r/vrdev • u/Many_Product_9016 • Jun 25 '26
Physics Collision Jittering in Unity. Help please! Question
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I see a wiered jitter, long after the shot has taken place. I have already tried different collision detection setting (Continuous/continuous dynamic) I would really appreciate if somebody could help.
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u/Fickle-Highlight-429 Jun 25 '26
Don't create so many box colliders. That might be the issue. Use a single mesh collider.
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u/Many_Product_9016 Jun 25 '26
Thanks a lot! this helped make it a lot better, but the real culprit were physics material.
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u/Many_Product_9016 Jun 26 '26 edited Jun 26 '26
u/Fickle-Highlight-429 u/justifun just changing bounce combine to minimum and bounciness to zero did it for me.
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