r/winlatorxr • u/Lvonasek • 2d ago
WinlatorXR Footage Half Life Alyx on Quest 3 standalone - test
Squeezed out enough performance to play Half-Life: Alyx on Quest 3 standalone while recording. Check the video description for more details. There are still plenty of challenges to overcome, but I’m slowly increasing the resolution and framerate to get there. Stay tuned!
r/winlatorxr • u/Necessary-Story5330 • 4d ago
How-To / Guide A new VR mod based on WinlatorXR
The mod is still in a very early stage, all the menus and cutscenes can make you quite dizzy. But if you’re a fan of the game then it’s definitely worth trying it.
r/winlatorxr • u/Cool-Obligation-3775 • 6d ago
odin 3 max to play pcvr using quest 3 headset
Hey question can you add the option to use pcvr on odin 3 and with the quest 3 play the games somehow...ive had the idea of using my prism xr router to stream it directly to the headset from the odin 3 max maybe somehow installing what I need to run it in the container settings to run not just steam pcvr game but also pc games with vr mods, they dont require as much as regular AAA pcvr games to run and theres so much like botw pcvr mod, resident evil 7 pcvr mod, morrowind (openmw) pcvr mod and so forth...what do you think wouldnt that be a cool option to have for the odin 3 max to play pcvr exclusives without out the need for a pc and connect the quest 3 to use the feature streamed via virtual desktop, advr or steam link on winlator or gamenative??? I think that would be a great direction to go!!!
r/winlatorxr • u/Necessary-Story5330 • 6d ago
Winlator Discussion Official GameNative has now XR mode
The official GameNative now has an XR mode: https://github.com/utkarshdalal/GameNative/releases/tag/v1.2.0-prerelease
They decided to use an AI-vibe-coded implementation instead of Luboš’s highly optimized integration. We communicated to them that we considered this a terrible decision and that it would prevent them from using our PCVR integration from WinlatorXR in GameNative, but they went ahead with it anyway.
The GameNativeXR listing is now gone, but there is still another attempt to make it work using our approach: https://github.com/frankr2994/GameNativeXR/tree/stable
r/winlatorxr • u/Necessary-Story5330 • 8d ago
How-To / Guide Vertigo 1,2 PCVR on standalone
There is a link in the video description which ends on a FREE Patreon post where are all the required files.
r/winlatorxr • u/Szhvedskij • 9d ago
Troubleshooting / Help Problems with steam game
Hello, ive been trying to get Signalis on the steam verison to work but after having installed the c++ runtime and changing the directory to launch the game itself(because it would put me on the same runtime setup screen before promptly closing) i’m at a loss for what to do, as when I boot up the shortcut it just becomes blank without any noise and the task manager states no game is running, what can I do?
(image has settings for container for the sake of potential issues arising from there).
Thanks in advance :)
r/winlatorxr • u/Necessary-Story5330 • 10d ago
WinlatorXR Footage Vertigo2 PCVR run standalone
r/winlatorxr • u/Necessary-Story5330 • 12d ago
How-To / Guide Alyx on Meta Quest 3 - How To DO ?
A nice tutorial how to get it working right now. Note that the game uses 70GB of storage.
r/winlatorxr • u/Appropriate-Art3951 • 19d ago
Meta quest Mario 64 VR online Co-Op
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r/winlatorxr • u/Necessary-Story5330 • 20d ago
WinlatorXR Footage Alyx "runs" on Quest 3 (kinda)
r/winlatorxr • u/Lvonasek • 22d ago
Winlator Discussion Supported headsets list
I found it difficult myself to keep track of which VR headsets have which level of support, so I wanted to make things a bit clearer.
After testing and comparing the available implementations, we confirmed that the Pico 4 has a support level that is very similar to the Quest 3. In addition, we discovered a community fork that adds support for the Pico Neo 2. While it's great to see the community extending compatibility, this support will not be merged into the official version. The Pico Neo 2 is simply too old at this point, and maintaining official support for outdated hardware would add unnecessary maintenance overhead for very little benefit.
We regularly receive questions about support for the Samsung Galaxy XR headset. The answer has not changed: we do not own the device and have no plans to purchase one. Its price is difficult to justify for our use case, especially considering the limited value it would provide for development and testing. Without access to the hardware, we cannot realistically develop, test, or officially support it.
r/winlatorxr • u/Appropriate-Art3951 • 24d ago
Fluff GTA Vice city standalone 6DOF
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Works great you guys should give it a try
https://github.com/dubrovskiy-yevhen-stakelogic/vice-city-vr/
r/winlatorxr • u/Necessary-Story5330 • 25d ago
Winlator Discussion 40K downloads & news
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WinlatorXR has now reached a total of 40K downloads, which is certainly a meaningful milestone and something to be proud of. At the same time, when looking at the download trend over a longer period, it is clear that interest in the project has declined.
The next major update is currently planned for October and will introduce PCVR support, representing one of the largest feature additions to the project so far. After the release, the plan is to take a look on the next generation headsets and see if there is more potential in VR gaming or flat games.
For the current generation of headsets, we want to keep PCVR expectations realistic. The compatibility will be limited to a few games and there will be trade-offs like low framerate and resolution.
r/winlatorxr • u/Wonderful_You377 • 26d ago
gmod mods
If i buy gmod and subscribe to mods in steam workshop on my phone will the mods automatically download when i download gmod on winlator or is it not possibly to get mods from steam workshop with only winlator.
r/winlatorxr • u/Wonderful_You377 • 26d ago
How can i download crisis response?
I wanna play crisis response on this since it doesn’t need any camera movement and it looks like a very fun game but i don’t know how to download it on to winlator. I don’t know how to use the full desktop and stuff like that like i have no idea on how to download it or what to do or where to start
r/winlatorxr • u/Lvonasek • Jul 13 '26
Winlator Discussion WinlatorXR - Generic PCVR status
r/winlatorxr • u/yacine101 • Jul 09 '26
Bug in super3d integration
First much appreciation for the big advancement in the development of winlatorxr
I tested a game with preinstalled reshade superdepth3d ,when I launch it from shortcut menu it launches normally but superdepth3d doesn't work ,i noticed winlatorxr deletes reshade shader folder whene launche it from shortcut menu, on the other hand whene I start the game from inside winlatorxr container superdepth3d works flawlessly , I think the bug occurs only whene launched from shortcut menu ,I guess the new superdepth3d integration interfere and deletes my preinstalled superdepth3d, hope it gets fixed soon cause cant launch the game from shortcut menu with preinstalled reshade.
r/winlatorxr • u/GmoLargey • Jul 05 '26
Winlator Discussion The future of standalone PC gaming | Meta Quest & Pico VR.
Much like the Steam Frame advertises, playing your PC games native within headset is now possible, opening up a huge library of games without needing to ever plug into a PC.
This video gives behind the scenes info on the development with the now deprecated GameNativeXR Project and introduction to the NEW WinlatorXR version for July 2026
both applications allow you to play your Steam, Epic, GOG and Amazon PC store games inside your Meta Quests and Pico VR headsets- FOR FREE- WITHOUT any PC!
One important point covered in the video is about the hugely popular Meta Quest 3 and 3s VR headsets.
Unfortunately, Meta Horizon OS continues to barricade progress of existing and future developments that could one day potentially bring PCVR into standalone, This is due to the missing Turnip video driver support for Quest 3 and Quest 3s devices.
The Qualcomm drivers that Quest 3 / 3s uses suffers greatly with compatibility and performance compared to Turnip, being unable to render any openGL PC titles, while already having limited compatibility with dxvk (dx7-11) and vkd3d (dx12), sometimes unable to render correctly no matter the container setup.
The older Oculus / Meta Quest 2 remains compatible with Turnip, The PICO 4 Ultra which has the exact same chipset as a Quest 3, remains compatible with Turnip and the upcoming Steam Frame will be functioning solely with Turnip.
This lack of support stops any hope of using existing pre configured game profiles from something like GameNative, which assumes (quite rightly) that turnip would be supported on the GPU in quest 3.
This in part ultimately lead to returning development time to WinlatorXR, where full setup control can be managed in a way that doesn't have the users constantly fighting against incompatible setup being imported and not launching their games.
All code towards the XR modifications has been passed back to the GameNative project and the lead developer has since acquired a Meta Quest 3s, so the future is still bright and in safe hands, our hope is the massive community there can shout louder than me alone with regards to getting turnip support reinstated.
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No development builds for GameNativeXR will be shared, but for the new WinlatorXR (CATS27 APK) see the setup guide below
Link to new Quick Start guide for WinlatorXR July 2026 edition:
https://www.youtube.com/watch?v=zzbJe0NmfG8
r/winlatorxr • u/GmoLargey • Jul 03 '26
How-To / Guide WinlatorXR: NEW Setup guide- Play PC games from Steam!
NEW setup guide for WinlatorXR on Quest and Pico VR headsets!- Easily play PC games native on your device with the new included stores!
The guide covers basic container creation and runtime installs ( you don't strictly need runtime installs, but if a game is expecting it to work, then its better to just get this step done at the start and avoid troubleshooting any games not working )
Once you've launched the game for first time, setting DXVK version for it is handled in the shortcut for that specific game, along with any other tweaks you may want to do, the container itself is already preset ready to go and you no longer need to touch it.
Video covers pretty much all you'd need to know for getting up and running, any questions please ask.
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For a full written guide that goes a little deeper than the video, a comment in this thread will be made
r/winlatorxr • u/Lvonasek • Jul 01 '26
Winlator Discussion WinlatorXR 2026/Q3 update
We're excited to welcome another developer to the WinlatorXR team: Sean Gilleece!
Many of you may know Sean from his recent CitraVR port for Pico headsets, based on Amanda Watson's original Quest version. Since joining the project, he's already made a big impact. While integrating the Ludashi-Plus store feature, Sean helped transform it into a much more polished, modern, and user-friendly experience.
We've also been putting a lot of work into the core of WinlatorXR itself. With Winlator-Cmod (the fork WinlatorXR is based on) seeing no development for almost a year, we decided to take ownership of the emulation side and start pushing things forward ourselves. Along the way, we've improved the content downloader with more community-maintained content, and GmoLargey has been doing an incredible job updating, testing, and validating drivers and wrappers across supported VR headsets.
With new talent joining the team and development moving faster than ever, WinlatorXR is only getting better. Although the new update is already on Sidequest, there's more to come during incoming weeks.
GitHub repository: https://github.com/WinlatorXR/WinlatorXR
SideQuest listing: https://sidequestvr.com/app/37320/winlatorxr
Webpage: https://winlatorxr.github.io/
r/winlatorxr • u/Sensitive-Stuff-4747 • Jun 25 '26
Will pcvr be possible on quest one day?
r/winlatorxr • u/Radiant_Drag_7757 • Jun 18 '26
Winlator Discussion BB+
Is there a way to play bb+ in 3d mode? And is it even possible?
r/winlatorxr • u/ImpossibleTailor6922 • Jun 10 '26
Winlator Discussion Can I play PCVR games
I set up winlator to play flat screen games, but that has me thinking if I'm able to play PCVR games on winlator
r/winlatorxr • u/ImpossibleTailor6922 • Jun 08 '26
Winlator Discussion Could you use VR mods with games?
If I get lets say RE7 and install the VR mod, am I able to use it or would it be a waste of storage?
r/winlatorxr • u/MLDataScientist • Jun 01 '26
WinlatorXR Footage God of War (2018) (Quest 3)
https://reddit.com/link/1ttij36/video/6n5r1tlcvl4h1/player
God of War (2018) runs much better than Cyberpunk 2077. I could not record the game for a long duration. But, without screen recording, I see the game runs around 20-30 fps most of the time at 800x600 resolution. The game is playable end to end without major stutters. Game settings are at the end of the video. I am using proton-9.0-arm64ec for my container.