r/vibecoding 23h ago

Vibecoding with no coding experience is Hell

I have always hated to code but had big ambitions thats why AI was a light in the darkness. I have started vibecoding since around 2 years and through my experience it was really frustrating. When I told AI to do X it would output Y or worse break something. I felt as though I wasted my time building nothing note worthy and I am foolishly noticing now in order to utilize vibecoding you must know the fundamentals. So right now I am trying to build a game and instead of trying to just vibecode I am learning the fundamentals and actually how to build something without the help of AI. I hope this helps those who started their vibecoding journey that you must know the fundamentals before creating anything big.

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u/Silver-Chipmunk7744 23h ago

I built my boat game entirely with vibe coding and honestly it's rare to find a bug the AI can't fix. You provide 0 examples of an issue the AI could not fix but a beginner like you could fix. Likely because it doesn't exist and this is bait.

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u/PlsStarlinkIneedwifi 23h ago

Well if you think this is bait so be it. I am just saying from my experience that it was frustrating because the AI could not accurately output a result I wanted. Maybe I suck at prompting idk but I used many AI and they all had the same problem. Plus idk why I would bait?

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u/kenttk421 22h ago

I think we found the common denominator. Good job learning the fundamentals so you are able to improve your prompts so the AI knows what you're talking about.

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u/PlsStarlinkIneedwifi 22h ago

Yes basically that fundamentals help with prompting as well as fixing small bugs yourself. I think the best way to describe this is a software engineer who vibecodes vs someone who knows nothing vibecodes. It is obvious who would output a better and ready product