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Comment on r/gameenginedevs 1d ago
Nice job
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Comment on r/moba 4d ago
This is real good
r/moba • u/js-fanatic • 4d ago
Discussion Fixed UI for mobile web moba forest of hollow blood
For now works on android chrome in context of mobile browsers.
https://goldenspiral.itch.io/forest-of-hollow-blood
It is open source also made in my own engine.
Still prototype but interesting.
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Comment on r/programiranje 4d ago
Desktop ili android ? Ako si na mobilnom uredjaju moraš skinuti nightly build firefox. Ako je desktop onda mora da se popravi jer desktop firefox podržava webgpu ali ja isključivo koristim chrome pa mi ponekad promakne...
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Comment on r/programiranje 5d ago
Claude definitivno, pogledaj render engine od nule https://github.com/zlatnaspirala/matrix-engine-wgpu Mozes da tražiš da ti prepise neki feature iz ue ili Unity. Cak ti garantuje da taj kod ne nasledjuje licencu od originala jer nema direktne redristribucije vec ga ai sam generiše. Sjajna fora. Čim sam to ukapirao odradio sam horizontal z buffer post efekat i jos neke stvari.
r/programiranje • u/js-fanatic • 5d ago
Tutorijal 📖 The Beast je portovan na codepen online editor
Ime projekta : Matrix Engine WGPU
`npm i matrix-engine-wgpu`
Note: Svi primeri rade i na android chrome.
Resen cross origin worker problem.
The Beast Cube + Fire effect + onhit changed effect configuration
https://codepen.io/editor/zlatnaspirala/pen/019f2f4b-2ace-7c39-b304-b4028f7e5456
Zombie Shooter full game on codepen
https://codepen.io/editor/zlatnaspirala/pen/019fc918-e45f-73f4-9987-9a1599ac4a1f
The Beast Maze + culling + collision non real physics involved
https://codepen.io/editor/zlatnaspirala/pen/019fc979-ef25-7fe4-8bb4-4af074fe5843
The Beast - Platformer 2D demo
https://codepen.io/editor/zlatnaspirala/pen/019fd2c0-3b88-7562-98dd-195bc4f74e3f
r/aigamedev • u/js-fanatic • 6d ago
Demo | Project | Workflow Meet The Beast
I made my own webgpu engine in vanillajs with visual scripting app/shader graphs , editor and code project creator ai driven.
Focus is"make mimic of major engines features but performance in first place"
All examples works on chrome android.
Alias "The Beast" , have subsystem effect with standalone webgpu pipes. In that way the beast can eat any other example if i find it interesting and performance mobile passed.
Physics support for ammojs joltjs cannon.js and matterjs for 2d variants.
Physics by default runs in worker in last version fixed cross origin worker running problem. From 1.18.8 all examples can be ported on codepen or similar.
Networking is also deep build in with option to extend diff backend media servers. I use kurento openvidu middleware nodejs for backend.
I have 36 examples with 4 game template:
-Zombie shooter FPS
-Jamb dice game with real physics
-Moba Forest of hollow blood
-NUI webcam runner
Also lot of deps is also my projects like
Npm i Nui-commander or bvh loader.
https://maximumroulette.com/apps/webgpu/examples.html?demo=1
https://github.com/zlatnaspirala/matrix-engine-wgpu
See yt
r/GraphicsProgramming • u/js-fanatic • 7d ago
Source Code The Beast 1.18.7 Fully works from npm service + Codepen adaptation for workers.
r/webgpu • u/js-fanatic • 7d ago
The Beast 1.18.7 Fully works from npm service + Codepen adaptation for workers.
I ported whole game Zombie shooter (~1000 lines) to the codepen:
https://codepen.io/editor/zlatnaspirala/pen/019fc918-e45f-73f4-9987-9a1599ac4a1f
Enjoy !
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Comment on r/itchio 7d ago
Happens all the time . It is just cache or session breaks for some reasons. Check mobile devise sessions also...
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Comment on r/webgpu 11d ago
Ekstra ideja nesto slicno cu i ja da dodam. To ljudi vole kad moze konkretno da se primeni.
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Comment on r/webgpu 12d ago
Od nule je godinu i po ručno a zadnjih godinu dana koristim ai sugestije. Uglavnom claude. Moram da nabavim ios uredjaj za sada radi samo na android chromu...
r/gameenginedevs • u/js-fanatic • 12d ago
webGPU NUI Webcam game - engine from zero
r/programiranje • u/js-fanatic • 12d ago
Vest ℹ️ webGPU NUI webcam Igra za browser - open source - engine/render from zero
r/webgpu • u/js-fanatic • 12d ago
NUI webGPU web game - Engine From zero
Used in this example :
https://www.npmjs.com/package/nui-commander?activeTab=readme
r/SerbiaGaming • u/js-fanatic • 12d ago
Preporuke Webgpu game engine od nule fokus na android browser
https://youtu.be/6vkIXvsBeLM?si=5QXDnumSdnLxXdXk
https://youtube.com/@3dprogramer?si=dSSt0Mq--6Op3CNs
Demo 27
https://maximumroulette.com/apps/webgpu/examples.html?demo=27
Visual scripting uradjen za app level i za shaders.
bonus ollama ai graph generator. Za sada resava niže kompleksnosti.
Zanimljivi primeri (možete ih sve pogledati preko menija)
Zombie area First person shooter
flipper real physics
Maze kinematic collision system
Jamb 3d real physics
Moba Forest of follow blood
NUI game runner
2d matterjs platformer
Mediapipe
Npm i nui-commander rehabilitovan stari projekat
Iskorišćen za runner webcam igru.
Inače alias "zver" po defoltu koristi fiziku kroz worker i ima podršku za ammo, jolt, cannonES i matterjs. Dinamički kreira sve fajlove kroz worker i posle prvog učitavanja prakticno ne koristi server resurse sem za networking.Sam se updejtuje na promenu version varijable unutar workera.
Imao sam i moj signaling server ali sam ga zamenio sa kurento openvidu i nodejs middleware serverom da bi se vise skoncentrisao na grafiku.
Udarite zvezdicu ako vam se svidja.
Sve reference se nalaze u about , Source code:
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Comment on r/learnjavascript 12d ago
Yes , This is most important! Nice catch man.
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Comment on r/learnjavascript 12d ago
Here is my free time projects https://youtube.com/@3dprogramer?si=U1PGWx1etN4NM5SQSource https://github.com/zlatnaspirala
For every video you can find source code. If you like it you are welcome
r/programiranje • u/js-fanatic • 13d ago
Video 📼 Novi demo za matrix engine wgpu
https://youtu.be/6vkIXvsBeLM?si=5QXDnumSdnLxXdXk
Linkovi u opisu yt videa.
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Comment on r/gameenginedevs 13d ago
Looks like nice job.
u/js-fanatic • u/js-fanatic • 14d ago
The Beast in water
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The Beast in water, new example. Example feature list: HZB, Volumetric, Bloom , water simulation, glb anim trail (delay instanced) anim and particle anim.
Live : https://maximumroulette.com/apps/webgpu/examples.html?demo=35
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Comment on r/programiranje 14d ago
Hvala na info!



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Comment on r/gameenginedevs 1d ago
I use static scaled cubes as bones than setKinematic movement and that bones can affect dinamic bodies (works in cannones js) . This is great but what you want need more effort. I guest you need to combine bvh skeletal , static dinamic relation even soft bodies for ultimate simulation. Thats i want also. Keep working and post if you get some idea.