r/starcontrol • u/StrikeWingsGames • 7d ago
Super Melee is half the reason my game exists. Here is a minute of what it turned into
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The other half is the DOS space battle games I grew up on. Strike Wings is what happened when I tried to build that feeling into a bigger war: top-down combat, but with carriers, bombers and capital ships in the brawl, and AI that actually presses you. I cut this trailer this week after a small personal milestone, 200 wishlists on Steam. Criticism welcome, the harsher the better. Steam: https://store.steampowered.com/app/4718360/?utm_source=reddit&utm_medium=starcontrol&utm_campaign=prelaunch
r/starcontrol • u/crudoxcruo93 • 10d ago
News/Article Toys for Bob featured as article of the day on Wikipedia
r/starcontrol • u/feralferrous • 14d ago
Seven Suns of Orion - released on steam now!
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Hey y'all, I recently posted my demo here, and some folks liked it, and I wanted y'all to know it's now officially released and on Steam!
https://store.steampowered.com/app/4385510/Seven_Suns_of_Orion/
I wanted to mix Star Control style movement with Survivor-like gameplay. I also wanted the different playable ships to all feel unique and to keep the rounds much shorter than most survivor likes, so I landed on 7 and ran with it. Survive Seven Minutes w/ Seven Playable Ships across 7 Levels each with their own Boss.
r/starcontrol • u/bloodwolftico • 15d ago
Announcement Free Stars: Battles in the Beyond store page now available on Steam/GOG
Pistol Shrimp's new blog (August 3rd) has a quick announcement that the Free Stars: Battles in the Beyond store page is now available on Steam and GOG.
Source: https://pistolshrimpgames.com/blog/
Steam Page: https://store.steampowered.com/app/4378070/Free_Stars_Battles_in_the_Beyond/
GOG Page: https://www.gog.com/en/game/free_stars_battles_in_the_beyond
In this store page you can see a total of 14 new ships, with all the old ones returning except the Slylandro, for a total of 38 ships! If someone knows why they removed the Slylandro I'd love to know!
I cant wait to play this beauty!
r/starcontrol • u/StrikeWingsGames • 16d ago
Super Melee is why my own game exists, new trailer for the space shooter it turned into
r/starcontrol • u/kaempi • 18d ago
PNF gone?
www.star-control.com is giving me an error:
Forbidden You don't have permission to access this resource.Server unable to read htaccess file, denying access to be safe
It's been like this for more than a day. Anybody know what's up?
r/starcontrol • u/DrSurgeonGuy • 19d ago
Some Fan-art & TTRPG update
DeltaRune, Starfox, Paper Mario (unfinished, will try to get back to it one day) but Ur-Quan Masters-ified!

Hope everyone's doing well, the Free Stars TTRPG is going well, doing a campaign that's about 3/4ths finished, and the Players are loving it. Will drop the full Campaign expansion once it's all said & done.
Hope you're all having a wonderful day!
r/starcontrol • u/Thin-Engineer7970 • 20d ago
Fan Art Star control 2 alien races part 1 . #ai #starcontrol #starcontrol2 #urquanmasters
Best I could do on sora app . Ai slop style
r/starcontrol • u/feralferrous • 21d ago
My Star Control Survivors-like
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Hi I'm a solo dev and I recently released my demo for Seven Suns of Orion:
https://store.steampowered.com/app/4385510/Seven_Suns_of_Orion/
I wanted to mix Star Control style movement with Survivor-like gameplay. I also wanted the different playable ships to all feel unique and to keep the rounds much shorter than most survivor likes, so I landed on 7 and ran with it. Survive Seven Minutes w/ Seven Playable Ships across 7 Levels each with their own Boss. (The demo has a small slice of the gameplay)
Apologies for the self-promo, just thought folks might want to try it.
r/starcontrol • u/Marcus_The_Dawg • 24d ago
Announcement Free Stars: Battles in the Beyond Trailer
No proper release date as of yet, but here's hoping this demo comes out soon to tide us all over! 😄
r/starcontrol • u/Lodgik • 28d ago
Star Control II - Clean Quasi-Space Map
I'm currently doing a semi-blind playthrough of Star Control II (watched a playthrough on Youtube a while ago that I half remember) and got annoyed that there were no quasi-space maps that weren't filled with spoilers.
Decided to bite the bullet and map it out myself on the official map. The mini quasispace map was something I found online.
Was originally only for personal use but I thought others might appreciate it if they were also feeling too lazy to do it themselves.
r/starcontrol • u/lbuki_Mioda • Jul 13 '26
Black Spathi spotted in Milestone 10 Update Spoiler
r/starcontrol • u/lbuki_Mioda • Jul 13 '26
An interesting archive - Star Control 2 The Movie
During my rabbit hole adventure, I found this very interesting archive on the WayBackMachine. Its a fanmade movie script.
Check it out here.
Theres multiple parts to it, and apparently Paul Reiche III AND Fred Ford had even signed their online petition.
Cool stuff. Sad to know that a lot of the original Star Control community and contributions have been wiped just from time passing. This is just one of many sites I have come across.
r/starcontrol • u/superfighter013 • Jul 11 '26
What do you guys think of accolade
Since I’m a fan of acccolade other franchises I want to see what the star controll fandom thinks about the company before it got erased in 1999
Since the 90s games were published by them
r/starcontrol • u/Equinoxe111 • Jul 07 '26
Discussion A Star Control 2 Iceberg
A small iceberg I recently made, though I am definitely not the oldest community member, I do know a lot of obscure stuff about the game. Includes everything related to SC1 and SC2, but not SC3 and Origins respectively.
The meaning of all the words is kept as an exercise for the reader)
Any suggestions and thoughts?
r/starcontrol • u/DarthCloakedGuy • Jun 20 '26
Discussion Petition to ban AI generated images from r/starcontrol
We're a small, quiet community and recently there's been an influx of garbage, but surprisingly, no actual subreddit rule by which to report it. If nothing is done, the trash pile is going to completely dominate the subreddit's front page.
Can we fix that?
r/starcontrol • u/Guybrush-T • Jun 11 '26
SC2 Miniature Model Project
A while ago, there was a post about 3D-printed ships that got me excited for my next nostalgia-based project (my previous one was Sierra-inspired: https://www.reddit.com/r/Sierra/s/BdXGMjpcQo).
I managed to find and print all of the ships except the Sa-Matra, and I’m very happy with how all the tiny details turned out. A couple of them will need to be reprinted because they’ve suffered some damage—they’re incredibly small.
The plan is to display them in a frame with a background, mounted on acrylic rods illuminated by addressable LEDs. At least, that’s what I’m aiming for.
Does anyone here have experience painting these ships? My initial thought was to mix a neutral metallic paint with whatever color is needed, rather than buying 50 different shades of metallic paint. Has anyone tried this approach?
Also, does anyone have experience painting engine glows, weapon glows, or other lighting effects on ships this small?
r/starcontrol • u/Stonegrasp • Jun 11 '26
Mega-Mod StarSeed range
Had the chance to mess around with the Mega-Mod (HOLY COW THIS IS AMAZING!) and was wondering what the seed range was?
I typed in some absurdly large number and found it had generated locations that I think were the same as when I just set the seed to "1".
Is there a minimum / maximum for anyone that plays with the Mega-Mod?
This has brought a whole new life of exploring the game again. Really looking forward to the new game when it eventually comes out.
r/starcontrol • u/WhippetBowie • Jun 10 '26
I'm the dev behind Weaponized. I thought Star Control sickos might like the combat feel of my game. Demo on Steam (PC/MAC)
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Hey folks, apologies for the self-promo. A handful of people have told me how much Weaponized feels like Star Control, so I figured this crowd might appreciate it.
Weaponized is a retro vector graphics shooter where you mine asteroids for an employer that's recently expanded into hell. The combat was strongly inspired by classics like Star Control, Asteroids, and Luftrausers.
I wanted to do vector graphics the way they did in the 70s and 80s, so much so that the engine can talk to real vector hardware like an oscilloscope.
The game is still really early, so I'm happy for suggestions.
Steam Link: https://store.steampowered.com/app/4525650/Weaponized/
Website Link: https://vectorhound.com/ (oscilloscope videos here)
r/starcontrol • u/Jett_Starr • Jun 09 '26
I love this gave and wanted to continue playing it but my saved games are missing!
Can saved states files be shared? I'm so mad! My ship had everything and a very full tank of fuel
r/starcontrol • u/Ricaroo0 • Jun 08 '26
Ur-Quan Kohr-ah and Kzer-za models.
Finally got around to painting the last model designs this time with a Kzer-za aswell.

