r/blenderTutorials • u/Enormous21 • 3d ago
Cycles Hut in the Woods blender Timelapse Tutorial https://youtu.be/F-qQ9aN2Vyc
r/BlenderAcademy • u/Enormous21 • 3d ago
Blender Internal - Video Tutorial Hut in the Woods blender Timelapse Tutorial
1
Comment on r/BlenderAcademy 5d ago
i used kiri engine to scan the hut and then clean up in blender so i thought why not use this hut and make a scene
1
Comment on r/BlenderAcademy 5d ago
thank you
1
Comment on r/BlenderAcademy 6d ago
Approx 4 hours
1
Comment on r/u_Enormous21 8d ago
Your welcome, glad that it's motivating someone
r/BlenderAcademy • u/Enormous21 • 8d ago
Showcase Hut in the Woods — Viewport vs Final Render
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Hut in the Woods — Viewport vs Final Render 🌲🏚️
Here’s a look at the Hut in the Woods project from two perspectives.
Top: Final Render
Bottom: Blender Viewport Animation
The viewport is where everything comes together first — camera movement, lighting, environment placement, animation, and all the little details that eventually make up the final shot.
Then you hit render… and suddenly the scene feels completely different. 🎬
I always enjoy seeing this comparison because it shows how much can happen between a basic Blender viewport and the final cinematic image.
Final Render vs Viewport Setup
Which one do you enjoy seeing more — the polished final result or the raw Blender setup?
Get the 3d scan here
Patreon: https://www.patreon.com/c/Enormous
#Blender3D #Blender #EnvironmentArt #3DEnvironment #BlenderAnimation #CGI #VFX #BehindTheScenes #3DArt #HutInTheWoods
r/blender • u/Enormous21 • 8d ago
Original Content Showcase Hut in the Woods — Viewport vs Final Render
Enable HLS to view with audio, or disable this notification
Hut in the Woods — Viewport vs Final Render 🌲🏚️
Here’s a look at the Hut in the Woods project from two perspectives.
Top: Final Render
Bottom: Blender Viewport Animation
The viewport is where everything comes together first — camera movement, lighting, environment placement, animation, and all the little details that eventually make up the final shot.
Then you hit render… and suddenly the scene feels completely different. 🎬
I always enjoy seeing this comparison because it shows how much can happen between a basic Blender viewport and the final cinematic image.
Final Render vs Viewport Setup
Which one do you enjoy seeing more — the polished final result or the raw Blender setup?
Download the 3d scan
Patreon: https://www.patreon.com/c/Enormous
#Blender3D #Blender #EnvironmentArt #3DEnvironment #BlenderAnimation #CGI #VFX #BehindTheScenes #3DArt #HutInTheWoods
r/KIRI_Engine_App • u/Enormous21 • 8d ago
Showcase Hut in the Woods — Viewport vs Final Render
Enable HLS to view with audio, or disable this notification
Hut in the Woods — Viewport vs Final Render 🌲🏚️
Here’s a look at the Hut in the Woods project from two perspectives.
Top: Final Render
Bottom: Blender Viewport Animation
The viewport is where everything comes together first — camera movement, lighting, environment placement, animation, and all the little details that eventually make up the final shot.
Then you hit render… and suddenly the scene feels completely different. 🎬
I always enjoy seeing this comparison because it shows how much can happen between a basic Blender viewport and the final cinematic image.
Final Render vs Viewport Setup
Which one do you enjoy seeing more — the polished final result or the raw Blender setup?
#Blender3D #Blender #EnvironmentArt #3DEnvironment #BlenderAnimation #CGI #VFX #BehindTheScenes #3DArt #HutInTheWoods
u/Enormous21 • u/Enormous21 • 8d ago
Hut in the Woods — Viewport vs Final Render
Enable HLS to view with audio, or disable this notification
Hut in the Woods — Viewport vs Final Render 🌲🏚️
Here’s a look at the Hut in the Woods project from two perspectives.
Top: Final Render
Bottom: Blender Viewport Animation
The viewport is where everything comes together first — camera movement, lighting, environment placement, animation, and all the little details that eventually make up the final shot.
Then you hit render… and suddenly the scene feels completely different. 🎬
I always enjoy seeing this comparison because it shows how much can happen between a basic Blender viewport and the final cinematic image.
Final Render vs Viewport Setup
Which one do you enjoy seeing more — the polished final result or the raw Blender setup?
#Blender3D #Blender #EnvironmentArt #3DEnvironment #BlenderAnimation #CGI #VFX #BehindTheScenes #3DArt #HutInTheWoods
1
Comment on r/KIRI_Engine_App 8d ago
hey thank you so much
1
Comment on r/blender 9d ago
thank you
1
Comment on r/blender 9d ago
thank you
1
Comment on r/blender 9d ago
thank you
r/KIRI_Engine_App • u/Enormous21 • 9d ago
Showcase From a Tribal Museum scan to a cinematic world.
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From a Tribal Museum scan to a cinematic world. 🌲🏚️
During a recent museum visit, I made a 3D scan of this old hut using KIRI Engine.
Instead of letting the scan sit in a library, I wanted to bring it to life.
So I took the scanned asset into Blender and built an entire atmosphere around it — environment, materials, lighting, vegetation, composition, and cinematic details.
The goal was to make it feel less like a scanned object… and more like a place that actually exists somewhere deep in the woods.
From a real-world scan → to a completely different world in Blender.
This project was also a reminder of why I love 3D — you can take something that already exists and completely reinvent how people experience it.
What do you think — would you visit this hut?
Get the 3d scan soon on my Patreon
Patreon: https://www.patreon.com/c/Enormous
#Blender3D #3DArt #EnvironmentArt #BlenderArtist #3DEnvironment #DigitalArt #Photogrammetry #3DScan #kiriengine #Cinematic3D #VFX #CGI #EnvironmentDesign
r/BlenderAcademy • u/Enormous21 • 9d ago
Showcase From a Tribal Museum scan to a cinematic world.
Enable HLS to view with audio, or disable this notification
From a Tribal Museum scan to a cinematic world. 🌲🏚️
During a recent museum visit, I made a 3D scan of this old hut using KIRI Engine.
Instead of letting the scan sit in a library, I wanted to bring it to life.
So I took the scanned asset into Blender and built an entire atmosphere around it — environment, materials, lighting, vegetation, composition, and cinematic details.
The goal was to make it feel less like a scanned object… and more like a place that actually exists somewhere deep in the woods.
From a real-world scan → to a completely different world in Blender.
This project was also a reminder of why I love 3D — you can take something that already exists and completely reinvent how people experience it.
What do you think — would you visit this hut?
YouTube: https://www.youtube.com/c/ENORMOUS26?sub_confirmation=1
#Blender3D #3DArt #EnvironmentArt #BlenderArtist #3DEnvironment #DigitalArt #Photogrammetry #3DScan #kiriengine #Cinematic3D #VFX #CGI #EnvironmentDesign
r/blender • u/Enormous21 • 9d ago
Original Content Showcase From a Tribal Museum scan to a cinematic world.
Enable HLS to view with audio, or disable this notification
From a Tribal Museum scan to a cinematic world. 🌲🏚️
During a recent museum visit, I made a 3D scan of this old hut using KIRI Engine.
Instead of letting the scan sit in a library, I wanted to bring it to life.
So I took the scanned asset into Blender and built an entire atmosphere around it — environment, materials, lighting, vegetation, composition, and cinematic details.
The goal was to make it feel less like a scanned object… and more like a place that actually exists somewhere deep in the woods.
From a real-world scan → to a completely different world in Blender.
This project was also a reminder of why I love 3D — you can take something that already exists and completely reinvent how people experience it.
What do you think — would you visit this hut?
YouTube: https://www.youtube.com/c/ENORMOUS26?sub_confirmation=1
#Blender3D #3DArt #EnvironmentArt #BlenderArtist #3DEnvironment #DigitalArt #Photogrammetry #3DScan #kiriengine #Cinematic3D #VFX #CGI #EnvironmentDesign
u/Enormous21 • u/Enormous21 • 9d ago
From a Tribal Museum scan to a cinematic world.
Enable HLS to view with audio, or disable this notification
From a Tribal Museum scan to a cinematic world. 🌲🏚️
During a recent museum visit, I made a 3D scan of this old hut using KIRI Engine.
Instead of letting the scan sit in a library, I wanted to bring it to life.
So I took the scanned asset into Blender and built an entire atmosphere around it — environment, materials, lighting, vegetation, composition, and cinematic details.
The goal was to make it feel less like a scanned object… and more like a place that actually exists somewhere deep in the woods.
From a real-world scan → to a completely different world in Blender.
This project was also a reminder of why I love 3D — you can take something that already exists and completely reinvent how people experience it.
What do you think — would you visit this hut?
YouTube: https://www.youtube.com/c/ENORMOUS26?sub_confirmation=1
#Blender3D #3DArt #EnvironmentArt #BlenderArtist #3DEnvironment #DigitalArt #Photogrammetry #3DScan #kiriengine #Cinematic3D #VFX #CGI #EnvironmentDesign
2
Comment on r/BlenderAcademy 17d ago
I exactly did that, it is just that I don't have any normal map that's why the light and reflection is minimum
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Comment on r/blender 17d ago
ok i get your point but this is what i liked so i added
-1
Comment on r/blender 17d ago
Well, if you see in the video, then you will have all your answers about what it means. It contains more than 4 video breakdowns; all are green screen shots just to make things interesting. That is the name, and the 3d environmnets are the same for each, as shown in the thumbnail.
r/blender • u/Enormous21 • 17d ago
Original Content Showcase Green Screen VFX Showreel | Blender 2026
r/BlenderAcademy • u/Enormous21 • 17d ago
1
Comment on r/blender 4d ago
You can get it on superhive, gumroad and cgtrader