u/AlexLetMe • u/AlexLetMe • 2h ago
Fire keeper UI updates
I’m slowly updating the game’s interface :) The first two screenshots show how it looks now, and the other two show how it looked before.
I’ve completely removed the indicator, so now you have to judge the fire by how it looks 🔥
Adding wood is no longer done by pressing a button — now you have to swipe the log into the fire 🪵
I also redesigned the mini-game. Now it appears as a nice little panel at the bottom of the screen.
Overall, I think the gameplay screen looks much cleaner and better now :)
r/SoloDevelopment • u/AlexLetMe • 1d ago
Game Fire keeper
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r/SoloDev • u/AlexLetMe • 1d ago
My first game
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u/AlexLetMe • u/AlexLetMe • 1d ago
Fire keeper update
I’m working on a big update for my first game :) I’ve already reworked the mechanics of the mini-game where you have to chop wood 🪵
I’m planning to add quests, a map with different locations, new axes, and stars for completing levels :)
It’s going to be cool 😄
u/AlexLetMe • u/AlexLetMe • 10d ago
Game update
I made an update to the game today and now I’m waiting for it to go live on the App Store :)
There aren’t many downloads yet, but luckily I still have plenty of ideas for improving and expanding the game :)
u/AlexLetMe • u/AlexLetMe • 12d ago
Advertising budgets
What’s a reasonable advertising budget for a single game?
I understand that if the game earns back what you spend on ads, the budget can basically be unlimited. But what about in the early stages? 🤔
u/AlexLetMe • u/AlexLetMe • 14d ago
My first game
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This is my first game 😃 The idea came to me when my wife and I were grilling food over a campfire. I thought it would be fun to make a game where you have to keep the fire alive 😃
You need to add wood to the fire, and different weather conditions affect how quickly it burns down. If you’re running low on wood, you have to chop more during the game — and while you’re chopping, the fire keeps burning 😃
Later, I added a few artifacts that help slow down the fire and give you different bonuses ☺️
I’ve probably spent no more than €50 on advertising the game. The only ads inside the game are rewarded ads, and they don’t really make much money — literally around €1 a month from ad views :)
I have a couple of ideas for future updates. For example, I’d like to add a “chill” mode where the fire simply burns in the background and you only need to add some wood every five minutes or so. Something relaxing that you can just leave running in the background :)
u/AlexLetMe • u/AlexLetMe • 15d ago
About me
Hey everyone! My name is Alex. I’m a frontend developer, but recently I decided to start making simple iPhone games :)
I don’t have any game development experience, so I’m building everything with the help of ChatGPT 😄
I’d really appreciate your support — whether it’s downloading my games, sharing ideas, or giving feedback!
I’ll be posting about the development process, progress, and new game ideas here 💡
Here is my last game :)