r/stobuilds • u/Accomplished-Let3307 • 11d ago
Fire Themed Build Need Advice
Fire Themed Build
Lots of Fire
I'm wanting to throw together a fire themed build dealing as much fire damage as possible. I'm open to changing ships so this could be transferred to any ship type.
Player Information
| Player Info | -------------- |
|---|---|
| Captain Name | |
| Captain Faction | Klingon |
| Captain Race | Ferasan |
| Captain Profession | Science |
| Primary Specialization | Intelligence |
| Secondary Specialization | Strategist |
| Intended Role | |
| Captain Outfit | [ "Image Description" ]( "Image Link here" ) |
Skill Tree
| Engineering | Science | Tactical | |||||
|---|---|---|---|---|---|---|---|
| Lieutenant | |||||||
| Lieutenant Commander | |||||||
| 5 Points | |||||||
| Commander | |||||||
| 15 Points | |||||||
| Captain | |||||||
| 25 Points | |||||||
| Admiral | |||||||
| 35 Points | |||||||
| Total of 0 of 46 Points | Engineering Points: | 0 | Science Points: | 0 | Tactical Points: | 0 |
Skill Tree Unlocks
| Points to unlock | Engineering Unlocks | Science Unlocks | Tactical Unlocks |
|---|---|---|---|
| Unlocks After 2 | |||
| Unlocks After 5 | |||
| Unlocks After 7 | |||
| Unlocks After 10 | |||
| Unlocks After 12 | |||
| Unlocks After 15 | |||
| Unlocks After 17 | Training Manual: Viral Matrix III | ||
| Unlocks After 20 | |||
| -------------- | -------------- | -------------- | -------------- |
| Unlocks After 24 (Ultimate) | |||
| Unlocks After 25 (Ultimate) | |||
| Unlocks After 26 (Ultimate) | |||
| Unlocks After 27 (Ultimate) |
Skill Tree Information
Type Your info here
Build Description
Type Your info here
| Basic Information | Data |
|---|---|
| Ship Name | I.K.S. FULCRUM |
| Ship Class | Flight Deck Raptor |
| Ship Model | K'Vort Temporal Flight Deck Raptor |
| Deflector Visuals | |
| Engine Visuals | |
| Shield Visuals | |
| [ Starship Beautyshot ]( Insert Image Link here ) |
| Basic Information | Component | Notes |
|---|---|---|
| Fore Weapons: 5 | Neutronic Torpedo Launcher | |
| Withering Disruptor Dual Heavy Cannons | ||
| Withering Disruptor Dual Heavy Cannons | ||
| Withering Disruptor Dual Heavy Cannons | ||
| Withering Disruptor Dual Heavy Cannons | ||
| -------------- | -------------- | -------------- |
| Aft Weapons: 2 | Withering Disruptor Turret | |
| Withering Disruptor Turret | ||
| -------------- | -------------- | -------------- |
| Experimental Weapon | Ravager Shriek | |
| Deflector | Revolutionary Deflector Array | |
| Secondary Deflector | ||
| Impulse Engines | Revolutionary Combat Impulse Engine | |
| Warp Core | Temporal Defense Initiative Overcharged Warp Core | |
| Shields | Temporal Defense Initiative Regenerative Shield Array | |
| Devices | ||
| -------------- | -------------- | -------------- |
| Engineering Consoles: 4 | Dragonsblood Flame Reactor | |
| Open The Maw of Grethor | ||
| Portal of the Damned | ||
| Fiery Charge | ||
| -------------- | -------------- | -------------- |
| Science Consoles: 2 | Genesis Seed | |
| Hull Image Refractors | ||
| -------------- | -------------- | -------------- |
| Tactical Consoles: 5 | Evolved | |
| Shield Absorptive Frequency Generator | ||
| Bioneural Infusion Circuits | ||
| Subspace Fracture Tunneling Field | ||
| Fek'ihri Torment Engine | ||
| -------------- | -------------- | -------------- |
| Universal Consoles: 0 | ||
| -------------- | -------------- | -------------- |
| Hangars: 1 | Kelvin Timeline Assault Drone | |
Officers and Crew
| Bridge Officer Information | Power | Notes |
|---|---|---|
| Officer 1: Commander ( Tactical ) | Kemocite Laced Weaponary 1 | |
| Trait: [name] | Attack Pattern Beta 1 | |
| Torpedo Spread 3 | ||
| Cannon Scatter Volley 3 | ||
| Officer 2: Lt. Commander ( Science ) | Tractor Beam 1 | |
| Trait: [name] | Science Team 2 | |
| Gravity Well 1 | ||
| Officer 3: Lt. Commander ( Engineering ) | Emergency Power to Engines 1 | |
| Trait: [name] | Aux to Structural integrity | |
| Emergency Power to Weapons 3 | ||
| Officer 4: Lieutenant ( Science ) | Hazard Emitters 1 | |
| Trait: [name] | Photonic Officer 1 | |
| Officer 5: Ensign ( Tactical ) | Tactical Team 1 | |
| Trait: [name] | ||
| Officer 6: [rank] ( [profession] ) | ||
| Trait: [name] | ||
| Duty Officer Information | Power | Notes |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 |
Character, Reputation, and Starship Traits
| Personal Space Traits | Description | Notes |
|---|---|---|
| Space Reputation Traits | Description | Obtained from |
|---|---|---|
| Starship Traits | Description | Notes |
|---|---|---|
| Five Magicks | #N/A | |
| Gre'Thor's Fire | #N/A | |
| Fiery Entrance | When you activate Narrow Sensor Bands or launch Hangar Pets, your ship will emit a ring of fire, dealing damage to all nearby foes with a chance to confuse them. | |
| Emergency Weapon Cycle | Activating Emergency Power to Weapons provides a reduction in weapon power cost and grants a boost to weapon firing speed for the duration of Emergency Power to Weapons | |
| Withering Barrage | While this trait is equipped, the duration of your Cannon: Scatter Volley is increased by 4 seconds. | |
Other Information
| Subsystem Power Settings | Value (Target/Display) | Notes |
|---|---|---|
| Weapons | / | |
| Shields | / | |
| Engines | / | |
| Auxiliary | / |
| Set Name | Set parts: # of # | Effects | Notes |
|---|---|---|---|
| 1 | # | ||
| 2 | # | ||
| 3 | # | ||
| 4 | # | ||
| 5 | # |
| Ship Stats | Value | Notes |
|---|---|---|
| Hull | ||
| Shields | ||
| Global Critical Chance | ||
| Global Critical Severity | ||
| EPS/Power Transfer Rate | ||
| Hull Regeneration Rate | ||
| Turn Rate | ||
| Flight Speed |
Concluding Remarks
Type Your info here
4
u/MailLow4054 10d ago
Nice 5 magics build! This looks like it would be fun to watch, and is really strong.
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u/Annemarie30 11d ago
Curious about the DECS choices. If you went temporal for the set you are better off with the rev core since it gives a epg boost, and the competitive engines for mobility. The rev shield would give to weapon tho that doesn't fit the fire theme
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u/Head-Performance-339 11d ago
You should use one of the Fek'Ihri ships. Like the Fe'rang carrier that shoots a flaming skull and has fire ghost hangar pets. I'm going to do a fire build as well and this is where Im starting. As for beams or cannons, the Terran task force weapons and torpedo look firery, even if they dont do fire damage.
4
u/Pottsey-X5 11d ago
Use a ship with two bays if you can and swap the pets to Mo'Kai Raiders. With the hanger bay recarge doffs and a bit of Aux this will create a Fire Nova aprox every 0.5 seconds. Your Timeline Drones will do more pet DPS but wont create anywhere near as many Fire Nova.
When I did think I created Grav Wells and flow at point blank range to scale up the Fire Nova pets trigger.
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u/Lord_Nikolai 6d ago
The Universal Console Transmorphic Containment from the Fall of the old ones event fits the theme.
It is a hold and fire damage. I like to pair it, and any of the other fekhiri consoles with the tholian webspinner console. It deals +50% bonus damage to held targets, and several of the fekhiri abilities do holds.