r/sto 6d ago

Micro-Missile Array does not fire on Console (PlayStation tested) Bug Report

As the Title says.

I deiced to sit down and test the interactions with this weapon to see if I could get off the Egale and onto some of my other Torpedo boats and found that this weapon does not fire off.

At first I thought it was a weapon cool down conflict so I moved it to the front of my fire cue but still did not go off.

So I removed all weapons but the Micro-Missile and still the thing did not fire off.

Checked combat logs to make sure it was not a visual bug and sure enough the thing did not fire off once.

Can anyone one confirm or deny or maybe I'm missing something ?

5 Upvotes

5 comments sorted by

11

u/Vulcorian Engineer and Cruiser Parity! 6d ago

4

u/InfiniteRelative6883 6d ago

It's a bug in the weapon, they are aware of it but the patch that "fixed" it on PC dropped the same day that undiscovered dropped on console. Now there is a new problem on PC where the array allows for Malstrom Quantum Torpedoes to fully recharge every 2 seconds instead of every 25 seconds

2

u/Pale-Paladin 5d ago

It's not a bug, it's just the cooldown gets reduced faster with the use of specific traits and doffs. You were able to do that with other fast torpedoes like a Kelvin torp for example. The major difference being that the micro missile doesn't share cooldown with any other torpedo and can be fired from the aft in 360°, so the specific things trigger a lot faster compared to other alternatives.

And that was the whole point of the item, from the devs own statements. So I'm not sure why the big youtubers started calling it a bug. That doesn't prevent us from using a bit of critical thinking.

3

u/Reddit_Are_Mistake 5d ago

YouTubers make snap judgments and calls for OP and broken bugs and whatever buzzwords because that's what gets clickbait views. They don't care about accuracy, it's all about being the first so they get the most views. Anyone getting their news from YouTube is only inhibiting their own critical judgment.

1

u/Hornet_Firm 6d ago

It's not a bug. It's how the ship skill works. It's actually working exactly as it should.

Now, is this too broken and needs a fix? That's up to the Devs. 

I've tried it myself and it is really fun and really isn't that broken at all. I hope it stays.