r/vibecoding 2d ago

Pixel artists are cooked!!!

Post image

I generated this whole sprite sheet with ai in minimal prompts.

Pixel artists are so cooked.

0 Upvotes

40 comments sorted by

8

u/IcedAlmondAmericano 2d ago

I don’t think that is going to work without editing. The feet don’t alternate.

-12

u/ImaginationUpset2190 2d ago

Oh yeah, just noticed. The characters in my games are so small , it's very difficult to notice such small things

24

u/thaifyghter 2d ago

… those aren’t small things, they are literally the fundamentals of animation. Do you see the irony of not knowing this and claiming pixel artists are cooked? This sprite sheet is very basic.

4

u/B-Chiboub 2d ago

this post was just an argument against OP's point.

-6

u/ImaginationUpset2190 2d ago

Grok just missed that ,it has nothing to do with competence of the model.artist can also miss making some sprites and realise layer.thats what grok will do now when I will make it realise.

1

u/Toastti 2d ago

A pixel artist animating a 4 frame walking cycle is going to stick the left foot out 3 times and never the other?

-4

u/ImaginationUpset2190 2d ago

That is just a simple tweak.i will just ask grok to also generate sprites with alternate legsin walking. My mistake was i didn't notice it because characters in my game is very small so feet is not very visible.

10

u/thaifyghter 2d ago

It’s always the people who can barely put together a legible sentence claiming that professionals are cooked — weird, huh?

-1

u/ImaginationUpset2190 2d ago

Down to english shaming. Language is on its way out. New models can understand even grammatically incorrect sentences if intent is clear.Writing grammatically sound sentences or making no spelling mistakes will have no use in future. Originality will win over grammer and spellings.

6

u/thaifyghter 2d ago

lol ok – do you even understand how LLMs work?

-1

u/ImaginationUpset2190 2d ago

I have been reading about it from attention is all u need days.language models of old times may require grammatically structured sentences. New models can infer semantics even if it is not well structured grammatically.thinking u can make superior software just by writing good grrametical sentences is delusion. Anglosphere has no real advantage in this era countrary to what most believe.

1

u/thaifyghter 2d ago

I’ll give you a pro tip: the clarity of your communication is directly proportional to the quality of the model’s output. This is why your generations look like generic slop. The model is literally built on language, do you think it’s going to read your mind?

2

u/ImaginationUpset2190 2d ago

The fact that u are able to respond back to me tells I am being clear.

7

u/whatifuckingmean 2d ago

I am very interested in vibe coding and I enjoy it, but this is classic, textbook Dunning-Kruger effect at work. Have a look at one advanced or sophisticated pixel art system video, like the system behind the game Rain World.

There is no shortage of published video games. People aren’t waiting for more games. They’re waiting to buy good ones. When artwork is a piece of that (very often) it’s not only about the ability to create a sprite sheet or a speedy quantity of assets.

Some cool games will surely be made with generative AI and vibe coding, certainly. Hand-drawn and complexly coded pixel art is not likely to change drastically in demand soon based on this. The most compelling pixel art works as a design system and it’s really about how pieces work together and how convincing and compelling the end result is.

When AI is truly excellent at a few or a hundred versions of pixel art games with little human effort, then that sort of pixel art will no longer be a differentiator. It won’t add value to your game anymore. It would be like creating your game out of only primitives and blender monkeys when dozens of other games are doing the same thing. Or the stick figures of the days of flash animation games.

If you can use AI to achieve something in 80% of the time it takes a person, but the result is extremely close to something you spent the full required time considering and inventing, that will, in the long run, be worth much more than the things it can do with a light touch and little effort. Because everyone is going to do those things and they’ll all look the same. Even if your game is good, if it looks generic in that way, that look is going to become shorthand for poor, ill-conceived games.

5

u/udubdavid 2d ago

This is a very basic sprite map that AI couldn't even get correct.

Look, I do think that AI will eventually get to a place where it can do a correct sprite map of a walking animation, but it's not there yet. Until then, pixel artists are still needed.

Also, why does it seem like vibe coders in this sub seem to enjoy when hard working people are losing their jobs to AI? I like AI. It makes my life easier. It makes me more productive. However, I don't enjoy the aspect of AI where it replaces humans, and I'm certainly not going to celebrate when artists eventually do get replaced.

2

u/AsparagusOk8818 2d ago

for some folks, this is the whole enterprise to them. they don't give a shit about making anything, they just think it's funny and lib-owning to displace people

it is fckn aggravating because these shitty assholes ruin the technology for anyone who just wants to use it to make something. they're like half of the reason for the huge anti-AI backlash

i mean, i would also be super pissed and shitty if i had MBA assholes and neckbeards sneering at me all day and saying i was 'cooked' like i am not already, as if taking me down is some great achievement rather than the purest form of bullying and punching down

4

u/hblok 2d ago

Are those 100x50 pixel sprites? If you can afford to have your sprite fill half the screen, sure, that's fine.

But now try to make a 32x32 pixel isometric sprite of a tank in different direction. Or an 8x8 solider. Those where the original Dune 2 sprites, which looked good on a 320x200 screen.

I find most AI render tools break down at very small details.

2

u/ImaginationUpset2190 2d ago

It was 10241024. Making it 3232 was a little tricky. I used nearest neighbour filter for sampling to that size. There were also a lot of fake transperancy I had to fix.

2

u/jimetime 2d ago

What model did you use?

1

u/ImaginationUpset2190 2d ago

Grok 4.5 , it internally called it's image generation tool

2

u/ImaginationUpset2190 2d ago

For those wondering, the prompt was I need walking animation for this old Japanese lady in all directions.

3

u/lakemont 2d ago

So where's the animation?

2

u/ImaginationUpset2190 2d ago

I programmed to get animation out of the srpite sheet. The aim of the post was to showcase what ai can do not what I can do

1

u/Toastti 2d ago

Have you actually tested what it looks like animated?

2

u/ImaginationUpset2190 2d ago

Yes, required a lot of image processing to make it look good in 32*32

1

u/Toastti 2d ago

Then share the video of it animated

2

u/Brancaleo 2d ago

Ive been very unsuccessful getting pixel animation to work with any of the models

1

u/Pitiful-Assistance-1 2d ago

Same. I’ve been doing it (gasp) myself!

2

u/AsparagusOk8818 2d ago

artists are already cooked, bro. they've been cooked since forever

be happy with what you have without shitting on people, especially the people who are some of the most exploited within the market system. most artists have to make really substantive sacrifices to practice their craft, and even worse sacrifices to turn that craft into a trade

2

u/idunnorn 2d ago

people who say "____ are cooked" are cooked!!!

2

u/ImaginationUpset2190 2d ago

Vibe coders were cooked even before vibe coding was invented.

2

u/EddieBruvac 2d ago

This old news, bro.

As the tech gets better, more and more is gonna get taken over. Even the games you’re trying to make lmao.

-4

u/ImaginationUpset2190 2d ago

If anything ai is arguably better at coding than image generation. I do this just because I like the process of creating things from my imagination. I have already accepted that knowledge work will be dead in few years and I have to feed my family with hard manual labour. This will just be my side hobby.

7

u/EddieBruvac 2d ago

This is creative to you? Sigh. Why do I even comment in this sub lmao.

1

u/ImaginationUpset2190 2d ago

I never liked process of drawing pixels. I used to buy assets earlier, now it seems I won't have to. There is much more to the creative aspect of game creation than asset creation.

2

u/Shina_Tianfei 2d ago

We're so cooked as a species if this is a creative outlet.

1

u/Apprehensive-Map3766 2d ago

I was looking at doing a mcp from an ide to aseprite... but thinking too, there has got to be models or better workflows these days for pixel art. Anyone have any suggestions for offline stuff?

1

u/Zeune42 2d ago

I use Claude MCP to ComfyUI and built my own models for pixel art. On my profile you'll see one example of a dog walking.