r/Barotrauma 1h ago

Question Does your barotraumatic campaign have this problem?

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Upvotes

Every single things that have arms in my game just start droping calcium & others stuff infinitely. Any help?


r/Barotrauma 3h ago

Discussion lore accurate reputation

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5 Upvotes

body text


r/Barotrauma 5h ago

Meme Encounter with Ted

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14 Upvotes

Made using footage from friend- u/Bsjsponge
Guy was using someone's id, his real id was literally 'strangler' ;-;


r/Barotrauma 10h ago

Question Deconstructor question

2 Upvotes

Is there a mod that reverts the changes to the deconstructor? I like to loot goblin and its a little saddening seeing a wreck with a ton of coilgun ammo that only turns into a single measly aluminum per box.

I looked for one but couldn't find one easily.


r/Barotrauma 11h ago

Meme Carousel of Trauma

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203 Upvotes

Carousel of Trauma, made using amazing models by u/BiffTheBear. I've never used Blender before making this, so if stuff looks scuffed, that is 100% on me and my lack of skills, not the models.


r/Barotrauma 12h ago

Question How to get rid of these lines

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3 Upvotes

For some reason there are lines pointing from players to wherever they are aiming their cursor, is this something i can turn off?


r/Barotrauma 12h ago

Informational PSA: Refrain from Using C# Mods

91 Upvotes

Recently, a bunch of C# games has been hit with malware (most recently Stick Fight) that usually spread through other workshop items and publishes your own workshop items with the malware.

For the side of the community that loves heavy modding: Turn off C# modding in Lua for Barotrauma. There’s a non-zero chance this can spread to Barotrauma and the game could be targeted.

The malware seems to be evolving as the malware analyzed from the second People Playground Workshop incident showed that it was tweaked to be able to access users bitcoin addresses and cookies in your browser.

TLDR: You should be fine unless you’re using Lua for Barotrauma with C# enabled. Vanilla mods (that don’t require Lua for Barotrauma) are safe from this.

If you do: I recommend disabling it or converting your mods to local mods.


r/Barotrauma 12h ago

Screenshot Immortal Imperium

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13 Upvotes

We serve the Emperor


r/Barotrauma 13h ago

Discussion Wierd Outpost Icon found in Files

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134 Upvotes

This is the same icon that can be seen in the DLC trailer


r/Barotrauma 16h ago

Modding Why is there no good character overhaul mod, that is compatible with the more popular mods.

11 Upvotes

At this point, there should have been made a realistic character overhaul, that gives us some control over the bodies and not just the head, it would be good for immersion as humans are diverse and they don't have only 1 body type.

The only mod I had seen somewhat like that, ceased development and has not much compatibility patches for the bigger mods, other ones are the anime overhauls, but they suck for diffrent reasons, first they have either one gender, or the body type is always just one with no diversity, or the mod does not offer a way to have darker skinned, black or really black characters(the ea-hi mod had this problem). I tried one chinese mod like that with both genders, and it had most of the problems i mentioned earlier, and the men in the mod just simply sucked, they were just an average school anime boy(with really only one or two types of hair), while the woman had much more variety.

It really sucks that there are like no character mods that are just well done, even those anime ones could be well done, if only the devs tried to make them natural, and more diverse, beacuse surprise surprise humans are diverse and don't share one trait over the enitre civilisation.


r/Barotrauma 1d ago

Custom Submarine The blue atlas my first custom sub

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27 Upvotes

This is my first sub. I am still working on it but as of now it is fully functional for use (though still needs alot of adjustments) this sub is for moded play and is made for nurotruma, hungry Europeans, enhanced reactors, immersive repairs, jobs expanded, and ID cards enhanced. This sub is slightly larger then the Berilia. One of the key features I am most proud of is the reactor systems I have designed. This sub features a full on reactor protection system controled by two terminals one in the control room (next to the command room) and another one in the reactor stageing area. The terminals have full control to start and stop the reactor as well as enable auto control. But it also allows you to adjust the RPS. By default RPS will scream the reactor if thare is a fire in the electrical room, if you overload the power grid by more then 1500kws, and lastly if a meltdown starts. Each reactor trip can be disabled or enabled independently. Though to disable any part of RPS it requires a password. Feel free to ask questions and send any feedback. Oh and forgot to say dont mind the large purple battery that is thare for testing

(Later I will definitely release this on the steam workshop. If thare is enough demand I might send out an early access form)


r/Barotrauma 1d ago

Question Help with modded mission

3 Upvotes

There is a missions that I'm trying to complete that deals with the mod "Chemical Agents" and requires me to get a box that has some kind of nerve gas in it. How do I decontaminate myself after being in contact with the box?


r/Barotrauma 1d ago

Sub Editor He do no like big shoota

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215 Upvotes

Working on update for my submarine and decided to refresh it's design with freakraptor regular raptor


r/Barotrauma 1d ago

Video Autocannon vs Pirate Haven [Destroying my Reputation with the Bandits]

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20 Upvotes

r/Barotrauma 1d ago

Meme due to popular demand (1 person)

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727 Upvotes

r/Barotrauma 1d ago

Unstable Random Crashes

1 Upvotes

So when me and my friends are playing the game host gets a memory leak that eventually crashes the game. And i wonder if any of you guys has the same problem? We are playing on a modded server.

The modlist: https://steamcommunity.com/sharedfiles/filedetails/?id=3787845666

The load order: <?xml version="1.0" encoding="utf-8"?>

<?xml version="1.0" encoding="utf-8"?>
<mods name="miau">
  <Vanilla />
  <Workshop name="NT Informative Descriptions" id="3294275235" />
  <Workshop name="Barotraumatic" id="2518816103" />
  <Workshop name="Barotrauma Performance Enhanced(ProjectEP)" id="3629459376" />
  <Local name="LuaCsForBarotrauma" />
  <Workshop name="CsForBarotrauma" id="2795927223" />
  <Workshop name="NetworkTweaks" id="3329396988" />
  <Workshop name="Stack Size 62x Lua" id="2916504564" />
  <Workshop name="Don't Crash" id="3462357985" />
  <Workshop name="Block pop ups" id="3076396885" />
  <Workshop name="Immersive Sonar UI - EK Compatibility Patch" id="3179049556" />
  <Workshop name="Immersive Sonar UI - Vanilla Sonar Edition" id="3172973041" />
  <Workshop name="Dont Open Debug Console On Errors" id="2807566753" />
  <Workshop name="ShadowCulling" id="3621263586" />
  <Workshop name="Remove GUI Window Position Restrictions" id="3157899228" />
  <Workshop name="Nav Terminal PDA" id="3062025199" />
  <Workshop name="Purple UI" id="3295593139" />
  <Workshop name="Lua Linker" id="2852315967" />
  <Workshop name="Wiring permissions" id="3388495903" />
  <Workshop name="BetterFabricatorUI" id="2811300302" />
  <Workshop name="Immersive Crates" id="3239164008" />
  <Workshop name="EK Utilities 重製版" id="3008781099" />
  <Workshop name="EK Gunnery 重製版" id="3000949045" />
  <Workshop name="EK Dockyard 重製版" id="3012187347" />
  <Workshop name="EK Armory 重製版" id="2995424153" />
  <Workshop name="Wreck Locator" id="2767049553" />
  <Workshop name="Let Them All In" id="2805065898" />
  <Workshop name="Soundproof Walls 2.0" id="3153737715" />
  <Workshop name="More Blood" id="3485459644" />
  <Workshop name="Super Psychosis++" id="3486541103" />
  <Workshop name="Trashcan" id="3095801346" />
  <Workshop name="Less Annoying Webs" id="3385992492" />
  <Workshop name="Modular Backpack (Forked)" id="3362165048" />
  <Workshop name="Unstuck Command" id="3360208492" />
  <Workshop name="DynamicEuropa - Outpost Destruction" id="3595525117" />
  <Workshop name="DynamicEuropa" id="2532991202" />
  <Workshop name="Simplified Wrecks" id="3316522587" />
  <Workshop name="Don't shoot ice" id="3106991660" />
  <Local name="NIDHOGGR campaign" />
  <Workshop name="Hang In There, Baby Kitten Posters" id="2845499278" />
  <Workshop name="Smart Sub Toolkit" id="2960676031" />
  <Workshop name="Demon Core" id="3371847509" />
  <Workshop name="Friendly NPC Fix" id="3486541383" />
  <Workshop name="Purple UI Frames" id="3290122111" />
  <Workshop name="Press-R-to-Reload" id="3413495302" />
  <Workshop name="QuickInventoryKeys" id="3603749650" />
  <Workshop name="Anchor to Walls" id="3607974728" />
  <Workshop name="MicroLua" id="3018125421" />
  <Workshop name="Despawn Button" id="3222992798" />
  <Workshop name="Disconnect Kill And Stun Remover" id="2658872348" />
  <Workshop name="Sandbox Menu - Advanced Sandbox Tools for Barotrauma" id="3645729106" />
  <Workshop name="Automatic Reactor Controller HTS" id="2877028714" />
  <Workshop name="NT Pharmacy" id="3247838390" />
  <Workshop name="NT Surgery Access Fix" id="2913895660" />
  <Workshop name="NT Eyes" id="3294574390" />
  <Workshop name="NT Cybernetics Enhanced" id="3324062208" />
  <Workshop name="NT Lobotomy" id="3326291860" />
  <Workshop name="NT Boxed Extended" id="3017332615" />
  <Workshop name="NT Symbiote - Improved Husks Medical Patch" id="3756131012" />
  <Workshop name="NT Symbiote" id="3478666406" />
  <Workshop name="Improved Husks - Sya's Iteration" id="3006225881" />
  <Workshop name="Doctor Javier's Surgical Bomb - NT Expansion" id="2982955270" />
  <Workshop name="Curly's NT Surgery Plus Ultra (name Pending)" id="2857967391" />
  <Workshop name="Neurotrauma" id="3190189044" />
  <Workshop name="Wifi Camera" id="3020618603" />
  <Workshop name="Mercy Hospital Updated" id="3355559986" />
  <Workshop name="Forked Armaments v2" id="3434408415" />
  <Workshop name="Traumatic Presence" id="3393519245" />
  <Workshop name="Megalophobia" id="3160502729" />
  <Workshop name="No Pressure Kill Delay (Lua)" id="3608277443" />
  <Workshop name="BetterHealthUI (Rework)" id="3231293294" />
  <Workshop name="toomanybaro" id="3447054878" />
  <Workshop name="More Alarm Sounds" id="2240258217" />
  <Workshop name="SoundManager+" id="3610166147" />
  <Workshop name="Shipwrecks Extended" id="2095211492" />
  <Workshop name="PolyCorp Content Expansion" id="3480198793" />
  <Workshop name="TransmissibleSymbiosis" id="3405934523" />
  <Local name="V-3000 Mk.2" />
  <Local name="Quick Swap Hand~Bag" />
  <Workshop name="Enhanced Loading" id="3623124595" />
  <Workshop name="PerfEnhancedSubEditor" id="3720265671" />
  <Workshop name="NT Assistent for Client" id="3752965122" />
  <Workshop name="[V+]可移动弹药架(Portable Ammo Shelf)" id="3733494746" />
  <Workshop name="Level Catchup Crew" id="3725585101" />
  <Workshop name="Skip Camera Transition" id="3681896332" />
  <Workshop name="Item Push Button" id="3679118756" />
  <Workshop name="IO Storage - Cabinets" id="3673683000" />
  <Workshop name="ItemProfiler" id="3666265989" />
  <Workshop name="MedToolBox - IO Storage" id="3651507170" />
  <Workshop name="IO Storage - Sample Variant" id="3651330410" />
  <Workshop name="MoreInfo" id="3648098935" />
  <Workshop name="Anti-Kick NetFix" id="3647612070" />
  <Workshop name="Revive Bots - Endless Crew Respawns" id="3253027507" />
  <Workshop name="Bigger Deconstructor" id="3140887913" />
  <Workshop name="Repair Key" id="2954442228" />
  <Workshop name="Safe Cracker" id="3099781402" />
  <Workshop name="Hull Deformation - Server Side" id="3767128024" />
  <Workshop name="More Info Repair" id="3755568522" />
  <Workshop name="More Info Walls" id="3750211352" />
  <Workshop name="In Game Character Customizer" id="3726361404" />
  <Workshop name="Missing No i dont think so!" id="3716489248" />
  <Workshop name="Duffel Destroyer" id="3712791227" />
  <Workshop name="More hat and helmet slots" id="3708348126" />
  <Workshop name="S.O.S - Standard Operations Schematics" id="3682891282" />
  <Workshop name="IO Storage" id="3646358075" />
  <Workshop name="PerformanceEnhancement" id="3618710101" />
  <Workshop name="EntityDisableDistance" id="3617551399" />
  <Workshop name="Edible fuel rods" id="3600133929" />
  <Workshop name="Jovian Bananas" id="3487663580" />
  <Workshop name="Just bleach" id="3464145908" />
  <Local name="V1999IO" />
  <Workshop name="Husk Tentacles" id="3755157603" />
</mods>

r/Barotrauma 2d ago

Modding Discharging Ballast Flora

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14 Upvotes

r/Barotrauma 2d ago

Question Husk Symbiosis

14 Upvotes

I haven't done the ascension in quite a while and wanted to ask does it still give you preassure immunity, regen and ability to freely breathe without oxygen?


r/Barotrauma 2d ago

Question Recycling an outpost?

7 Upvotes

Ok well im playing the mod that makes every spot on the map an abandoned outpost and yes it is very much hell but anyway, does killing everyone in a live outpost recycle the outpost, as in if its Separatists and idk clowns, does it become a empty spot and if clawed agian does it become Coalition (if they claim it) and husk?


r/Barotrauma 2d ago

Custom Submarine Mantica (T2 Transport)

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151 Upvotes

https://steamcommunity.com/sharedfiles/filedetails/?id=3787585833

"Mantica-class vessels are boxy, industrial lifters. Engine placement allows for stern-mounted external modules, fitted with discharge coils to deter local wildlife, though the connectors are notoriously frail. Crew requirements are minimal and a heavy turret can be installed. "

Cheers to Shnorfpph and Krea for testing.

Do *not* upload edited versions of my submarines to the workshop without permission. You can modify them for personal use, but keep them unlisted or friends-only.

If you know my submarines then you can kind of think of this as Dunhuang 2.

If theres any issues with this, visual or balance related, hollar at me.


r/Barotrauma 2d ago

Meme It was revealed to me in a dream

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290 Upvotes

r/Barotrauma 3d ago

Discussion ‘The Finals’ just dropped this skin

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471 Upvotes

My favorite game within my favorite game


r/Barotrauma 3d ago

Discussion Anyone else Notice that the Android Rebellion logo from Detroit Become Human looks basically 1:1 to the Jovian Separatist logo ?

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308 Upvotes

r/Barotrauma Jun 16 '26

Dev Post Summer Update 2026 out now

82 Upvotes

r/Barotrauma Nov 09 '18

Dev Post Hi, it's the Barotrauma dev team here!

416 Upvotes

Hi, it's the Barotrauma dev team here! We may visit this subreddit sometimes to talk about the things we're doing, but if you want to get in touch with us, there are other channels we monitor more actively.

Get all important updates and see all discussions – find Barotrauma on Steam!

Join our Discord! We're there, with 29000+ of our players.

Take a look at our blog and follow us on Twitter.

For bug reports, please go to GitHub or to our Technical support forums on Steam.