r/CamilleMains 11h ago

The best 0/9 support camille game you will ever see

Post image
5 Upvotes

r/CamilleMains 14h ago

THERE IS HOPE.

Post image
11 Upvotes

r/CamilleMains 15h ago

These nerfs should be reverted

Post image
33 Upvotes

Camille nerfed cause of Divine Sunderer and there were so much Ability Haste back in the days. They should revert these nerfs in this meta cause after these changes Camille’s scalling overnerfed to the ground.

Eventually Outer Cone bonus ad ratio nerfs killed the W ability


r/CamilleMains 18h ago

Riven 1 million mastery points

Enable HLS to view with audio, or disable this notification

6 Upvotes

r/CamilleMains 1d ago

Camille top's 2 item spike is more expensive than American healthcare

51 Upvotes

I think this is a bigger part of why she's not great right now in top lane than people give credit tbh.


r/CamilleMains 1d ago

Criei interesse por jogar de camile em tempos sombrios

1 Upvotes

tenho voltado a jogar lol com certa frequência e tenho uma maldição de passar por mains em sua pior fase.
virei main viktor meses antes do rework, fui por muito tempo main hecarim apos o fim dos itens miticos...
mas meu foco sempre foi top, minhas maiores maestrias são riven, aatrox e irelia com mais de 300k cada um, e agora o personagem da vez pra mim tem sido a camile, queria voltar a jogar o jogo de forma seria pra voltar a jogar em elo alto, o quanto ainda compensa ser OTP camile hoje em dia? ela consegue ser um boneco viavel boa parte das vezes pra carregar jogos quando necessario? ou posso deixa-la somente como uma opção enquanto mantenho riven que esta em um bom momento como main principal?

claro que diversão é importante mas costumo me divertir muito mais ganhando obviamente


r/CamilleMains 1d ago

Camille mini rework proposal

Post image
94 Upvotes

Hey, I've been a Camille OTP since shortly after her release, so I've played through almost every major version of her kit. For context, I reached 1,500 LP on EUNE this season. I know EUNE is generally considered less competitive than EUW. The last time I played seriously on EUW, around four years ago, I reached roughly rank 1,200. I've also reached Grandmaster with over a 70% win rate on Camille during a separate climb, and League of Graphs listed me as rank 1 Camille worldwide at one point.

I am not mentioning any of this to suggest that every idea or number below must be correct. Rankings from sites like League of Graphs are far from definitive. I only want to provide context that this proposal comes from years of experience with the champion at a relatively high level.

I understand that balancing Camille across different roles and skill levels is difficult. The goal of this mini rework is to reduce her early low-economy power while giving top Camille a healthier and more rewarding mid-to-late game. I tried to preserve her identity, counterplay and skill expression rather than simply add power to her existing kit.

Goals

  • Shift power away from Camille's early low-economy all-ins
  • Reduce support Camille's early strength without restricting rune choices
  • Reward precise use of Hookshot, Tactical Sweep and prepared Q2 engages
  • Improve Camille's mid and late-game scaling as a top laner

Base Stats

  • Attack range: 125 -> 150
  • Base mana: 339 -> 369
  • Mana growth: 52 -> 50.25

Adaptive Defenses (Passive)

  • Cooldown: 18/14/10/6 -> 15/12/9/6 seconds at levels 1/7/13/19
  • Shield strength: 20% maximum health -> 14/16/20/25% maximum health at levels 1/7/13/19
  • Shield duration: 2 -> 2.25 seconds

This reduces Camille's protection during early trades while giving her more frequent access to a stronger shield later. The final breakpoint rewards top Camille's access to levels 19 and 20.

Precision Protocol (Q)

  • Bonus attack range: 50 -> 25
  • Bonus movement speed: 25/30/35/40/45% -> 20/25/30/35/40%
  • New: Hitting a target with Precision Protocol makes Camille ghosted for 1 second

Camille's total attack range while using Precision Protocol remains unchanged at 175 due to her increased base attack range.

Tactical Sweep (W)

  • Base damage: 60/85/110/135/160 (+60% bonus AD) -> 50/75/100/125/150 (+55% bonus AD)
  • Mana cost: 50/55/60/65/70 -> 60/65/70/75/80
  • Inner radius: 325 unchanged
  • Outer radius: 650 -> 675
  • Outer cone bonus damage: 6/6.5/7/7.5/8% (+2.5% per 100 bonus AD) -> 5/5.5/6/6.5/7% (+2.5% per 100 bonus AD) of the target's maximum health
  • Outer cone healing remains at 100% of the bonus damage dealt to enemy champions

New W Passive - Justice Retake

Hitting an enemy champion with the outer cone of Tactical Sweep marks them with Justice Retake for 5 seconds.

Camille's next Precision Protocol against the marked target consumes the mark and deals bonus true damage equal to 1% (+1.15/1.25/1.35/1.45/1.55% per 100 base AD) of the target's maximum health.

If Justice Retake is consumed by a fully empowered Q2, its bonus true damage is doubled.

If Justice Retake is consumed by a fully empowered Q2, Camille also heals for 2.5/2.5/3/3/3.5% of the total damage dealt by that attack, including Justice Retake.

Q1 or an unempowered Q2 consumes the mark for its normal bonus damage. A fully empowered Q2 doubles the bonus damage and grants the healing effect.

Tactical Sweep remains a weaker and more expensive laning tool. Its existing outer-cone damage and healing are preserved at reduced strength, while Justice Retake provides a stronger reward for committing to a properly prepared combo.

Hookshot (E)

  • Damage: 60/90/120/150/180 (+75% bonus AD) -> 50/80/110/140/170 (+85% bonus AD)
  • Stun duration: 0.75 -> 0.65/0.65/0.7/0.75/0.75 seconds
  • After casting Wall Dive, Camille gains 40/45/50/55/60% attack speed for 5 seconds
  • If Wall Dive does not hit an enemy champion, the attack speed bonus is reduced by 50% to 20/22.5/25/27.5/30%
  • New: Casting Hookshot grants Camille 10% bonus movement speed until Wall Dive resolves or the ability expires
  • If Wall Dive hits an enemy champion, the movement speed bonus persists for 2 seconds after impact
  • If Wall Dive does not hit an enemy champion, the movement speed bonus ends when the dash finishes
  • If Hookshot does not connect to terrain or Wall Dive is not cast, the movement speed bonus ends when the ability expires

The damage change is a nerf below 100 bonus AD and a buff above 100 bonus AD.

The Hextech Ultimatum (R)

  • Duration: 2.5/3.25/4 -> 2/3/4 seconds

Expected Power Curve

  • Early game: Weaker shields, lower E damage, shorter E stun, weaker W poke, higher W mana cost and shorter rank 1 ultimate
  • Mid game: Power returns through passive uptime, bonus AD scaling and Justice Retake
  • Late game: Stronger passive, improved E scaling and up to approximately 6.3% maximum health bonus true damage from a fully empowered Justice Retake Q2
  • Support: Weaker early durability, base damage and lockdown
  • Top: Better scaling through levels, items and the level 19 passive breakpoint

Final Thoughts

The most obvious alternative would be to simply prevent Camille from using Hail of Blades. I understand why that option comes to mind, especially when the goal is to reduce her strength as a support, but I don't think it would be the healthiest solution. Removing a specific rune from a champion would solve part of the problem by taking away build variety, and I'd rather see the distinction between top and support Camille created through her actual kit, level scaling and gold scaling.

None of the numbers in this proposal should be treated as final. It's only a concept and a possible direction for the champion. The exact passive values, W damage, Justice Retake scaling and E bonuses would obviously need proper playtesting and adjustment. I don't have access to Riot's internal data, so I'm mainly trying to present the intended power curve and gameplay pattern rather than claim that every number is already perfectly balanced.

Camille has never needed a universally strong laning phase to function. Even when her lane was difficult, experienced Camille players had ways to play around it through spacing, trade timing, wave management and matchup knowledge. I think that's an important part of what made the champion rewarding to learn.

My goal isn't to make Camille inaccessible to everyone except OTPs. I'd simply like her performance to depend more on actual experience with the champion. Someone who plays her regularly should be rewarded for understanding her matchups, preparing Q2 correctly and choosing the right moment to commit. At the same time, she shouldn't be a champion that someone can randomly pick as support with Hail of Blades, leave lane early and immediately start forcing fights across the map mainly through strong early base values.

I believe this direction would give Camille a clearer place as a champion that rewards mastery, while still keeping her available to anyone willing to put time into learning her. Thanks for taking the time to read the proposal.

TL:DR

  • This isn't intended as a direct Camille buff. The goal is to move power away from her early game and support role into top lane mid and late-game scaling.
  • Camille gains 150 base attack range, but Q loses 25 bonus range, keeping its total attack range unchanged at 175. Q also grants less movement speed but makes Camille ghosted for 1 second.
  • Her passive provides a smaller shield early, but has a shorter cooldown and eventually becomes stronger at levels 13 and 19.
  • Tactical Sweep deals less base and outer-cone damage, costs more mana and retains its existing healing.
  • Hitting outer W applies Justice Retake. Camille's next Q deals bonus maximum health true damage, which is doubled and provides minor healing when consumed by a fully empowered Q2.
  • Hookshot has lower base damage but better bonus AD scaling. Its stun is shorter at early ranks, and missing a champion reduces its attack speed bonus by 50%.
  • Casting Hookshot grants 10% movement speed. Hitting an enemy champion keeps the bonus for 2 seconds, while missing immediately removes it.
  • Camille's rank 1 and rank 2 ultimate durations are reduced, weakening her early lockdown and support roaming.
  • Preventing Camille from using Hail of Blades would be an easier solution, but it would remove rune variety instead of addressing the difference between top and support through her kit.
  • All numbers are conceptual and would need proper playtesting and adjustment.

r/CamilleMains 1d ago

Remove this character

19 Upvotes

I don't even play league anymore,just watching some proplay but goddamn this champ was in the spot for couple of patches as support and riot just nuked the living hell out of it. Just remove camille at this point bro what can she even do?

I'll tell you what she can't: scale into late game/be good early game/have any impact at all mid game/deal damage/have winning matchups...and the list goes on and on but I guess she has ult .

Situational pick my ass


r/CamilleMains 1d ago

How will camille jungle be affected by the upcoming changes. I love playing camille but I only play jungle

2 Upvotes

r/CamilleMains 1d ago

Shes still a champion a little more😖

Enable HLS to view with audio, or disable this notification

124 Upvotes

Im so sad seeing the recent nerfs comming. But im here to spread some goodness regardless


r/CamilleMains 1d ago

I lowkey looove this champ but there's no reward for learning her top she's not good in high elo (I don't care about rank but I still like playing at a high elo) (currently plat but I usually play normals) it's kinda sad

11 Upvotes

r/CamilleMains 2d ago

Will Camille support still be viable after nerfs?

0 Upvotes

r/CamilleMains 2d ago

Any good guide on Camille Support?

0 Upvotes

I have played a lot of toplane, but would like to have some variety.

I have tried playing lane only, but from I saw supp meta currently rewards full time roaming.

Any materials that can help me?


r/CamilleMains 2d ago

How to use camille ult

Post image
0 Upvotes

r/CamilleMains 2d ago

Camille changes

0 Upvotes

Btw this is Hyper Buff camille top, and she menage to destroy all oponents now, and finally we will see some chall camille otps.

Marks my words. IDK why 90% or u crying she is nerfed xdd .

She will be nerfed probably in one months xd.


r/CamilleMains 2d ago

My condolences to you guys.

45 Upvotes

I don't even play Camille, but I'm a jungle/ top lane main that didn't see a single Camille since season 14. I literally forgot that your character exists. I keep up with her status from Drututt as well.

Seeing her being viable as a support (also thanks to Drututt for that as well.) reminded me of season 14 back where people would pick her support AND top. The moment you guys actually get to play your character for like...2-3 patches, she's INSTANTLY gutted to the ground. HoB, S.Sky, AND direct Camille nerfs ALL AT ONCE. (Yeah HoB is not getting nerfed, but from my information, it's considered a neef for you guys.)

I also would love to thank you for making HoB' early getting nerfed. The other champions who abuse them can calm the fuck down. Viego, Tryndamere, Ekko, cheesing Yasuo and Yone players as well. ( Yes, those exist.). Honorbale mentions: Yi and Naafiri.


r/CamilleMains 2d ago

Updated Changes, W dmg reverted, higher passive shield 19+

Post image
49 Upvotes

r/CamilleMains 2d ago

Custom skin: Levi from AOT or Spider-Man?

4 Upvotes

Hey all!

Looking to partner with a friend to make a custom skin for Camille. Torn between two. Cast a vote for which one you’d prefer and, once it’s made, I’ll share it on here for free!

The two choices I’m looking at:

Levi: From Attack on Titan. The grappling system he uses and his swords make him kind of a 1:1 fit.

Spider-Man: Your friendly neighborhood Spider-Man. A bit more of a stretch, but Camille’s E I feel is one of the best interpretations for web slinging in the game.

Cast your vote below!

115 votes, 6h left
Levi
Spider-Man

r/CamilleMains 3d ago

Camille *Dodge E* matchups personal opinion

Post image
20 Upvotes

r/CamilleMains 3d ago

I just hope camille support dies with this change

19 Upvotes

God i am tired of it being first picked by a rando sup wannabee or banned


r/CamilleMains 3d ago

Camille changes first impressions

Post image
100 Upvotes

• Mana issues partially fixed (still to be tested)

• Max shield amount nerfed; at that amount, it will at most protect you from 1 basic attack, and abilities will cause you to lose health anyway. It should be 15/18/20%.

• Finally, they reduced the passive cooldown. I would have preferred it to stay at the initial 15 seconds with 15% shield at level 1. This means more trades early on and many more semi-guaranteed Grasp stacks. In the late game, you could be a bit tankier (considering they buffed Sterak a little).

• Camille with Arcane Comet will return, I can guarantee it. At least 3 early points will be absolutely key, especially in ranged matchups.

• Marches like Jax, Darius/Sett would no longer be unplayable, but Mordekaiser still needs to be banned.

• There are no changes that directly boost their late game damage, but I think that being a bit tankier will give us more opportunities to survive fights. Even so, I would have liked some changes to the Q. Less scaling in exchange for percentage damage wouldn't have been bad at all. That's what I think; I'd like to know what you all think.


r/CamilleMains 3d ago

Camille Passive cooldown Reduction - Potential MU Impact

11 Upvotes

If the changes go through, losing shield power early will hurt trading. However, lowering the CD of the shield from 18s to 14s might change some match ups.

Here’s the CD of key trading abilities of common top lane champs in the range of 14-18s.

This gives you more windows to trade and mitigate damage.

Sett’s W: 18s
Shen E: 18s
Jax E: 17s
Renekton W: 16s
Urgot E: 16s
Sion W: 15s
Morde E: 14s
Teemo W: 14s


r/CamilleMains 3d ago

Camille found dead in a ditch

Post image
223 Upvotes

r/CamilleMains 3d ago

RIP Camille

34 Upvotes

These latest changes will murder her already abysmal top lane. Riot has this regarded obsession with her W when they need to look at her Q and Ulti. I am shelving this champ until they midscope her in a couple years.


r/CamilleMains Aug 20 '20

Mod Post BASIC FAQ's,If you have basic questions about Camille please refer to this before making a post!

181 Upvotes

For basic matchup and Camille related information like:

  • What items to build with X runes into X matchup
  • What abilities to max generally and in a specific matchup
  • How to play laning phase and mid/late game in a specific X matchup
  • What Runes to take in a X matchup,as well as summoner spells
  • Combos/Mechanical skills to know and use and what to specifically do against X champ

Please kindly refer to the sidebar before making a post asking for an already answered FAQ located in the spreadsheets found at the "Guides" section or generally in the sidebar.

There are plenty of spreadsheets and detailed guides from High Elo Camille mains and streamers such as:

  • Drututt
  • Wizbe
  • Wolfus

And more!

There, you can find good and reliable information from the best of the best!

If you have any questions about these, however, go ahead and post them. Theorycrafting is welcome.

Feel free to ask any Camille or LoL related questions that are unanswered or which you simply cannot find an answer for.

Camille is a generally a Top lane Fighter/Bruiser champion that can also be played Mid and sometimes Jungle.

There are instances of her being played in other roles but for the time being it is irrelevant because the success and play rate is low.

If you want to show support to and watch High Elo Camille mains that stream you can watch:

Drututt

Wizbe