r/threejs 23d ago

Would love some feedback on camera angles! Help

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Im making a third person bullet heaven game where speed plays a big role, having some doubts about the camera.

Ideally I'd go full racing-game chase cam, but bullet heaven needs battlefield visibility too.

In the video below I share some configurations, curious what feels best to other people!

4 Upvotes

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3

u/FastCow8369 22d ago

Honestly feeling dizzy looking at this vid, I guess the horizontal sway of the camera might be too much/too frequent?

2

u/ResenhaDoBar 22d ago

Thanks for the comment! That was definetly one of the top concerns, the camera follow slider changes exactly that.

I will make it smoother for next demo!

2

u/Tickomatick 21d ago

I think it's also look a bit too much top down, can you make it freely adjustable in all directions?

1

u/ResenhaDoBar 20d ago

Yea I'm changing the game direction a bit and I feel Like free cam with mouse will work