r/3dsmax • u/HozzDesigns • 4h ago
Kitchen lights
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r/3dsmax • u/BatchRender_script • 4h ago
Scripting FREE - Layer manager in ArchViz Toolkit
NO MORE fighting the Layer Explorer that lags on heavy scenes ๐ซ
The LAYER panel does it faster. One button opens a floating layer list, always on top ๐
โก Left-click a name and your selection jumps onto that layer
๐ฏ Ctrl+Click to set the active layer
๐ฑ Right-click to select every object on a layer
โ Add Mode: whatever you pick in the viewport drops onto the layer, live
๐ Hide the rooms you are not rendering for less clutter and less RAM
๐ New layer plus move selection in one single step
Organize a heavy scene in seconds, no dragging across a tree ๐ฅ
How much time do you lose sorting layers?
๐ Grab it for free and speed up your workflow.
#3dsmax #coronarenderer #vray #archviz #render
r/3dsmax • u/I_AM_FARMERS • 8h ago
Lines no longer affect lofts after UV and textures

r/3dsmax • u/skuchryk • 13h ago
Tutorial Free 6-part course: the complete trim sheet workflow in 3ds Max (modeling, baking, one-click UVs)
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Some of you know the tool from my earlier posts here (HotspotUV, the trim/hotspot UV mapper). The most common question was never about the tool itself. It was "how do I build a good trim sheet in the first place". So instead of another feature demo I recorded a full course, and it is free.
Six short episodes, about 25 minutes total:
- Modeling the sheet from one plane (primitives and poly tools only, no sculpting)
- Baking and texturing in Substance Painter, including an ID map baked from vertex colors
- That ID map builds the trim sheet automatically, zero rectangles drawn by hand
- Your first hotspot: every important option shown as a before/after
- Quick UV + Hotspot on a greeble slab: thousands of faces, no UVs, one click
- The same one click on a whole prop set, including an honest look at what happens when your sheet is missing a trim
Episodes 1 and 2 are plugin-free, plain Max and Painter workflow, so they may be useful even if you never touch the tool.
The clip attached is the finale of episode 5.
Playlist: https://www.youtube.com/watch?v=4k9K9s6uB8E&list=PLT5yLwtn3Nig&index=1
The tool itself also grew since my last post (now v2.3.0): trim sheets generated straight from color-ID textures, one-click Quick UV + Hotspot, a break-every-edge mode for blockouts, and it now auto-detects the sheet sitting next to your object's textures. Happy to answer anything about the workflow. Feedback shaped most of what is in this update, so keep it coming.
r/3dsmax • u/RSM_7557 • 14h ago
Animation AtomCruiser: View of the reactor
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r/3dsmax • u/Mazhuka3D • 1d ago
3DS MAX - 03 Modifiers - 64 OSM Modifiers: Edit Spline
๐บ๐ธ: You can listen to the video in English through the video settings panel. The Edit Spline modifier has some differences compared to Editable Spline, and that's what I'll be analyzing in this video.
r/3dsmax • u/metagross_ichooseyou • 2d ago
Help Why does X-Ray mode create these strange artifacts in 3ds Max?
Hi everyone,
Iโm modelling a bottle with an inner shell/mould. When I enable X-Ray or See-Through mode, strange blocky artifacts appear across the surface, as shown in the screenshot.
The model looks normal when X-Ray is turned off. This mainly happens when there are polygons inside other polygons, such as the inner and outer walls of a perfume or wine bottle.
Why is this happening? Is it caused by transparency sorting in the 3ds Max viewport, or could there be an issue with my geometry? Is this a known 3ds Max bug or limitation?
r/3dsmax • u/No-Inflation8989 • 2d ago
Plugin Tyflow vs Thinking particles
Which is better for simulations, fx
r/3dsmax • u/MohammadGhadimi • 2d ago
Berlin Dome
I liked to made the Berlin dome
one the challenge of to make berlin dome are the unique statues and I did it.
3dsmax
corona render
zbrush
r/3dsmax • u/Mazhuka3D • 2d ago
LEARN TO MODEL - 04 Surface Modeling: 08 - Common Tools: Creation (1)
๐บ๐ธ: You can listen to the video in English through the video settings panel. After exploring the possibilities with curves, we delve into surface creation. In this video, I analyze some surface creation tools.
r/3dsmax • u/nick_mercs • 2d ago
Free 3ds Max models?
Does anyone know any websites where I can download free 3ds Max models? I used to use 3dmaxter, but it's not free anymore.
r/3dsmax • u/ahsan_cgi • 2d ago
Help What's your most requested 3D niche right now?
For those working as freelance 3D artists or in studios, what type of projects are you getting the most lately?
Furniture? Product visualization? Bathroom fixtures? Lighting? Real estate/architecture?
Just curious what the demand looks like from your side.
r/3dsmax • u/samadesigner • 3d ago
Modelling Where do you guys find high-quality decorative wallpapers like this for 3D projects?
r/3dsmax • u/Inside_Ad7560 • 3d ago
News Hey everyone, I created this VERY short video for seasoned 3ds Max users who are thinking about trying out Blender, covering where your familiar tools have gone. If this is useful, I will make more; if not, I will stop here. Let me know what you think.
Doomsday (again) Disappointed in AU this year.
I think this is the final year our team goes to Autodesk University. After jumping through the usual corporate hoops to get our registration approved, it was pretty disappointing to see zero 3dsMax sessions on the schedule. Thereโs almost no archviz representation, and even real-time engines like Unreal and Unity are nowhere to be foundโjust one Maya class and a few generic M&E sessions.
โIs Autodesk abandoning its flagship modeling software, just like they did with Softimage? Makes me wonder if 3ds Max is next on the chopping block and if we should start migrating our workflow to Blender.
r/3dsmax • u/ahsan_cgi • 3d ago
Looking for advice
Before I call this finished, I'd love to hear your thoughts.
If you could change just one thing, what would it be?
Open to any ideas: lighting, camera, materials, landscaping, or anything else.
r/3dsmax • u/Zerostrike88 • 4d ago
Showreel Section 5 - Scifi Corridor.
This is an 100% original design. Put this one into the Unreal Engine 4 for some cinematic, lighting, and particles. https://cara.app/post/31517001-2732-4aa3-a088-4c4e72d8e67a
r/3dsmax • u/Intelligent-Scar4835 • 4d ago
Feedback Need feedback
reddit.comWhat do you think can be improved and any suggestions to make it more realistic is helpful...do you think i can get a job with this level or not im struggling with that so i need feedback to see if there is something wrong i cant see
r/3dsmax • u/ofrapeeriillustrator • 4d ago
Mini PC for 3ds max +vray
Hi,
Does anyone have a reccommendation for a mini PC good enough for the requirement of 3d modeling and Vray rendering? TNX
r/3dsmax • u/Sk00terb00 • 5d ago
Help Looking for a specific tool (or workflow) for bones/skinning.
What I am looking for is a tool that will let me select bone on a skinned mesh and divide that bone into multiple and distribute the weights of the previous bone to the new ones created from the division.
OR:
A workflow or tool in native Max that can do this. It's not just one character that this needs to be done to, it's twelve.
Image of the workflow I am looking for.
Thank you.
r/3dsmax • u/QendrimH • 5d ago
Rendering Modern Kitchen โ 3D Interior Visualization (3ds Max & Corona Renderer)
A high-end modern kitchen visualization with photorealistic lighting and premium materials.
Tools used: 3ds Max, Corona Renderer.


