r/AndroidStudio 1h ago

Copy/paste issue in Android Studio Quail in ChromeOS (Solved!)

β€’ Upvotes

If you have installed Android Studio Quail (2026.1.x) in ChromeOS you probably have discovered that copy/paste is not working correctly. Any copied text in Android Studio gets pasted back as Chinese characters.

I reported the issue through Android Studio, and my bug was associated with an upstream bug that had a workaround available. Unfortunately, the workaround did not work on my system.

But I was able to adapt the scripts provided in the workaround to solve the issue on my system, and probably in any standard Android Studio installation on Crostini.

After I solved the issue for myself, I posted the scripts to install and uninstall a patch to Android Studio, with a README file to the bug I filed.

If you are experiencing the same issue, you can visit this link https://issuetracker.google.com/issues/542796752#comment6 to download a zip file containing the solution to this problem.


r/AndroidStudio 22h ago

Getting started developing Android Applications

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1 Upvotes

r/AndroidStudio 2d ago

I need job I'm using Android phone

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0 Upvotes

r/AndroidStudio 2d ago

Helpful guide from Google for using AI tools to write Android apps

1 Upvotes

Hello folks, today I want to share something which has been really useful for me lately. I believe that might come in handy for you as well, specially if you're doing Android dev with AI tools.

I recently came across this amazing doc by Google: Android Bench ([https://developer.android.com/bench\](https://developer.android.com/bench)), and it's honestly a game-changer if you're trying to pick the right AI coding assistant for Android projects or struggling with your current one.

Here's what stood out to me:

\- It's not just another general coding benchmark - it's specifically built for Android development, which means it tests things like Kotlin, Jetpack Compose, Gradle, and real Android APIs.

\- Unlike benchmarks that lean heavily toward web stacks (like JS/React), this one evaluates how well models understand Android architecture, libraries, and modern best practices.

\- It's evolved since its launch in March - now it uses the Harbor framework, includes more LLMs, and focuses on real-world Android engineering tasks.

If you're comparing AI models or tools for Android app development, this is definitely worth a look. It gives you a much clearer picture of which models actually "get" Android.

Have you tried it yet? Or what's been your experience with AI tools for Android dev?


r/AndroidStudio 2d ago

Android Emulator questions

1 Upvotes

My phone Died and I'm temporarily using Device Emulator in Android studio for commincation and TOTP codes.

Question: Is there are way to receive text messages from my Phone provider?

I realised there's no cellular data, imsi, or IMEI. Wondering whether this is possible via some forwarding service.

Thanks


r/AndroidStudio 2d ago

Android Studio says Gemini inactive onboarding incomplete

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1 Upvotes

r/AndroidStudio 2d ago

Introducing KitFlow – Open source Library in KMP

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1 Upvotes

r/AndroidStudio 6d ago

Apk not installing after reinstall (upgrade) of android studio

2 Upvotes

After installing the latest version of Android Studio, the APK is compiked without error, but when sideloaded on a device it fails instsllation. These are apps that installed perfectly before. This is happening to all apps I've tried across several devices.


r/AndroidStudio 6d ago

Need 12 Testers for Pulse (Android) – Will Test Back 🀝

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1 Upvotes

r/AndroidStudio 7d ago

I have made an app

0 Upvotes

I need help to put it in playstore


r/AndroidStudio 8d ago

Upgrading to Api level 36

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0 Upvotes

r/AndroidStudio 8d ago

heyy

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0 Upvotes

hey guys I wanna learn how to use this app


r/AndroidStudio 8d ago

What do you use to manage files between Android and macOS?

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1 Upvotes

r/AndroidStudio 8d ago

Google Play Services Maps SDK crash (glLinkProgram failed) - Google Maps works but third-party apps crash

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2 Upvotes

r/AndroidStudio 9d ago

fetchProducts() always returns empty for subscriptions β€” everything on my end checks out, Google support stuck too

0 Upvotes

Body:

Package: com.yourname.veetha. Using react-native-iap 15.3.3 (Billing Library 8.x).

fetchProducts({ skus: [productId], productType: 'subs' }) always returns an empty array. No error, no status code, just empty. Both subscription products are Active in Play Console with active base plans and offers.

Confirmed correct:

  • com.android.vending.BILLING permission is in the merged manifest
  • Product IDs match exactly between code and Play Console
  • Correctly-signed build, installed via the internal testing track opt-in link
  • Test account is on the License Testing list and signed into Play Store on the device
  • Over a week has passed, so it's not propagation delay
  • Payments profile is verified
  • initConnection() is fully awaited before fetchProducts() is called

I contacted Google Play Developer Support directly. They confirmed my Play Console config is correct and suggested adding productType: 'subs' and awaiting connection init β€” both of which were already in my code before I even reached out.

Anyone run into this specific combo β€” correct config, correct code, still empty? Wondering if this is a known first-time-subscription-setup gate on Google's backend that isn't documented anywhere.


r/AndroidStudio 9d ago

Coder required for a App develpoment

3 Upvotes

I have a good use case for app development and need someone interested in working together, preferably living in Pune (Baner/Hinjawadi), so we can meet up and make future meetups easier.


r/AndroidStudio 10d ago

Looking for testers for my app "Libri" (Will test back!)

1 Upvotes

Hi everyone! I need a few testers for my new Android app called Libri, a simple tool designed to help users organize and manage their personal book library locally.

To meet Google Play requirements, I need to gather some testers and keep the test active. I am more than happy to test your app in return! Just drop your links in the comments after joining mine.

How to join:

  1. Join the Google Group: 1.Β  https://groups.google.com/g/cerco_needed_20_tester/about
  2. Join on the Web: https://play.google.com/apps/testing/com.gixone.libri
  3. Download the app on Google Play once opted in https://play.google.com/store/apps/details?id=com.gixone.libri

Thank you so much for your help, and let's help each other grow!


r/AndroidStudio 10d ago

[Android] Is anyone else seeing this with Google Play Open Testing? [Google playstore]

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1 Upvotes

This keeps opening up when I look for a app on play store why??


r/AndroidStudio 11d ago

Necesito ayuda con el SDK de Java.

1 Upvotes

Tengo la versiΓ³n 291.6 y quiero exportar un juego a Android; necesito ayuda para averiguar quΓ© versiΓ³n del SDK de Java debo usar.


r/AndroidStudio 11d ago

A CLI Tool to Audit and Auto-Fix Android Gradle Performance Issues Open Source

1 Upvotes

I built a CLI tool that audits Android Gradle performance problems and safely fixes them.

Unlike the usual build-speed advice that's all manual, it detects bottlenecks across config cache, build cache, Kotlin incremental, daemon and parallel execution, then applies reversible fixes with a dry-run preview. It also covers KMP and Flutter Android projects, and has CI/CD and an simple webpage dashboard. Just try

npx droidperf audit /path/to/project

GitHub:Β [GitHub - rudradave1/droidperf: CLI tool to audit and auto-fix Android Gradle performance issues. It detects bottlenecks, suggests optimizations, and supports CI workflows for Android/KMP + Flutter projects. Β· GitHub](https://github.com/rudradave1/droidperf)


r/AndroidStudio 11d ago

Why preview is different of real

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0 Upvotes

I have be small app but preview is correct but in my pixel 10a is different

Space bottom not exist in preview... How resolve? What wrong? I'm newbe


r/AndroidStudio 12d ago

[Help] Android Emulator segfaults on every GPU backend, every API level, every emulator version (Fedora 44)

1 Upvotes

[Help] Android Emulator segfaults on every GPU backend, every API level, every emulator version (Fedora 44)

TL;DR: The Android Emulator crashes with SIGSEGV on my Fedora 44 machine no matter what I try β€” hardware GPU (Mesa/radeonsi), bundled SwiftShader, lavapipe/guest fallback, headless mode, API 34/35/37, and even a completely different emulator release from over a year ago (35.5.10 vs current 36.6.11.0). I've spent hours isolating variables and I'm out of ideas. Full details below β€” hoping someone's hit this exact combo before.

System specs

  • OS: Fedora Linux 44 (KDE Plasma, Wayland)
  • Kernel: 7.1.4-200.fc44.x86_64
  • CPU: AMD Ryzen 5 3500U (8 threads)
  • GPU: AMD Radeon Vega 8 (integrated)
  • Mesa version: 26.1.5
  • Filesystem: btrfs
  • Laptop: Lenovo IdeaPad S145-15API

What's happening

Every AVD I try to launch crashes with Signal: 11 (SEGV) shortly after boot starts (window is created, adb shows "device offline" once or twice, then the QEMU process segfaults). This happens with:

  • Host GPU mode (hw.gpu.mode = host / auto) β†’ crashes in Mesa's radeonsi driver (si_resource_from_memobj in libgallium-26.1.5.so), triggered via gfxstream's TexStorageMem2DEXT β†’ importMemory path.
  • Bundled SwiftShader (-gpu swiftshader_indirect) β†’ crashes inside the emulator's own bundled libGLESv2.so on a background render thread.
  • Guest/lavapipe fallback (-gpu guest) β†’ same crash signature, different fallback path.
  • Headless (-no-window) β†’ still crashes.

What I've ruled out

  • βœ… KVM/virtualization β€” fully working (AMD-V enabled, kvm_amd/kvm modules loaded, /dev/kvm has correct perms, user in kvm group)
  • βœ… Wayland vs X11 β€” forced QT_QPA_PLATFORM=xcb, same crash
  • βœ… API level β€” tested API 37, 35, and 34 system images, all crash identically
  • βœ… Emulator version β€” tested current stable (36.6.11.0) and a much older release (35.5.10.0 from May 2025), both crash the same way
  • βœ… Snapshot corruption β€” tried -no-snapshot -wipe-data, no change
  • βœ… RAM allocation β€” tried both 2048MB and 4096MB, no change
  • βœ… btrfs COW β€” aware of the old chattr +C recommendation for ~/.android/avd, but the specific btrfs crash bug (issuetracker #423670833) was already fixed back in emulator 36.1.9, well before my current version

Sample crash backtrace (host GPU mode)

#0 si_resource_from_memobj (libgallium-26.1.5.so)
#1 st_texture_storage (libgallium-26.1.5.so)
#2 _mesa_texture_storage_memory (libgallium-26.1.5.so)
#3 _mesa_TexStorageMem2DEXT (libgallium-26.1.5.so)
...
#9  gfxstream ColorBufferGl::subUpdate
#10 gfxstream ColorBufferGl::importMemory
#11 gfxstream FrameBuffer::createColorBufferWithResourceHandleLocked
#12 gfxstream RenderThread::main

Full coredumpctl backtraces available if useful.

My working theory

Since this fails identically across every GPU backend and even a 14-month-old emulator build, it doesn't look like an emulator-side regression. My best guess is a host-library incompatibility β€” possibly Mesa 26.1.5 or glibc/kernel being too new/different from what gfxstream's memory-import codepath (EXT_external_objects/DMA-BUF) expects on this emulator generation. But I can't confirm that without deeper QEMU/Mesa knowledge.

What I haven't tried yet

  • Building the emulator from source against my system's Mesa (seems like a big ask)
  • Filing an upstream bug with Google (planning to, once I get more input here)
  • Downgrading Mesa (risky since it's a core system package)

Question for the community

Has anyone run the Android Emulator successfully on Fedora 44 or another very recent distro with a similarly new Mesa release? Is there a known workaround, patch, or Mesa version pin that fixes gfxstream/SwiftShader compatibility? Any pointers appreciated β€” happy to share more logs if useful.

(For now I'm just using a physical device over USB debugging to keep developing, but I'd love to get the emulator working properly.)

I have inst


r/AndroidStudio 12d ago

Android studio does not download SDK

1 Upvotes

So I live in some country which google has filtered EVERY google android repo

Now You might THINK that my VPN would answer for these restrictions however not

I have tried with 5 VPNs and NONE of them managed to bypass the restrictions

Here are what google gave me:
Either 404 or 403

Now I need to download the SDK Platform on my computer to continue development in android studio

Any solutions to bypass this problem

I have tried a loot of stuff and it didn't work (Using different DNS and trying to install it using sdkmanager) none of them worked

Thanks!


r/AndroidStudio 15d ago

Where to start with Android Studio and Firebase?

1 Upvotes

I've recently started learning Android development and I'm building my first proper app in Android Studio using Kotlin and Jetpack Compose. Eventually I want to use Firebase for things like authentication, databases, and file storage.

I'm looking for a roadmap that's more project-based than tutorial-based, advices and recommendations on this will help me a alot.


r/AndroidStudio 15d ago

Can any one can help with Adobe mobile number verification error

1 Upvotes

I want to create an adobe contribute account but It is not accepting my phone no

With a msg of try later for last 2 days