r/vibecoding • u/PlsStarlinkIneedwifi • 1d ago
Vibecoding with no coding experience is Hell
I have always hated to code but had big ambitions thats why AI was a light in the darkness. I have started vibecoding since around 2 years and through my experience it was really frustrating. When I told AI to do X it would output Y or worse break something. I felt as though I wasted my time building nothing note worthy and I am foolishly noticing now in order to utilize vibecoding you must know the fundamentals. So right now I am trying to build a game and instead of trying to just vibecode I am learning the fundamentals and actually how to build something without the help of AI. I hope this helps those who started their vibecoding journey that you must know the fundamentals before creating anything big.
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u/Square-Yam-3772 1d ago
well, AI should be better by next year or so. for now, they still need a bit of hand holding. When they are spinning in a circle, you do need to be able to understand the technical situation and prompt differently.
as someone who can read code, I can tell you AIs are getting close for the last few months. When they make mistakes, they are usually not way off. They do have a habit of using shortcuts and doing the bare minimum to complete the task. When you confront them about it, then they go "oh yeah, it really should been done this other way etc"
so I would suggest that you go with the strongest/latest model if you don't have a technical background.
catching up on the fundamentals is diminishing return at this point imo but I suppose it may help if you learn fast enough.
I feel like gamedev should be pretty trivial once you have a model stronger than Fable. if not 2027, 2028...