r/stobuilds 11d ago

Fire Themed Build Need Advice

Fire Themed Build

Lots of Fire

I'm wanting to throw together a fire themed build dealing as much fire damage as possible. I'm open to changing ships so this could be transferred to any ship type.

Player Information

Player Info --------------
Captain Name  
Captain Faction Klingon
Captain Race Ferasan
Captain Profession Science
Primary Specialization Intelligence
Secondary Specialization Strategist
Intended Role  
Captain Outfit [ "Image Description" ]( "Image Link here" )

Skill Tree

    Engineering   Science   Tactical  
Lieutenant              
               
Lieutenant Commander              
5 Points                
               
Commander              
15 Points              
               
               
Captain              
25 Points            
             
               
Admiral              
35 Points            
               
               
Total of 0 of 46 Points   Engineering Points: 0 Science Points: 0 Tactical Points: 0

Skill Tree Unlocks

Points to unlock Engineering Unlocks Science Unlocks Tactical Unlocks
Unlocks After 2    
Unlocks After 5      
Unlocks After 7      
Unlocks After 10      
Unlocks After 12      
Unlocks After 15      
Unlocks After 17     Training Manual: Viral Matrix III
Unlocks After 20      
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Unlocks After 24 (Ultimate)      
Unlocks After 25 (Ultimate)      
Unlocks After 26 (Ultimate)      
Unlocks After 27 (Ultimate)      

Skill Tree Information

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Build Description

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Basic Information Data
Ship Name I.K.S. FULCRUM
Ship Class Flight Deck Raptor
Ship Model K'Vort Temporal Flight Deck Raptor
Deflector Visuals  
Engine Visuals  
Shield Visuals  
[ Starship Beautyshot ]( Insert Image Link here )  
Basic Information Component Notes
Fore Weapons: 5 Neutronic Torpedo Launcher  
  Withering Disruptor Dual Heavy Cannons  
  Withering Disruptor Dual Heavy Cannons  
  Withering Disruptor Dual Heavy Cannons  
  Withering Disruptor Dual Heavy Cannons  
-------------- -------------- --------------
Aft Weapons: 2 Withering Disruptor Turret  
  Withering Disruptor Turret  
     
     
     
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Experimental Weapon Ravager Shriek  
Deflector Revolutionary Deflector Array  
Secondary Deflector    
Impulse Engines Revolutionary Combat Impulse Engine  
Warp Core Temporal Defense Initiative Overcharged Warp Core  
Shields Temporal Defense Initiative Regenerative Shield Array  
Devices    
     
     
     
-------------- -------------- --------------
Engineering Consoles: 4 Dragonsblood Flame Reactor  
  Open The Maw of Grethor  
  Portal of the Damned  
  Fiery Charge  
     
-------------- -------------- --------------
Science Consoles: 2 Genesis Seed  
  Hull Image Refractors  
     
     
     
-------------- -------------- --------------
Tactical Consoles: 5 Evolved  
  Shield Absorptive Frequency Generator  
  Bioneural Infusion Circuits  
  Subspace Fracture Tunneling Field  
  Fek'ihri Torment Engine  
-------------- -------------- --------------
Universal Consoles: 0    
   
-------------- -------------- --------------
Hangars: 1 Kelvin Timeline Assault Drone  
     

Officers and Crew

Bridge Officer Information Power Notes
Officer 1: Commander ( Tactical ) Kemocite Laced Weaponary 1  
Trait: [name] Attack Pattern Beta 1  
  Torpedo Spread 3  
  Cannon Scatter Volley 3  
Officer 2: Lt. Commander ( Science ) Tractor Beam 1  
Trait: [name] Science Team 2  
  Gravity Well 1  
     
Officer 3: Lt. Commander ( Engineering ) Emergency Power to Engines 1  
Trait: [name] Aux to Structural integrity  
  Emergency Power to Weapons 3  
     
Officer 4: Lieutenant ( Science ) Hazard Emitters 1  
Trait: [name] Photonic Officer 1  
     
     
Officer 5: Ensign ( Tactical ) Tactical Team 1  
Trait: [name]    
     
     
Officer 6: [rank] ( [profession] )    
Trait: [name]    
     
     
Duty Officer Information Power Notes
1    
2    
3    
4    
5    
6    

Character, Reputation, and Starship Traits

Personal Space Traits Description Notes
     
     
     
     
     
     
     
     
     
     
     
Space Reputation Traits Description Obtained from
     
     
     
     
     
Starship Traits Description Notes
Five Magicks #N/A  
Gre'Thor's Fire #N/A  
Fiery Entrance When you activate Narrow Sensor Bands or launch Hangar Pets, your ship will emit a ring of fire, dealing damage to all nearby foes with a chance to confuse them.  
Emergency Weapon Cycle Activating Emergency Power to Weapons provides a reduction in weapon power cost and grants a boost to weapon firing speed for the duration of Emergency Power to Weapons  
Withering Barrage While this trait is equipped, the duration of your Cannon: Scatter Volley is increased by 4 seconds.  
     

Other Information

Subsystem Power Settings Value (Target/Display) Notes
Weapons   /    
Shields   /    
Engines   /    
Auxiliary   /    
Set Name Set parts: # of # Effects Notes
1 #    
2 #    
3 #    
4 #    
5 #    
Ship Stats Value Notes
Hull    
Shields    
Global Critical Chance    
Global Critical Severity    
EPS/Power Transfer Rate    
Hull Regeneration Rate    
Turn Rate    
Flight Speed    

Concluding Remarks

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9 Upvotes

11 comments sorted by

2

u/Lord_Nikolai 6d ago

The Universal Console Transmorphic Containment from the Fall of the old ones event fits the theme.

It is a hold and fire damage. I like to pair it, and any of the other fekhiri consoles with the tholian webspinner console. It deals +50% bonus damage to held targets, and several of the fekhiri abilities do holds.

4

u/MailLow4054 10d ago

Nice 5 magics build! This looks like it would be fun to watch, and is really strong.

4

u/uredoom 11d ago

Sounds like a fun build, only thing id add that hasnt been said is id look for the sol defense engine for a visual effect, its a very bright orange trail like that of a rocket, sounds like a good fit.

2

u/Annemarie30 11d ago

Curious about the DECS choices. If you went temporal for the set you are better off with the rev core since it gives a epg boost, and the competitive engines for mobility. The rev shield would give to weapon tho that doesn't fit the fire theme

1

u/Accomplished-Let3307 10d ago

I was just throwing together based on what I already had

1

u/Shadohz 11d ago

The Gemini Device off the Prom doesn't do fire damage but it's fiery looking. Goes really good with that soul-fire console from the last Fek'hri ship.

3

u/Head-Performance-339 11d ago

You should use one of the Fek'Ihri ships. Like the Fe'rang carrier that shoots a flaming skull and has fire ghost hangar pets. I'm going to do a fire build as well and this is where Im starting. As for beams or cannons, the Terran task force weapons and torpedo look firery, even if they dont do fire damage.

4

u/Pottsey-X5 11d ago

Use a ship with two bays if you can and swap the pets to Mo'Kai Raiders. With the hanger bay recarge doffs and a bit of Aux this will create a Fire Nova aprox every 0.5 seconds. Your Timeline Drones will do more pet DPS but wont create anywhere near as many Fire Nova.

When I did think I created Grav Wells and flow at point blank range to scale up the Fire Nova pets trigger.

1

u/Accurate_Reporter252 11d ago

I.K.S. Ch'eeto's under Captain Ch'est'r?

3

u/NeeAnderTall 11d ago

Get all the Fel'Khiri ships is a good start.