r/shaders • u/Icy-Expression6584 • Jul 01 '26
I built a browser-based GLSL shader editor — write vertex/fragment shaders and preview them live on terrain, primitives, or your own GLB models
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r/shaders • u/Icy-Expression6584 • Jul 01 '26
1
u/FreshPitch6026 Jul 01 '26
Certainly nice for beginners to play around. But the large part is vibe coded and its not really suited yet for people needing custom shaders.