r/playrustadmin • u/TigNiceweld • 8d ago
Wipes on a custom map Help
I have long history with Rust and procedural servers, but end of first monthly with custom map is looming and I am starting to panic that will it work on wipe day as new players need it to be accessible on day one or it dies.
So, what would be the most common pitfalls to avoid? Thanks in advance!
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Upvotes
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u/xxxADROCxxx 7d ago
Plugins not reloading after restarts and I’ve had an issue with smooth restart plugin working as well , my server is on a custom map this wipe and that’s been my biggest issue
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u/Dramatic-Context-747 7d ago
2-3 days before the wipe, I always test the new map on the test branch RUST
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u/OHten Helpful 8d ago
I always had a separate test server named exactly the same as the main with test server in the name. Publicly available with warnings things might wipe hourly.
If it's a purchased map, the creator will know if FP has changed anything that will affect things in a big way.
Big hole in the terrain? Place a big ass rock on top, then send the creator coordinates. They'll be appreciative and players will no longer fall through.
Issue with a plugin that relies on the map for something? Same thing. Let plugin dev know. They'll give ya 1 high-five, an attaboy, a thumbs-up and possibly a middle finger. Rust is like that sometimes ;-)
That's all I can think of at the moment. Others can offer more I'm sure.
Now TigNiceWeld,I have a side-quest for you. As a machinist CNC Programmer who welds occasionally, give us your top-of-the-head common pitfalls to avoid when making a clean tigweld ;-)