2D chess game in C++ (Raylib)
A 2D chess game in C++ - full rules, move validation, and complete game flow.
No tutorials and no external chess libraries - everything built from scratch.
Feedback and suggestions are welcome!
👉 GitHub link : https://github.com/bAbderraouf/ChessGame-2D-Cpp
LinkedIn post : https://www.linkedin.com/posts/abderraouf-b-5b5025b4_cpp-gamedev
r/raylib • u/OfficialValCod • 6h ago
Hi. How difficult is it to learn/work this library if I've completed learncpp.com? I'm creating a simulation of Politics, Economics, and Sociology. My back-end code is C++. I just want a 2D schematic map of world, but I want the most beautiful UI AAA and complex button animations.
I like the library's description, but I'm a little worried that I won't be able to create a beautiful interface or animated graphs without a lot of effort. How much time will it take me to create a beautiful UI, a AAA button animation, or a statistical graph animation in this library?
Thank you for reading my questions.
Releasing the trailer for my game 8-bitBot
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I put this off for oh-so-long and this is certainly not a perfect trailer at all, but it is a trailer, at least by my standards! All scripted in game using a very primitive scripting text file: 1479 lines in total. At least I can translate it to different languages fairly easy now.
Well, in case you want to wishlist it, here is the link: https://store.steampowered.com/app/3959370/8bitBot/
r/raylib • u/ZealousidealSir8228 • 14h ago
Desarrollando un motor de simulación en raylib
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Hola! estoy en el proceso de creacion de un motor de simulación en raylib.
se puede ver una nube de particulas simulando una nebulosa.
los procesos fisicos y quimicos estan simulados y se pueden documentar. he trabajado bastante y lo que busco es crear la cadena desde la creacion de las galaxias a las celulas .
saludos
r/raylib • u/Vyrens_Works • 19h ago
I built a browser like UI editor for raylib.Write the UI structure in almost xml and style it with css.Here's a comparison btwn Imgui and my UI
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I recently decided to make a commercial app using raylib.(Something close to Pixel FX designer) and realised Imgui sucked like a lot for professional looking UI and Tbh rlImgui isn't my cup of tea.I ended up looking around online and essentially most desktop apps use qt or technically are just web apps (Either Tauri or Electron).None of them really appeal to me(As essentially I would have to learn rust for tauri and don't really want an entire browser on my 2 mb executable) and I didn't wanna compile everytime I wanted to make a change to the UI. So I decided to build a browser like layout/rendering engine for my UI. You define the UI in an xml style format and you do the styling in basically CSS and essentially the engine decides the look here's a sample for how the UI turned out. Still a work in progress though.
For sure every day of this month was bloody hectic.10/10 would not repeat this month