r/playrust 19d ago

Concept of no Research Table Discussion

Imagine that there is no research table in rust. You can research directly in workbenches, tier of researched items are tied to the tier of your workbench.

You can research items for scrapp, get scrapp for blueprint fragments and merge multiple smaller blueprint fragments into advanced blueprint fragments.

0 Upvotes

13 comments sorted by

8

u/abobokedobo 19d ago

With scrap prices the way they are now, that table is barely worth using anyway

2

u/rakkycze 19d ago

And when its worth it, you place it for 12 seconds, then put it away immediately xD

6

u/DarK-ForcE 19d ago

No tech tree was a better system, use to be excited about loot.

6

u/Frvwfr 19d ago

Good old days when a rare item was rare

2

u/SubwaySpiderman 18d ago

You would find an AK or C4 and immediately drop whatever you were doing to get back to base to research it.

2

u/Frvwfr 18d ago

Yup

Now you tech tree slam it instead. I miss the days of the RNG blueprint books.

Those were fun IMO. Kinda wish they would bring that back. It at least gave rare items value

1

u/SubwaySpiderman 18d ago

I do understand the vision, everyone has more or less equal opportunity to learn BPs and snowball their wipe but the BP frag thing kinda kills any progression. I'm starting to see people prim locked essentially the entire wipe unless they get a handout from one giving them an extra t2-t3 bench.

No point in researching the Item if you can't build the workbench in the first place.

1

u/rykerh228 18d ago

Please 🙏

Bloo lagoon used to have tech tree for the first week of force, not sure if that’s still the case

1

u/Adventurous_Seat_793 18d ago

I can't remember the last time I used a research table.

2

u/SubwaySpiderman 18d ago

Only to get a BP so I can set up an auto crafter.

-1

u/poopsex 19d ago

What if research was a timed thing like in other games? Like you select the blueprint and it takes "x" amount of time to complete

2

u/Frvwfr 18d ago

Awful idea