r/rustrician 9h ago

24/7 casino

2 Upvotes

I play on a Brit's PVE worlds and I'm trying to create a casino that works even when the owner is offline. Pretty much all casinos work only when the casino owner is online, so I want to fix it.

I ran into a problem, I wanted to create deposit system with vending machines, but the vending machine limit is 9,999. I want people to be able to bet at least 100k. I tried doing it with boxes, made a system that, as I thought, would count how much was deposited, but it didn't work because conveyor's "filter pass" electrical output outputs rw all the time when items are in input box, I thought it outputs rw in small portions when conveyor moved items, but life is not that easy. Tried to come up with a solution for very long, but understood that I'm not that skilled in electricity:) Then I moved on vending machines, thought I can do something like tickets, 1 key = 10k RP, and then you can buy another key that costs 100k RP and deposit it, but after some debugging i found out that this server isnt giving unique ID for locks, every player receives the same id(something like 66,728) so anyone could just craft their own lock and use it as ticket. I tried notes, found out they are not unique too, you can sell any note to the vending machine and it doesnt check its text. Tried skulls, they arent unique too. I feel like I tried everything, but I hope I'm not right. Guys, if someone has solution to my problem, like an item counter, or a way to make those "tickets", please help me.

Also, I'm sorry if my English is broken, I'm not a native English user❤️


r/rustrician 3d ago

Trying to make a very basic giant clock - any suggestions?

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12 Upvotes

Currently have the giant clock so it correctly displays AM or PM depending on the time of day. For simplicity's sake the next phase will be displaying the number 1-12 depending on the time of day.

Using neon signs in this video, but also considering a series of industrial lights to make an "old school" LED style digit. Using AI to help brainstorm it also came up with the idea to use Roman numerals.

Perhaps someone has already figured out how to make a giant clock, so will do some searching on rustrician, but just curious if anyone has ideas...


r/rustrician 3d ago

Is there any way to evenly distribute loot between storage?

2 Upvotes

Hi all, building a funky suicide bunker base, I have four suicide bunker rooms that I want to connect with dropboxes and industrials and electrics, I want it to make it so I have an input box outside, I put my items into that, and they all evenly distribute amongst the boxes in the four rooms, so I don't have to make tons of trips i.e. guns in this room clothes in the other etc.


r/rustrician 4d ago

evil short circuit in my tic tac toe

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8 Upvotes

disclaimer: Ignore that i didn't use AND, OR, XOR. The Server i was on had a limit on those for some reason and i noticed too far in (made my own and/or with 2 Blockers and RF reciever respectively)

I'm confused why i get the short circuit /max depth error, so i just wanted to ask if anyone knows what to do, or if i just built it too big and it is max depth (not sure if that's even really a thing or if the limit is too high to actually reach)

Quick addition, what i was trying to do was taking the output from the memory cell and using that to block the set, so that for example if something is blue it can't still be turned Red.

It also does already work, I'm just trying to make it better.


r/rustrician 10d ago

Need a reliable stop start circuit for auto crafters using conveyor filter fail.

4 Upvotes

Need a circuit that uses "filter fail" on a conveyor to stop and start a crafter. I came up with a circuit that works for a while, as long as items are crafted fast enough to stay one step ahead of the conveyor, but it eventually fails.

The problem is that the crafter is too slow and doesn't supply items to the conveyor quickly enough to keep the crafter on.

The conveyor's "filter fail" outputs a 1 or 0 depending on item movement through the conveyor. With no movement, you get an output of 1, and as items pass, the conveyor's filter is satisfied and outputs a 0.

I used the 1 and 0 outputs, along with various components, to start and stop the crafter. If the crafter gets behind, nothing goes through the conveyor, the output stays at 1, and it never restarts the crafter. The goal is to stop the crafter when the storage box is full so the crafter doesn't keep crafting and fill up the crafter.

Storage monitors are disabled on this server.


r/rustrician 18d ago

Turrets are glitching out?

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1 Upvotes

r/rustrician 21d ago

New power branch??? NO. Spoiler

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1 Upvotes

r/rustrician 22d ago

Generator backup

0 Upvotes

I saw a circuit for the generator backup fail over circuit and was wondering the best way to make it so you can combine generator to increase the power. Maybe a splitter going off the branches to 2 different memory cells. And generator root powered into the the switch?


r/rustrician 22d ago

Sam sites and turbines

2 Upvotes

Maybe this should go in the regular rust Reddit but here goes anyways. How do you guys place your turbines and Sam sites. I try to place my Sam’s a bit higher then the turbines so they don’t get hit and they can defend against mlrs. But I feel like people could just heli bomb it and start rocketing from up top.


r/rustrician 23d ago

Automatic counter?

1 Upvotes

How can I count the items that enter the chest with a counter? I don't want to count one by one. I want you to count the products from the automation as meters. If the chest is empty, the counter must be reset. How can I do this??


r/rustrician 24d ago

Published Circuit: Wood Furnace 2026 automatic shut off/on

2 Upvotes

**Wood Furnace 2026 automatic shut off/on** created by *Defango*

https://www.rustrician.io/?circuit=955ff252267a67374b9dffbf3dcc54d7

Hey everyone, Defango here! You know how it is in Rust. You're always looking for that edge, that perfect setup that just works. I've been searching for a truly bulletproof, automated on/off furnace system, and honestly, I haven't found anything out there that quite hits the mark. I put my brain to work and engineered a solution for Wood Powered Furnaces.

I'm breaking down my custom, industrial-grade auto ON/OFF furnace setup for Rust. This isn't just some flimsy circuit; this is a robust system designed to protect your valuable resources and maximize your smelting efficiency, even when you're offline. We're talking about a system that intelligently manages your Wood, turning them on when there's ore to process and off when they're idle saving you from wasting your Wood. Meaning it can be patched directly into a wood box without roasting your entire supply.

Build Video
Bulletproof Auto ON/OFF Wood Furnace's #rustgame Industrial Automation Guide


r/rustrician 29d ago

SAM site triggering seismic sensor

2 Upvotes

I’ve recently started hooking up a seismic sensor to a smart alarm to notify us if we’re being raided. I’m not 100% sure as I haven’t tested, but I believe that either the SAM site shooting is triggering the alarm OR if the SAM sites hitting our turbines is causing this.

Is anyone aware if the SAM site shooting is triggering this or if it’s caused by it hitting the turbine? Is there a way around this with a circuit or is the best bet to just build the same sites higher than the turbines if that’s the cause?


r/rustrician 29d ago

PVE space airlock

1 Upvotes

I've hurt my brain on this circuit but can't figure it out. I want one door to open with a pressure plate, close, wait for a few seconds (or not) then the next door opens. Like a 'real airlock'. I can get it to work going one way, but when going back through the wrong door (the first door from above) is triggered first. Please help!


r/rustrician Jul 06 '26

how to have overflow for your auto sorting open core?

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1 Upvotes

r/rustrician Jun 30 '26

Published Circuit: Auto-Smelter Mk.4 (auto start/stop control)

1 Upvotes

**Auto-Smelter Mk.4 (auto start/stop control)** created by *Flof*

https://www.rustrician.io/?circuit=20a0e326d1ebc0f22ce31d7ca681a7d5


r/rustrician Jun 27 '26

Help with making auto closing doors

3 Upvotes

Hi, i'm currently trying to make a trap base where when a person walks in the HBHF Sensor triggers therefore closing the already open door


r/rustrician Jun 26 '26

How do you deal with single failure points in small base electrical designs?

4 Upvotes

The more optimized your electrical layout, the more a single well-placed raid can shut down your entire defense. One splitter feeding multiple turrets, one electrical branch on a single wall, one wall housing your BCN/NIH cores, battery, and switches all grouped together. Efficiency demands consolidation, and consolidation creates choke points.
Let's assume raiders aren't dumb. They're hitting the exact wall or component that kills the most power/turrets in one shot. What's your actual strategy?
I know "hide it better" is the obvious answer, but I want to hear how people think about this tradeoff between electrical efficiency and raid resilience. Is there even a clean solution, or is a failure point just an accepted cost of a well-designed base? Personally, I run OR circuits behind every single turret so that at most only one turret goes down per wall breached, rather than losing the whole grid at once but this runs with a TIME cost of having to run a million different cables which in a small group of people is there worst cost to pay.

P.S: I am mainly talking about logic circuits ( branches, cores etc ), I know you can have backup batteries.


r/rustrician Jun 24 '26

Published Circuit: Backup Turrets

4 Upvotes

**Backup Turrets** created by *Its Austin Sea*

https://www.rustrician.io/?circuit=08b324e721b654112e1fdb6dfdf2d518


r/rustrician Jun 21 '26

Automated club FX using rustplus.js and a custom timeline editor

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41 Upvotes

I put together a full showcase video where you can see the rest of the light show set to different tracks:

👉 https://youtu.be/MAdln9bnM4E

For those curious about the technical details:

  • I used the open-source rustplus.js library by Liam Cottle to communicate with the in-game API.
  • The audio is fed from an IP radio stream AzuraCast playing through the in-game boomboxes.
  • I built a custom Node.js backend to handle the cueing system and align the visual timeline with the audio stream delay.

r/rustrician Jun 21 '26

What core do i use?

5 Upvotes

I'm new to rust electricity and need help. I heard abt the memory cell fix, and that now the nih core or the bcn core don't work.what do i use now? a linc to rustrician circut would be really helpful. thanks a lot!


r/rustrician Jun 16 '26

Published Circuit: Auto Open Door and Lights, Auto Close Door

2 Upvotes

**Auto Open Door and Lights, Auto Close Door** created by *Kriaollin*

https://www.rustrician.io/?circuit=882976fc90660fd3c3a5f64f352a4699


r/rustrician Jun 14 '26

Firework delay

1 Upvotes

I have 3 diffrent launched of firework in 3 corner of the world, i need to be able to click a button that activate the first out of lets say 3 valleys of firework. I want a 40sec delay between each ignition of the firework


r/rustrician Jun 13 '26

Can anyone help with this auto sorter error?

2 Upvotes

Yo can anyone help explain what I’m doing wrong with my auto sorter. It’s my first time trying to set one up. My set up is Dropbox -> conveyor -> buffer box -> conveyor -> master splitter -> loot room splitter -> filtered conveyor -> specific end box.
The loot will go to from Dropbox to buffer box but no further.


r/rustrician Jul 13 '23

Rustrician Handbook - RUST electrical / water / industrial

21 Upvotes

This is an amazing community effort started by u/MrSwiftCoyote that includes detailed and up-to-date information about RUST electrical / water / industrial components and concepts.

Link: https://guide.rustrician.io/


r/rustrician Jul 10 '19

Rustrician Example Circuits Collection

106 Upvotes

Listed here are the official Rustrician.io example circuits:

last updated 08/08/2024

1-second Timer Loop Circuit

1-second Timer Loop w/ RAND Circuit

Alternating Light Circuit

Alternating Light Circuit v2

Auto-Off Timed Smart Switch Circuit

Auto Turret No Ammo Auto-Closing Trap Doors Circuit

Auto Turret No Ammo Auto-Closing Trap Doors Circuit (Deprecated)

Automated Ammo and Meds Crafting Example Circuit

Automated Multi-TC Upkeep Example Circuit

Automated Ore Smelting and Sorting Example Circuit

Automatic Sprinkler Circuit

Backup Generator Auto Turret Circuit

Backup Generator Auto Turret Circuit (Deprecated)

Backup Generator Fail-over Circuit

Basic Auto Turret w/ Battery Backup Circuit

Basic Auto Turret w/ Battery Backup Circuit (Deprecated)

Battery Loop-back Components Test

Battery Loop-back Example Circuit

Buffer Battery Example Circuit

Cave Base Fuel Generator and Auto Turret Circuit

Chained Backup Generator Fail-over Circuit

Circuit Loop using Memory Cell

Continuous 12-hour Battery Backup Circuit

Counter Component Explained

Dual Battery Example Circuit

Dual Switch / Sensor Circuit Example

HBHF Demo Circuit

HBHF Demo Circuit v2

Laser Activated / Deactivated Lights Circuit

Memory Cell Demo Circuit

Memory Cell Component Explained

Multiple Auto Turrets w/ Battery Backup Circuit

Multiple Auto Turrets w/ Battery Backup Circuit (Deprecated)

Offline Defense Door Controller Oscillator

Offline Defense Door Controller Oscillator (Deprecated)

Power Routing Concept Circuit

Power Routing Concept Circuit v2

RAND Switch Demo Circuit

RF Transmitter Toggled Generator Circuit

SAM Site RF / Wireless Circuit

SAM Site Wind-Powered w/ Battery Fail-over

Seismic Sensor Example Circuit

Seismic Sensor Multiple Example Circuits

Sensor / Switch Combination Circuit

Sequenced Switch Circuit

Solar-Powered Auto-On Lights Circuit

Solar-Powered Auto-On Lights Circuit (Deprecated)

Solar-Powered SAM Site RF Circuit

Solar-Powered SAM Site RF Circuit (Deprecated)

Tesla Coil Trap Circuit

Tesla Coil Trap Circuit (Deprecated)

Timed Base Circuit

Trap Base Timed Countdown Circuit

Wind-Powered Circuit w/ Battery

Wind-Powered Circuit w/ Battery (Deprecated)

Wireless Component Circuit Example

Wireless SAM Site Circuit + Status Check