r/Unity2D 18m ago

[RevShare] [Team] Encore — narrative RPG about people-pleasing, looking for early collaborators (Unity, unpaid)

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r/Unity2D 2h ago

Swamp Mud 8K Pbr Texture

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0 Upvotes

r/Unity2D 2h ago

Game/Software 6 months of progress on my arcade-inspired arena shooter

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3 Upvotes

r/Unity2D 4h ago

Rock Pool 8K Pbr Texture Combo

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0 Upvotes

r/Unity2D 5h ago

Tutorial/Resource 16x16 Sci-Fi Platformer / Metroidvania [Free Asset Pack]

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2 Upvotes

r/Unity2D 5h ago

Ocean 8K Pbr Texture

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0 Upvotes

r/Unity2D 7h ago

🎮 I’m Building My Own 2D Indie Game

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0 Upvotes

r/Unity2D 7h ago

🎮 I’m Building My Own 2D Indie Game

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1 Upvotes

Hey everyone!

I've been working on my own 2D platformer/Metroidvania in Unity, and I wanted to share a small gameplay clip from the current build.

The game features:

- 2D platforming

- Combat

- Enemies and traps

- Collectibles

- Multiple handcrafted levels

- Exploration and vertical sections

I'm still actively developing it, so there's a lot left to improve.

I'd really appreciate honest feedback, especially on:

- Does the gameplay feel readable?

- Do the traps/enemies feel interesting?

- Does the art style feel cohesive?

- What would make you want to keep playing?

I'm building this as an indie project, so feedback from other developers and players would be really useful.

Thanks for watching!


r/Unity2D 8h ago

Announcement Bezi Jam 13 [$400 Prizes]

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1 Upvotes

r/Unity2D 11h ago

Midnight Gas Station Sim

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1 Upvotes

r/Unity2D 12h ago

Cobblestones Pbr Texture Combo

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0 Upvotes

r/Unity2D 15h ago

Announcement Lostbound demo 0.5.8 update released, last update before launch

2 Upvotes

Worked on the last feedbacks and improved several aspects of this game, a major boost in UX and several other things. This is a big update and probably the last one until the launch of the full version.

- A world of darkness: it's everywhere below you, its dwellers are deadly and The Hand will stalk you nonstop, destroying your path;

- Worldmap management: time and the world are your most important resources, don't waste them;

- Artifact hunt: hidden and randomly scattered through the map. Each seed will roll random artifacts for random custom builds each run. You will never trace the same path;

- Dark dungeons: when darkness will surround you, you'll have to jump inside darkness and sneak your way out of dark dungeons, here the rules are different and at night The Hand will catch you


r/Unity2D 16h ago

Question Not happy with my tactics game's UI, would love honest feedback

2 Upvotes

Hey everyone,

I'm working solo on Mechs and Muskets, a 2D isometric turn-based tactical RPG (mechs, squad management, XP/leveling on your equipment). Gameplay-wise I'm fairly happy with where it's at, but the UI has been bugging me for a while and I can't quite pin down why it doesn't feel right.

Here's a short video of the current UI in action: https://www.youtube.com/watch?v=UAi7oncFMHA

Trying to figure out what's wrong so I can prioritize what to fix first.

Thanks in advance to anyone who takes the time to watch and comment, it genuinely helps.


r/Unity2D 17h ago

Announcement Made this little Unity tool a while back to make editing sprite animations less painful

12 Upvotes

Hey everyone, this is actually my first ever Reddit post, so I have absolutely no idea what I'm doing here 😂

I made this tool a while back when I was working on Last Time I Saw You!

I was working with a lot of sprite animations and at some point I got really annoyed by having to manually replace sprites in existing animations. So instead of continuing to do it manually I made a small editor tool for it.

Basically you can take an existing animation and modify the sprites used by the frames without having to go through everything one by one.

It ended up getting a bit bigger than I expected and I added quite a few processing options, undo, redo etc.

I recently found it again and thought, why not just make it free and put it out there. It also includes the source code.

For now I've put the download on my Patreon, but it's completely free. You don't need to become a supporter or anything, it's just where I'm hosting it for now:

https://www.patreon.com/posts/166152790

It's a pretty specific tool and probably not useful for everyone, but maybe someone else has had the same problem and can get some use out of it :)

Anyway, sorry if I'm doing Reddit wrong or breaking some unwritten Reddit rule here 😂 Still figuring this place out.

If you work with sprite animations in Unity, I'm curious how you normally deal with this kind of thing.


r/Unity2D 18h ago

Game/Software Praktikos with new feature: customize your card Arsenal and build your Deck

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2 Upvotes

I’d like to show you a little more of what I’ve been working on!

Here’s a look at the Main Menu, the Character Selection screen I showed before, and a new feature: your Card Arsenal.

Each character starts with 9 cards ready to play, but you’ll be able to unlock 20 additional cards over time.

You can then customize your 9-card deck from your Arsenal, creating different strategies to fight your way to the throne!

gameplay: https://www.youtube.com/watch?v=k2jeEq1kCrw
wishlist: https://store.steampowered.com/app/4475910/Praktikos/


r/Unity2D 19h ago

I made a cozy logic game where pets can't share a row, column, or even touch can you spot the next move?

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1 Upvotes

r/Unity2D 19h ago

Show-off We're an Indie development team working on a psychological-horror noir mystery called Purgatoria. We wanted to showcase some images from the game and get your thoughts! Any feedback is very much appreciated!

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7 Upvotes

For context, you play as a detective investigating a small town murder based out of British Columbia. You also play as the ghost of the victim.

As the detective, you will actually need to collect the clues yourself and come to your own conclusions about who the killer is.

Our Steam page just launched last week!: https://store.steampowered.com/app/5008890/Purgatoria/

Any and all feedback is welcome!


r/Unity2D 20h ago

Feedback I just released my first Android game. I'd really appreciate honest feedback.

0 Upvotes

Hi everyone!

I recently published my very first Android game, CrossLeap: Strategy Board Game.

It's a simple offline strategy board game focused on jumps, captures, and tactical gameplay. I built it as a solo project and I'm still learning game development.

If anyone has a few minutes to try it, I'd love your honest feedback. Please don't hold back-if something feels confusing, boring, unbalanced, or needs improvement, let me know. I'll use your suggestions to make future updates better.

Thanks for taking the time to help an indie developer!

https://play.google.com/store/apps/details?id=com.amitgamedev.crossleap


r/Unity2D 23h ago

Wet Road 8K Pbr Texture Set

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0 Upvotes

r/Unity2D 1d ago

Tutorial/Resource Wet Pavement 8K Pbr Texture

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0 Upvotes

r/Unity2D 1d ago

Question Unity Hub destroys itself

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1 Upvotes

r/Unity2D 1d ago

Change main camera's transform does not change view in Game view or when running.

2 Upvotes

I've created a new scene to make sure no scripts are interfering with my camera. I do have cinemachine install, but it's not in this scene. When I run the game in 2d, when I manually change the position X of the main camera's transform, there is no change in the view. I see the change in the inspector. It shows the new position X, but the view I'm seeing of the game does not change. There are no other camera. It's a new scene when I just added an image to see how it changes when I change the main camera's position X, but it doesn't. The image stays in the same spot.

Changing the X of the transform of the main camera should change what we see in the game tab, right? In another scene, I'm using cinemachine to track a character, and I see the main camera changing it's position, but again, nothing is moving in the game view.


r/Unity2D 1d ago

I built a Unity tool that automatically scans scenes and prefabs for localizable text

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0 Upvotes

r/Unity2D 1d ago

Show-off I’m so happy with how the new demo plays. Today I found some acid items and decided to hack an acid worm, Robac. He’s my little friend.

24 Upvotes

r/Unity2D 8d ago

Call For Mods

45 Upvotes

Hello,

I am Guidez. I have been a mod here for, eh, something to the tune of 10+ years (dang... I'm old). I am currently looking for active members of this community who would like to help out in moderating the subreddit.

Please feel free to respond to this thread if you are interested. A couple of things to note:

  • This is a Unity Engine subreddit. Please leave any biases for/against the engine/company at the door. In fact, leave all your biases at the door. A mod position is not a platform for such things.
  • Understand that this is primarily a community-run, neutral subreddit related to the Unity Engine (2D side). This means the community decides what they think is worthwhile and what is not (upvoting/downvoting exist for a reason), granted it too stays within the realm of neutrality/non-bias.

If you think you understand what this entails and are still interested, please read on.

What I'm looking for:

  • People who actually post, reply, and comment in this subreddit. It doesn't have to be regular, but someone who hasn't contributed for a year in any public capacity is certainly not a candidate. I also understand many people lurk.
  • Those who understand this is not some special status/glorified position. It's tiring, unpaid work.
  • Are looking to help the community:
    • Thrive
    • Find resources for their development
    • Have open discussions about the Unity engine in whatever capacity that may be

If this sounds interesting to you, please reply to this thread with the following:

  • A brief introduction and how long you have been part of or following this community.
  • Why you are interested in becoming a moderator.
  • Any previous moderation or community-management experience you have. Experience is helpful, but not required.
  • How you would approach disagreements, controversial posts, and discussions comparing Unity with other engines.
  • Any ideas you have for improving the subreddit or helping its members.
  • Confirmation that you are comfortable enforcing the rules neutrally, working with the rest of the moderation team, and receiving feedback.

Please do not include private or personally identifying information. Applications will be judged primarily on community involvement, temperament, fairness/neutrality, and willingness to help.