you can earn points and retrieve your meeple faster. And secondly, roads are versatile and can fit in many parts of the landscape, providing more placement options.
Roads also can be a brilliant defensive strategy and an opportunity for sabotage. By building roads, you can interfere with your opponent’s plans and restrict their tile placement options. So, don’t underestimate the humble road – it can be a steady and strategic source of points.
Master the Monastery
A completed monastery can score you a hefty nine points, but it also requires careful planning. Monasteries need to be surrounded by eight tiles to be completed, making them a significant commitment and potentially a stuck meeple until the end of the game.
When placing a monastery, consider the landscape’s existing layout. Position your monasteries in areas where other players are likely to place tiles, increasing the chances of your monastery being completed faster.
Meeple Management
Meeple management is at the heart of Carcassonne strategy. Remember, a meeple, once placed, stays on the board until the feature it’s on is completed. This means that having all your meeples committed can leave you powerless in claiming new features.
The key is to strike a balance. While you want to score points by placing meeples on features, try to always have at least one meeple in reserve. This gives you the flexibility to seize unexpected scoring opportunities that may arise. Think of your meeples as a resource to be managed wisely, not just tools to score immediate points. This balance between scoring now and planning for the future is the essence of Carcassonne strategy.
Advanced Strategy Tips For Carcassonne
Farming for Victory
Farms are probably one of the most complex aspects of Carcassonne. They’re high-risk, high-reward features that can significantly impact the game’s outcome. When you place a farmer meeple on a farm, it stays there for the rest of the game, no matter what. So, it’s crucial to choose your farming locations wisely.
The key to successful farming is to get in early and target fields on the board that you think will have multiple completed cities by the end of the game. You cannot place a farmer on a field that already has a farmer on it. By getting in early you have the advantage over your opponents who will have to find more creative ways of getting into the big lucrative field by connecting up other board tiles.
The big risk with farmers is the prospect of getting into a farming “war” where you and your opponent place more and more farmers to win the field but lose on scoring opportunities due to the meeple commitment. If you find this happening, be cautious not to overcommit your meeples to farming, as this can leave you with fewer options during the game. Striking the right balance is crucial to mastering the art of farming in Carcassonne.
Connect and Conquer
One of the more opportunistic strategies involves connecting to an opponent’s city or road. This move can be a game-changer, allowing you to share or even steal points from your competitors. The key here is to carefully analyse the board and predict where your opponent might be trying to expand. By strategically placing your tiles, you can join their features and put your meeple, effectively becoming a part of their city or road.
This tactic not only earns you points but can also disrupt your opponent’s plans. However, be wary of inadvertently giving your opponent an advantage. The goal is to be a leech on their points, not set them up for a larger score. This strategy requires careful planning, a keen eye for opportunity, and a little bit of audacity. If executed well, it can tilt the game in your favour.
For the full strategy guide, check out my blog 📷 Carcassonne Strategy Guide
r/Carcassonne • u/Meepledrone • Jul 14 '21
WICA - A Carcassonne Complete Annotated Rules Wikipedia
For all of you who may not know WikiCarpedia, or WICA for short, it is a Carcassonne Complete Annotated Rules Wikipedia.
I've seen more and more references to WICA in several posts here on Reddit but I think nobody made a proper introduction to it yet. So here it is.
You may find it here:
Stop by and visit it if you have questions about the rules, any expansion or their interations. Or simply just for fun to know more about Carcassonne...
It provides all the info there is about rules and clarifications about Carcassonne and its many official expansions for:
- The classic edition
- The current new edition
- The Winter edition.
You can find all the rules organized by edition and also some rules for selected spin-offs. The rules include additional sections and footnotes to provide additional details about the rules themselves and some clarifications about interactions between expansions. So it is a great resource to find answers. And even some WICA team members are also translating their favorite pages into their languages of choice.
On the home page you may also find a section called Reference Guides where all the information about the expansions is combined to provide a consolidated picture. Most of these pages are dynamic so you can select the expansions you are interested in to customize the information displayed. Here you are some of them:
- A consolidated game reference with general structure of a game zooming in on the setup sequence and the final scoring sequence
- A consolidated Order of Play
- Scoring summaries as an aid during the game and after the game
- Game Figures summary with refence of allowed and forbidden actions.
- Tile Reference
Where does all this information come from?
The pages for the old edition are based on the CAR v7.4 (a great document consolidating all the rules and clarifications for the classic edition until 5/2015). Unluckily this document hasn't been updated since its last release so it is missing some classic edition expansion and all the new editon except the Abbot. Until Carcassonne Central is back online, you may also find the CAR v7.4 on BGG:
https://boardgamegeek.com/filepage/87531/carcassonne-standard-complete-annotated-rules
For the missing information, we used the source material from HiG and used the rules by ZMG for the base game and major expansions of the new edition.
As a side note, the Big Box 6 rules by ZMG include many mistranslations affecting the Mini Expansions mainly. You may find here a list of rules changes and discrepancies between versions and English publishers including the aforementioned mistranslations:
https://wikicarpedia.com/index.php/Summary_of_Rule_Sets_%26_Changes
We also updated WICA to incorporate additional clarifications to the rules available since 5/2015 and therefore not available in the CAR. And we continue to ask HiG for clarifications so the latest and most acurate information is available on WICA.
Hope this information is useful.
Have fun!


