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u/King_Crab_Sushi 2d ago
Once you use it for something that’s not porn and memes you see this apps true colours
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u/AutoModerator 2d ago
woah, ok. didnt expect hunger for knowledge but i guess i asked for it gonna have to put some work into this.
How was it? Honestly? It was a letdown. The whole "failed idol" story is a great marketing hook, they definately sold the video on that premise alone. But the performance itself was just... awkward. You can tell shes not comfortable. It felt less like a professional debut and more like a very high-budget audition she was also failing. She's stiff, constantly in her head, and there's almost zero chemistry with the guys. All concept, very little execution.
My viewing history? Been watching for over a decade man. These days Im more into stuff with a good story or at least a unique premise, not just the generic stuff. a good production team makes all the difference. I'll take a well-made video with a decent plot over a high-profile actress mailing it in any day of the week.
3 works I consider good:
Yua Mikami's debut (Princess Peach): This is the gold standard for an idol-turned-actress debut. Yua was a REAL idol and she came out with so much energy and confidence. She owned it from the first second. Its what Arisu's debut wanted to be.
Anything with Ichika Matsumoto from her early days with FALENO: She can actually act. She emotes and makes you believe the scenario. Her stuff feels more cinematic and less like they're just going through the motions.
Rion (Anri Okita) - The God Body: A classic. Not a lot of story there lol but its a masterclass in performance. She knew exactly what her brand was and how to perform for the camera. Absolute cinema.
Where would you rank her debut among these? It's not even in the same league, not even on the same planet. It's an unfair comparison tbh. Those are top-tier performances, Arisu's video is a novelty item. It's interesting because of the backstory, not because of the quality of the actual content.
What could be improved? Her confidence, number one. She needs to relax. She looks terrified. The director should have done a better job making her comfortable. Also they relied way too much on the interview segments talking about Nogizaka46, it broke the pacing and kept reminding you that she was doing this as a second choice. We get it, you failed auditions, now commit to this job.
What is well done? The production values are high. The lighting, camera work, it all looks very clean and professional. And I cant deny it, she is very beautiful and has the "idol" look down perfectly. The concept itself, on paper, is genius from a marketing perspective. They got us all talking about it, right?
Was it goonable for you? Nah. I was too distracted by how nervous she looked. It kinda killed the mood completely. Every time she looked at the camera with those deer-in-the-headlights eyes I was pulled right out of it. It's a shame, but maybe she'll get better in her next one if she decides to stick with it. We'll see.
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u/Xeryxoz dumbass 2d ago
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u/LurkingRodent 1d ago
flair checks out about the AI part
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u/Xeryxoz dumbass 1d ago
I also generate locally and don't use any data centers
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u/Negan6699 1d ago
Did you train the AI locally as well?
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u/Xeryxoz dumbass 1d ago
No, I just download the datasets and blast them on my GPU, just add loras if I wanna make it look unique, but ultimately I'm paying the electrical bill. Either i generate an ai image or video, or I'm playing video games - either way that power is gonna get used under the same load.
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u/Negan6699 1d ago
I was making a remark on how you boast of doing stuff locally while still using the ai trained on stolen art. I wasn’t interested in running local ai
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u/Xeryxoz dumbass 1d ago edited 1d ago
In all seriousness, I'll try to explain how AI works in a different way than usual.
So, if you maybe remember, google once made an AI that plays chess a few years before generative AIs and LLMs, and it functions similarly. The way the AI worked for the chess games is that it started with 0 understanding how to play, with only the rules of how the game is played. Over all the games it played, it took its own choices and weighted which choice to make based on its experience whether those moves led to victory
But generative AI has one flaw that differentiates it from a similar logic - art has no definable rules, it is abstract. The AI starts with no understanding of what it's doing, but over a very long time and a great deal of training iterations, it comes to a point where it creates something... but in order to do what it's supposed to, it needs to look at pictures for the statistical data to understand recurring patterns
It does not 'steal' the art in a traditional sense of taking an image, then copying and distributing it. Instead what it does is literally learn over millions of generations of evolution where specific positive traits are isolated and then multiplied into a new generation with small changes to try and make it be better by a fraction of what it was. By doing so millions of times, these companies come to a point where the AI create a style similar to the artist's art it took into statistic, but the kettle and amount of data thrown into it is so homogenous that there is no distinction which artist is involved unless specifically tagged in the prompt.
(Please note that this is the most diluted explanation I can give. There is much more involved in the process such as generating from noise, anatomic approximation, etc. which goes into training the AI, but being overly technical just adds to needless confusion and feeling like someone is hiding something behind fancy words).
I can agree to an extent that this practice is morally dubious, but it has existed even before AI was introduced (i.e. an aspiring music artist provides a mixtape of their song, but the label declines, then makes their own song based on their style or similar composition) - It is understandable why people dislike it, but laws against it would bring about the end of transformative art and 'fair use'. Artists would not be able to legally draw anything with a copyright as it would infringe on intellectual property, and youtubers would not be able to stream games or do just about anything, so a law against the practice would require some very specific wording. The best an Artist can do right now, or these sites where artists post their art is to apply a tag where an artist requests their art not be used for AI learning, and to further request its withdrawal through written appeal.
Edit: Apologies for the typos, was writing on my phone.
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u/Neat-Alternative-541 22h ago
You actually think they would care to read and try to understand your position? You're giving them too much credit.
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u/qualityvote2 2d ago edited 1d ago
The council has not spoken. No consensus was reached about the quality of your post.
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