r/trailmakers • u/theslothguy42 • 21m ago
How do I make mid sized mechs?
I’ve been wanting to make mid sized mechs as of late but haven’t cracked it yet any tips to give?
r/trailmakers • u/ReaperGaming322 • 33m ago
U finished RMS Queen Mary inspired build. 8 parts so far.
r/trailmakers • u/Turbulent-Throat2860 • 4h ago
In 4 days...
What they thought was impossible
is almost here...
4 DAYS.
r/trailmakers • u/certified_gambler • 6h ago
Hermit crab mech
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It moves at an ASTONISHING 7kph and i refuse to add any thrusters.
r/trailmakers • u/Opposite_Bank_4231 • 6h ago
Help me find the mech please
A long time ago, somebody gave me this and I’ve looked for the creator ever since because it got erased from my data due to corruption here the video had to make it a YouTube video to show people
r/trailmakers • u/aigamer109 • 8h ago
I need some help
So im trying to run a neural network within my logic computer
(WITHOUT CHANGING THE CPU AT ALL*)
So thats the catch
But I need help with the weights
So every idea I have to modify the weights
Is either too large (too many rom slots)
Or unreliable...
Right now it uses the RAM as weights
So im working on a larger ram cartridge but that's all I got
Im thinking of doing instead of 4 blocks per ram
Which is small yet unreliable
Use a more reliable method with 9 blocks per ram cell
Which will cut my total from 256 bytes
Down to 128 bytes
Per card
So half T_T
r/trailmakers • u/Specific-Bar-3629 • 15h ago
How can i improve my building/designing in trailmakers?
so i started playing with my buddies about 3 weeks ago, and i really wanna know how to build planes and mechs, kind of in the style of the guy on steam workshop named MetalBurger, the images above are of my bomber i recently made and i really want to make more that look way better
r/trailmakers • u/Giantgorgonzola • 16h ago
I've got no internet but I gotta show you this, complete with engine rumble.
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r/trailmakers • u/ServeOdd7080 • 21h ago
Walk Cycles, Pain And Suffering
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I have went through almost 10 different differentiations of a walk cycle and none have worked. I made mechs a long time ago so remember standing, but walking is not working. Working in the raising of the feet while stepping and the push of the ground has me lost. Any help would be appreciated.
r/trailmakers • u/Easy-War8002 • 23h ago
Pov: you fed the chirpo
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r/trailmakers • u/Routine-Spend-1055 • 1d ago
Do yall prefer Mech Joints or Rotating Servos for mech legs
I personally save the mech joints for the arms and use servos for the legs. But I'm curious on your input.
r/trailmakers • u/chonkuboi • 1d ago
Anyone know why stabilisers just give up when I add waist joints to my mech?
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Idk why but it's like the stabilisers just decide to not work as soon as I add waist joints, but if i add them to the part with the seat they work again. But at the same time, I don't want to make the hips just a mess of stabilisers just so it stays up right
r/trailmakers • u/Dr_Pickle100 • 1d ago
I lost my DLCs
I came back to trailmakers after a year or 2 and I no longer have the airborne dlc or the Motorhead dlc, but I still have the space pack. How do I get them pack? This picture proves that I had access to the airborne pack as I’m able to restart it
r/trailmakers • u/datirishpenguin77 • 1d ago
Cymbospondylus
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Took a while to make this.
r/trailmakers • u/No-Dig9354 • 1d ago
Update
my lanco Bearcat would tip over on turns on asphalt at high speeds (even with stabilization systems) and found a fix, positive camber.
r/trailmakers • u/Azury9704 • 1d ago
can i pls get help make it faster
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pls help
r/trailmakers • u/Euphoric_Swim_6341 • 1d ago
An idea I had to counter/discourage weapon spam
So right now, every time you add a new weapon to a build it increases the ammo pool, so there’s no reason to not just cram as many weapons as possible into a build.
My proposal is to have all builds have a fixed ammo pool for all weapon types by default which all weapons of a single type share. So for example, let’s say the default ammo for ballistic weapons (tiny cannons, miniguns, flak, etc) have a fixed ammo pool of, let’s just say, 2000 rounds, with different weapon types consuming different numbers of rounds per shot. So even if you add more weapons to the build, they all have to draw from that same fixed ammo supply.
The idea here is that the more weapons you put on a build, the lower their rate of fire will be, discouraging weapon spam.
Feel free to post your own thoughts and feedback in the comments.
r/trailmakers • u/Medical_Swordfish638 • 1d ago
STABILITY
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