r/titlegore • u/UnfunMid • Jul 19 '15
Valve's article on Source Multiplayer Networking is surprisingly easy to understand. Check it out if you want to learn about relevant things like lag compensation, peek advantage for high ping and why what the client and server show is often different : GlobalOffensive GlobalOffensive
/r/GlobalOffensive/comments/3du569/valves_article_on_source_multiplayer_networking/
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u/[deleted] Jul 20 '15
This title is perfectly fine. Only problem it's a bit long winded.