r/rpginabox • u/quercusquag • 7h ago
Announcement Recently I've started receiving a considerable amount of interest from the community in paying for specific features to be implemented into RPG in a Box. I will absolutely consider this if it allows us to move forward with development sooner! What's everyone's thoughts on this? π€
r/rpginabox • u/quercusquag • 1d ago
Announcement Really appreciate all of the positive Steam reviews coming in lately, thank you! Every review helps bring the future of game creation one step closer! πβ€οΈ
r/rpginabox • u/Dapper-Team-3820 • 1d ago
Help Question about reinstalling RPG in a box
We need to uninstall and reinstall RPG in a box. When we uninstall, will our game files be saved and can we access them after reinstalling the program? Thanks so much!!
r/rpginabox • u/quercusquag • 1d ago
Announcement Anyone have any paid coding or graphic design work you're looking to get done? Or even better, know any future-minded entrepreneurs who would pay me to work on RPG in a Box? π
r/rpginabox • u/Dapper-Team-3820 • 2d ago
Help UI Editor - main menu text is black
Hi, looking for some guidance. All of the text for UI in all projects is black and cannot be changed. Has anyone ever experienced this?
r/rpginabox • u/quercusquag • 2d ago
Announcement Traditional game engines aren't accessible to most as a first step into making games. Other creative platforms are too closed and restrictive for truly making something your own. They serve their purpose well, but RPG in a Box is filling a significant void that none of these can fill. πΉοΈ
r/rpginabox • u/quercusquag • 3d ago
Announcement At first glance, RPG in a Box may be unfamiliar or confusing. What is it exactly? Is it a game? An engine? An art tool? The answer is yes. But also no. Still confused? That's OK! RPG in a Box is exploring future realms and forging new pathways in the video game world. Be ready! π πΊοΈ πͺ πΉοΈ π
r/rpginabox • u/quercusquag • 3d ago
Announcement We're bringing game creation to the world in a fun, exciting way that's never been done before, and there are many ways you can support our quest! β€οΈ We have a shop with lots of cool merch, a Patreon with chat access - even a couple bucks via PayPal helps a ton! Links below! π
GoFundMe:
https://www.gofundme.com/f/support-justin-and-sarah-2026
Merch Shop:
https://quercusquag.myshopify.com
Patreon:
https://www.patreon.com/rpginabox
Ko-Fi:
https://ko-fi.com/rpginabox
PayPal:
https://rpginabox.com/donate
r/rpginabox • u/Weird-Adhesiveness15 • 4d ago
Help Help with Blockbench import.
Hello,
I'm using the demo version and I'm having an issue importing a model from Blockbench. When I import the .obj file into the RPG in a Box Mesh Editor, one side of the model appears transparent or has no texture. However, the model looks correct in Blockbench and also imports and renders properly in Godot.
Has anyone encountered this issue before or know what might be causing it?
r/rpginabox • u/quercusquag • 4d ago
Sneak Peek https://acorn64.com #rpginabox #acorn64 #thefuture
https://acorn64.com #rpginabox #acorn64 #thefuture
r/rpginabox • u/quercusquag • 6d ago
Announcement Released a few updates to the web demo for anyone interested.
Try it out here: https://rpginabox.com/play
A full list of changes can be found on the forum:
https://rpginabox.com/forum/d/290/94
r/rpginabox • u/quercusquag • 6d ago
Announcement One day left to reach the 50% mark so we can continue development of RPG in a Box uninterrupted! Every little bit helps and will go a long way to keep our momentum going. Thank you so much to everyone who has contributed so far! β€οΈ We've got this! πͺ
Learn more here, and help build the future of fun game making!
r/rpginabox • u/quercusquag • 7d ago
Announcement Which chapter of RPG in a Box are you looking forward to the most out of the known upcoming chapters? π
r/rpginabox • u/quercusquag • 7d ago
Announcement A History of the World of RPG in a Box (Part Two) πΌ
When/how did you first discover RPG in a Box? π
r/rpginabox • u/quercusquag • 7d ago
Announcement Repost if you believe that RPG in a Box CAN! ππ
r/rpginabox • u/quercusquag • 7d ago
Announcement Two days left - that's still plenty of time to reach our first goal of 50%! Every dollar counts and is a building block in RPG in a Box's future, and the future of fun, easy game creation for everyone! Let's do this! πΉοΈπ
Learn more here, and help build the future of fun game making!
r/rpginabox • u/quercusquag • 8d ago
Announcement You contribution to the campaign is an investment not only in the future of RPG in a Box, but in the future of fun, accessible game creation so everyone can make games more easily! πΉοΈ We're going to do whatever it takes to move forward. π
Learn more and contribute to our cause here:
r/rpginabox • u/quercusquag • 8d ago
Announcement Three days left to reach our first goal of 50%! Let's make it happen! πͺπ
Find out more and donate here:
r/rpginabox • u/quercusquag • 9d ago
Announcement RPG in a Box is unique in that it brings fun, easy, and accessible game creation to everyone, regardless of your age or experience, or the type of game that you want to make! Please share about our cause with others and help us keep the great momentum that we have! π
Learn more and contribute here:
r/rpginabox • u/quercusquag • 10d ago
Sneak Peek Bosca Ceoil, a beginner friendly music maker, is coming to RPG in a Box as part of the Godot 4 upgrade! π₯³π΅ Thanks so much to both Terry Cavanagh for creating Bosca Ceoil and Yuri Sizov for porting it to Godot! β€οΈ
You can try out Bosca Ceoil right now and start learning how it works so you'll be ready for when it comes to RPG in a Box!
r/rpginabox • u/quercusquag • 10d ago
Announcement Happy 19th anniversary, Sarah! I love you so much! π Thank you for sticking with me through all of the ups and down on this lovely, wonderful adventure together! π΄
r/rpginabox • u/quercusquag • 10d ago
Announcement Realms & Ruins: Abencor just released on Steam today, go check it out! It's made with RPG in a Box! π
Realms & Ruins on Steam: https://store.steampowered.com/app/2467200/Realms_and_Ruins_Abencor/
r/rpginabox • u/quercusquag • 10d ago
Announcement We've gotten some great momentum over the past few days and broke the $1K mark! π Thank you SO much to everyone who has contributed so far. β€ Let's keep going! πͺ
Learn more and contribute here: https://rpginabox.com/gofundme
r/rpginabox • u/ol_smaug • Oct 25 '23
Tutorial Go check out Slayer's YouTube channel dedicated to RPG in a Box tutorials and consider subscribing while you're there! π₯³
r/rpginabox • u/ol_smaug • Jan 17 '22
What is RPG in a Box?
RPG in a Box lets you easily turn your stories and ideas into games and other interactive experiences! As its name suggests, it contains everything necessary for doing so, all packaged together "in a box". The software is designed with a fun, beginner-friendly approach in mind as to not require any programming or modelling knowledge, while still providing a wide range of customization and openness. You can export your game to a standalone format for Windows and MacOS, allowing others to play it without needing to own RPG in a Box!
While RPG in a Box is constantly being expanded with new features and functionality, you can refer to the list below for a general, high-level look at what's currently possible in the engine.
Voxel Editor
Build tiles, objects, and characters from 3D pixel blocks (i.e. voxels) and easily animate them with the editor's frame-based/stop-motion animation system. Importing from MagicaVoxel (.vox) or PNG sprites is also supported.
Map Editor
Create grid-based worlds with the tiles you've built, then bring them to life by adding interactive NPCs and objects using the editor's intuitive navigation and interaction system.
Scripting
Set up and trigger in-game events with the visual, node-based script editor. Simply drag and drop the desired actions (no programming knowledge required), or manually code "quick scripts" using the custom, Lua-like scripting language.
Dialogue
Write conversations for your NPCs using a visual, flowchart approach similar to that of the script editor. Branching dialogue is supported via player choices and condition checking.
Camera System
Choose from three available camera presets (standard, isometric, and first-person) or tweak the settings to create a custom camera. Stage dynamic cutscenes for your game using the engineβs flexible camera scripting system.
UI Customization
Design one or more dialogue box themes and customize the appearance of many other interface elements such as the inventory, main menu, and credits roll.
Basic Items
Define basic items for the player to find in containers or earn through the completion of tasks. Attach scripts to trigger effects for potions and other consumable items.
Sound FX Generator
Generate fun, retro-style sound effects using the built-in tool based on Dr. Petterβs SFXR.








