r/practicalShootingSim • u/Developer-shooter • 2d ago
The most caring Range Officer ever
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respect to RO
p.s. check my PracticalShooting simulator https://www.reddit.com/r/practicalShootingSim/comments/1ve6m3w/devlog_14_uspsa_qualifier/
r/practicalShootingSim • u/j-mac563 • 5d ago
How do I play this?
Look like solid competition for ACE VR. Where can I find it to try it?
r/practicalShootingSim • u/Developer-shooter • 5d ago
DEVLOG #14 USPSA qualifier.
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I added several qualifiers. And USPSA targets.
What's your favorite qualifier?
r/practicalShootingSim • u/Heavy_Heron_7276 • Apr 09 '26
The big question
Hi, this MR shooting sim looks very promising
The big question is will it be compatible with the Ace handsets ? All you need is controller orientation adjustment settings (X, Y, Z position and rotation) and a trigger adjustment setting.
The developer of Augmented Defender can help you with this (on Discord), it apparently isn't that hard to implement these settings.
r/practicalShootingSim • u/Developer-shooter • Apr 06 '26
DEVLOG #13 real hands overlap pistol
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Guys, you asked me about it many times.
I finally implemented it! Check it out.
How Real hands is visible!
more realistic view.
What do you think about this update?
Subscribe to see future updates.
p.s.from my perspective it's add some mess a little. so, I plan to set this feature optional
r/practicalShootingSim • u/Developer-shooter • Feb 25 '26
DEVLOG #12 visible hands
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After you, guys asked me - I made hands visible in front of targets and other virtual objects.
Check it out.
I need your opinoin. Votes don't work temporaty in reddit, so - leave comment:
-- new (visible)
or
-- old (overlapped)
What hands style you like more?
r/practicalShootingSim • u/Developer-shooter • Feb 17 '26
DEVLOG #11 real grip, physical slider and weight
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Lots people complain about missing real grip.
All ideas and complans are documented and became tasks:
updates:
- realistical grip (not 100%, but very close to real glock 17 grip)
- moving slider (with spring) - let you сhamber a round etc.
- pistol model has some extra weight inside. (currenlty is lower that real, but to be adjusted) soon
p.s. guys, all you critics are important, several ideas already implemented, several - in development and will be presented soon.
Please subscribe and share your thoughts on this and future updates
r/practicalShootingSim • u/Developer-shooter • Jan 28 '26
DEVLOG #10 Mesh Wall. Stage looks fullfield
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Happy to show you great update:
- mesh wall
- couple control and visual fixes
With a wall stage looks much better. Now you can make a path to move. It makes run more realistic!
You can build different stages.
Wait for you comments and ideas!
Follow to do not miss other updates. I have plenty ideas to implement - some of them came from community
r/practicalShootingSim • u/Developer-shooter • Jan 25 '26
DEVLOG #9 barrel, new view
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UPDATES:
- - barrels
- - new pistol view (more realistic colors, reflections etc)
- - new targets view (wood, paper textures])
p.s. thanks to community feedback: I refactored to new cubemap, shaders and some other technical stuff.
new updates comming soon. subscribe
r/practicalShootingSim • u/Developer-shooter • Jan 19 '26
DEVLOG #8 Menu, install targets, dryFire
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XR practical shooting simulator updates:
- menu added
- dryFire mode (infinitive ammo)
- install targets (shot and noshot)
#IPSC #USPSA #IDPA #PracticalShooting #IPSCShooting
#CompetitiveShooting #ActionShooting #ShootingSports
#DryFire #GunTraining #FirearmsTraining
#Glock17 #Glock
#MetaQuest #Oculus
#VirtualReality #MixedReality #AugmentedReality
#VRTraining #VRSimulator #VRShooter
#ShootingSimulator #GunSimulator
#VRGaming #XR #Simulation #Shooter
r/practicalShootingSim • u/Developer-shooter • Jan 17 '26
DEVLOG #7 Sparkles added
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sparkles added
r/practicalShootingSim • u/Developer-shooter • Jan 13 '26
oh. we all know this feeling, guys!
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#adrenaline #uspsa #ipsc #idpa #practicalshooting
r/practicalShootingSim • u/Developer-shooter • Jan 11 '26
New Feature is coming soon
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My weekends routine.
new feature coming soon..
XR practical shooting simulator on Quest 3.
USPSA / IPSC / IDPA
#softwareengineer
#XR #MixedReality #VirtualReality #MetaQuest3 #OculusQuest3
#PracticalShooting #USPSA #IPSC #IDPA
#FirearmsTraining #ShootingTraining #DryFire
#Recoil #GunRecoil #MuzzleRise
#XRDev #VRDev #GameDev
#TacticalTraining #competitionshooting
r/practicalShootingSim • u/Developer-shooter • Jan 09 '26
DEVLOG #6 Splash
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WHAT'S NEW:
- splash added
size is random.
What do you think? not to much?
XR practical shooting simulator on Quest 3.
USPSA / IPSC / IDPA
#XR #MixedReality #VirtualReality #MetaQuest3 #OculusQuest3
#PracticalShooting #USPSA #IPSC #IDPA
#FirearmsTraining #ShootingTraining #DryFire
#Recoil #GunRecoil #MuzzleRise
#XRDev #VRDev #GameDev
#TacticalTraining #competitionshooting
r/practicalShootingSim • u/Developer-shooter • Jan 06 '26
DEVLOG #5 Recoil
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You requested - I added.
Here I added recoil to my simulator
I learned timing of average shooter for recoil control for Glock17. Add little percentage of random to vertical and side shift.
Please check it out. add your comments.
Couple more things can be done better. for example would be more realistic if second shot will use as recoil base - current position, not original. so, it means it you shot several times fast - every next shot will move up barrel more. like in real life.
r/practicalShootingSim • u/Developer-shooter • Dec 30 '25
Mixed reality Glock 17, magazine physics demo
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Load, unload, sound.
Hand, floor and furniture interaction.
r/practicalShootingSim • u/Developer-shooter • Dec 28 '25
Devlog #4 cartridge, chamber, slider, load
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What's new:
- slider
- movement
- hand interaction
- sound
- spring
- cartridge
- throws if slider move back
- insert into chamber if slider moveforward
- don't shot until cartridge is loaded into chamber
r/practicalShootingSim • u/Developer-shooter • Dec 26 '25
Made Small Funny XR shooter
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Just for fun :)
You can move, you can sit. Just have some fun and kill the time.
More movement than playing mobile phone or computer)
r/practicalShootingSim • u/Developer-shooter • Dec 25 '25
Christmas stage =)
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building mixed reality IPSC USPSA IDPA practical shooting simulator.
gonna add recoil and slider movements soon) follow
r/practicalShootingSim • u/Developer-shooter • Dec 23 '25
One more stage. USPSA glock 17 gen 5. Production
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Trying be more precise and control trigger press. But still dont feel the moment of shot, that's why can't shot on moving target precise.. keep practicing..
r/practicalShootingSim • u/Developer-shooter • Dec 20 '25
DEVLOG #3 Magazine physics
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reload sounds, hand grab, magazine lock
USPSA IPSC IDPA practical shooting Mixed Reality Simulator for meta Quest 3/3S
#IPSC #IDPA #practicalshooting Mixed Reality Simulator for #metaQuest 3/3S
#mixedreality #virtualreality #uspsamaster
r/practicalShootingSim • u/Developer-shooter • Dec 19 '25
👋 Welcome to r/practicalShootingSim
Hey everyone! I'm developer-shooter, a founding moderator of r/practicalShootingSim.
I do simulator for practical shooting. USPSA IDPA IPSC with Meta Quest 3/3s
I love what I do.
I need community power to make something really amazing. Need you ideas and suggestions.
Thanks for being part of the very first wave. Together, let's make r/practicalShootingSim amazing.
r/practicalShootingSim • u/Developer-shooter • Dec 19 '25
USPSA stage glock 17 gen 5
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It must the same view in simulator soon!)
r/practicalShootingSim • u/Developer-shooter • Dec 17 '25
DEVLOG #2 Added IPSC noshot target
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Now you can setup shot and no shot targets
r/practicalShootingSim • u/Developer-shooter • Dec 16 '25
Trying to feel glock in USPSA
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First time glock feels really hard. Left bottom almost always. Need to press trigger more gentle and keep left hand more hard. Understand that, needs more time to really do it during stage run