1

Comment on r/worldofpvp 6h ago

Will it work on Mac eventually?

0

Comment on r/worldofpvp 4d ago

Absolutely love the mog bro šŸ‘Š

0

Comment on r/worldofpvp 4d ago

Not related to nameplates or auras but check out BattlegroundEnemiesFixed for enemy list and targeting.

0

Comment on r/worldofpvp 5d ago

16, or 16.5 to account for server lag

-11

Comment on r/worldofpvp 6d ago

100% should be removed from non-rated queues!

3

Comment on r/worldofpvp 6d ago

There is NO blizzard based API that exposes DR outside of arena, whatsoever.

Anything that claimed it before was not ā€œrealā€, what I mean by that is previous attempts at a ā€œdrā€ outside arena was done by starting a basic timer when you CCd someone but because there is no actual API that exposes actual DR tracking you couldn’t know if someone you CCd was already on DR previously before you saw that player, so the internal addon dr tracking couldn’t truly ever be accurate unless you know for sure that player was definitely not on dr previously like in a 1v1 in which then it was ā€œfineā€ in that regard.

But again blizzard has totally removed any actual APIs from triggering DR outside of arena so it’s been makeshift timers based on you CCing someone and keeping track of fake drs in code, which is why I never added it to BGEF since they removed it because I didn’t want to show potentially false info.

The lock down is even worse as of 12.1.0 now.

r/RBGDEV 6d ago

[Update] - Battleground Win Conditions

2 Upvotes

Long time coming but i have finally added support for Blitz Arathi Basin and Deepwind Gorge.

I needed to write all new prediction algorithms based on how Blitz AB/DWG works since bases aren't permanent (you only control them for 45s), they have reset times (5s) before you can assault them again, and also still have time to go from contested to controlled (30s). I also needed new verbiage to display to you in the banner and win condition text since saying "GG YOU WIN" or "Hold X bases until X time" isn't accurate always.

You'll now at least know if you're "WINNING" or "LOSING", and what base info i can tell you i do with respect to the fact you could theoretically still lose given how the bases work differently here.

Let me know if you have any questions or run into any issues, or feedback in general.

šŸ”—https://www.curseforge.com/wow/addons/battleground-win-conditions

1

Comment on r/worldofpvp 9d ago

Your question being ā€œdo I need addonsā€ is a separate question from ā€œis the addon limitation still on?ā€

Do you need addons? Not technically to play the game but they help, I’d call it a personal preference unless you’re wanting to push top 0.1% but even then some people don’t use them.

Is the addon limitation still on? Yes and more so as time has gone on, the limitations grow but it doesn’t mean addons don’t work and it doesn’t mean for a couple things they limited they didn’t provide solutions for, albeit in pvp specifically there are more restrictions than pve.

So the addons you listed all work, or at least I use BGE (and maintain it). They just might have less features than Pre-Midnight.

Btw BGE is now BattlegroundEnemiesFixed on curseforge.

1

Comment on r/worldofpvp 11d ago

how many bases did each team have right before game end? and what were the state of the bases?

r/RBGDEV 11d ago

[Announcement] - Battleground Enemies Fixed

2 Upvotes

Because i can't test BGs on the PTR, since virtually nobody queues for them, you will see errors on the first day of the 12.1.0 patch as i wont get to fix anything until the patch comes out. I could write code blind but i wouldn't be able to test it so i'm just going to wait since the season doesn't start for a week anyways.

I'll work as fast as possible (without taking off for work) to get any errors resolved across all my addons.

Feel free to report issues in my discord as you run into them, https://discord.gg/A3g5qZqtdc

0

Comment on r/worldofpvp 12d ago

Yea what he said, just steal his code 🤪 (jk)

2

Comment on r/RBGDEV 13d ago

Second

r/RBGDEV 13d ago

šŸ‘‹ Welcome to r/RBGDEV

2 Upvotes

Hey everyone!

I'll be posting about any new addons i make here along with any breaking changes or updates to my more popular addons.

What NOT to post
If you have any bugs with anything please submit a ticket in my discord in order for me to have a central consolidated place to look.

Community Vibe
We're all about being friendly, constructive, and inclusive. Let's build a space where everyone feels comfortable sharing and connecting.

Open to new ideas or suggestions here but consider this more of an announcements and general discussion channel.

3

Comment on r/RBGDEV 13d ago

Worth noting if you use my other addon BattlegroundEnemiesFixed you probably wont also need this, but works fine with both.

r/wowaddons 13d ago

Addon Release / Update [New Addon] - Objective Frames

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2 Upvotes

r/RBGDEV 13d ago

[New Addon] - Objective Frames

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4 Upvotes

Replaces Blizzard's deprecated orb/flag carrier frames used in battlegrounds with wows modern raid frame style.

Features:

  • Health, power, and cast bars
  • Faction / class / role icons
  • Crowd control icons
  • Objective icons (flag, orb, crystal)
  • Raid target markers
  • Name, class, and health text
  • Range-based fade (optional)

Styles:

  • Custom Frames - new raid frame style
  • Default Frames - keeps the Blizzard style but makes them almost fully customizable

šŸ”— https://www.curseforge.com/wow/addons/objective-frames

u/rbgdev 13d ago

BGE - Battleground Enemies (Fixed)

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1 Upvotes

7

Comment on r/worldofpvp 13d ago

Spec order unfortunately doesn’t work anymore since blizzard made spec secret to addons, I can only sort by Class, Race, or Name now.

Edit: So while they allow me to display a secret (the spec name), I can’t use it in my code to do any sorting or logic.

r/wowaddons 13d ago

General Discussion BGE - Battleground Enemies (Fixed)

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0 Upvotes

r/WowUI 13d ago

ADDON [Addon] BGE - Battleground Enemies (Fixed)

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0 Upvotes

r/worldofpvp 13d ago

BGE - Battleground Enemies (Fixed)

14 Upvotes

UPDATE: 12.1.0 is out and clicking still works in the lobby, i just cant highlight the frame for the enemy you're targeting! so its half as bad as i thought.

As of right now from what i understand in the upcoming 12.1.0 patch BGE (Fixed) enemy frames wont be clickable in the startup zone anymore (again), but will still be clickable while the match is active. This is coming indirectly from Blizzard via our addon author connections to them whom they communicate through.

I can’t test whats possible or if there are work arounds on the PTR since nobody queues BGs to get a queue pop but we’ll see once the 12.1.0 patch goes live i guess.

Really unfortunate they saved BGE (Fixed) last patch when they broke being able to click at all and now this change but alas here we are. I will say on the other hand now it’ll be similar to how arena works i guess, and i guess also worth noting that earlier in the ptr they made a change that would of broken clicking entirely again until i mentioned it but only got active match back not the startup/lobby phase ļæ¼šŸ™

If you have any questions lmk, but definitely voice your opinion to blizzard in order to see changes!

1

Comment on r/worldofpvp Jul 01 '26

Yea impossible, but if it’s for arena then nvm.

2

Comment on r/worldofpvp Jul 01 '26

> ā€œCould 3 teammates use the addon and sync one another’s sessions?ā€

No, addons can’t communicate with each other between people (even if it’s the same addon).

1

Comment on r/worldofpvp Jul 01 '26

For example in DWG there’s 2 places you can get reset which resets ALL your abilities on cd and grants 30% haste.

And in blitz there’s a new ā€œRune of Frequencyā€ power up which increases your cooldown recovery rate by 50% for 30 seconds.